diff options
author | megamage <none@none> | 2009-04-07 19:38:09 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-04-07 19:38:09 -0500 |
commit | f59c4debf6d413fefb7f55d422263fbb44772054 (patch) | |
tree | a65e607067e5caf81a2b10b0eaecbaa78d9cf062 /src/bindings/scripts/ScriptMgr.cpp | |
parent | 24dede78d339f348ab67d4e7235ed12d93802b69 (diff) |
[7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 649 |
1 files changed, 0 insertions, 649 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index 70974f9ea11..8b7b8af72c9 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -8,7 +8,6 @@ #include "DBCStores.h" #include "ObjectMgr.h" #include "ProgressBar.h" -#include "scripts/creature/mob_event_ai.h" #define _FULLVERSION "TrinityScript" @@ -31,18 +30,6 @@ struct StringTextData uint32 Emote; }; -// Enums used by StringTextData::Type -enum ChatType -{ - CHAT_TYPE_SAY = 0, - CHAT_TYPE_YELL = 1, - CHAT_TYPE_TEXT_EMOTE = 2, - CHAT_TYPE_BOSS_EMOTE = 3, - CHAT_TYPE_WHISPER = 4, - CHAT_TYPE_BOSS_WHISPER = 5, - CHAT_TYPE_ZONE_YELL = 6 -}; - #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available // Text Maps @@ -51,14 +38,6 @@ UNORDERED_MAP<int32, StringTextData> TextMap; // Waypoint lists std::list<PointMovement> PointMovementList; -//Event AI structure. Used exclusivly by mob_event_ai.cpp (60 bytes each) -UNORDERED_MAP<uint32, std::vector<EventAI_Event> > EventAI_Event_Map; - -//Event AI summon structure. Used exclusivly by mob_event_ai.cpp. -UNORDERED_MAP<uint32, EventAI_Summon> EventAI_Summon_Map; - -uint32 EAI_ErrorLevel; - void FillSpellSummary(); void LoadOverridenSQLData(); void LoadOverridenDBCData(); @@ -74,7 +53,6 @@ extern void AddSC_boss_taerar(); extern void AddSC_boss_ysondre(); // -- Creature -- -extern void AddSC_mob_event(); extern void AddSC_generic_creature(); // -- Custom -- @@ -916,613 +894,6 @@ void LoadDatabase() outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty."); } - //Gather additional data for EventAI - result = TScriptDB.PQuery("SELECT id, position_x, position_y, position_z, orientation, spawntimesecs FROM eventai_summons"); - - //Drop Existing EventSummon Map - EventAI_Summon_Map.clear(); - - outstring_log("TSCR: Loading EventAI Summons..."); - if (result) - { - barGoLink bar(result->GetRowCount()); - uint32 Count = 0; - - do - { - bar.step(); - Field *fields = result->Fetch(); - - EventAI_Summon temp; - - uint32 i = fields[0].GetUInt32(); - temp.position_x = fields[1].GetFloat(); - temp.position_y = fields[2].GetFloat(); - temp.position_z = fields[3].GetFloat(); - temp.orientation = fields[4].GetFloat(); - temp.SpawnTimeSecs = fields[5].GetUInt32(); - - //Add to map - EventAI_Summon_Map[i] = temp; - ++Count; - }while (result->NextRow()); - - delete result; - - outstring_log(""); - outstring_log(">> Loaded %u EventAI summon definitions", Count); - }else - { - barGoLink bar(1); - bar.step(); - outstring_log(""); - outstring_log(">> Loaded 0 EventAI Summon definitions. DB table `eventai_summons` is empty."); - } - - //Drop Existing EventAI List - EventAI_Event_Map.clear(); - uint64 uiEAICreatureCount = 0; - - result = TScriptDB.PQuery("SELECT COUNT(creature_id) FROM eventai_scripts GROUP BY creature_id"); - if (result) - { - uiEAICreatureCount = result->GetRowCount(); - delete result; - } - - outstring_log("SD2: Loading EventAI scripts for %u creature(s)...", uiEAICreatureCount); - - //Gather event data - result = TScriptDB.PQuery("SELECT id, creature_id, event_type, event_inverse_phase_mask, event_chance, event_flags, " - "event_param1, event_param2, event_param3, event_param4, " - "action1_type, action1_param1, action1_param2, action1_param3, " - "action2_type, action2_param1, action2_param2, action2_param3, " - "action3_type, action3_param1, action3_param2, action3_param3 " - "FROM eventai_scripts"); - - outstring_log("SD2: Loading EventAI scripts for %u creature(s)...", uiEAICreatureCount); - if (result) - { - barGoLink bar(result->GetRowCount()); - uint32 Count = 0; - - do - { - bar.step(); - Field *fields = result->Fetch(); - - EventAI_Event temp; - - temp.event_id = fields[0].GetUInt32(); - uint32 i = temp.event_id; - temp.creature_id = fields[1].GetUInt32(); - uint32 creature_id = temp.creature_id; - temp.event_type = fields[2].GetUInt16(); - temp.event_inverse_phase_mask = fields[3].GetUInt32(); - temp.event_chance = fields[4].GetUInt8(); - temp.event_flags = fields[5].GetUInt8(); - temp.event_param1 = fields[6].GetUInt32(); - temp.event_param2 = fields[7].GetUInt32(); - temp.event_param3 = fields[8].GetUInt32(); - temp.event_param4 = fields[9].GetUInt32(); - - //Creature does not exist in database - if (!GetCreatureTemplateStore(temp.creature_id)) - { - error_db_log("TSCR: Event %u has script for non-existing creature.", i); - continue; - } - - //Report any errors in event - if (temp.event_type >= EVENT_T_END) - { - error_db_log("TSCR: Event %u has incorrect event type. Maybe DB requires updated version of SD2.", i); - continue; - } - - //No chance of this event occuring - if (temp.event_chance == 0) - error_db_log("TSCR: Event %u has 0 percent chance. Event will never trigger!", i); - - //Chance above 100, force it to be 100 - if (temp.event_chance > 100) - { - error_db_log("TSCR: Creature %u are using event %u with more than 100 percent chance. Adjusting to 100 percent.", temp.creature_id, i); - temp.event_chance = 100; - } - - //Individual event checks - switch (temp.event_type) - { - case EVENT_T_HP: - case EVENT_T_MANA: - case EVENT_T_TARGET_HP: - { - if (temp.event_param2 > 100) - error_db_log("TSCR: Creature %u are using percentage event(%u) with param2 (MinPercent) > 100. Event will never trigger! ", temp.creature_id, i); - - if (temp.event_param1 <= temp.event_param2) - error_db_log("TSCR: Creature %u are using percentage event(%u) with param1 <= param2 (MaxPercent <= MinPercent). Event will never trigger! ", temp.creature_id, i); - - if (temp.event_flags & EFLAG_REPEATABLE && !temp.event_param3 && !temp.event_param4) - { - error_db_log("TSCR: Creature %u has param3 and param4=0 (RepeatMin/RepeatMax) but cannot be repeatable without timers. Removing EFLAG_REPEATABLE for event %u.", temp.creature_id, i); - temp.event_flags &= ~EFLAG_REPEATABLE; - } - } - break; - - case EVENT_T_SPELLHIT: - { - if (temp.event_param1) - { - SpellEntry const* pSpell = GetSpellStore()->LookupEntry(temp.event_param1); - if (!pSpell) - { - error_db_log("TSCR: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.event_param1, i); - continue; - } - - if (temp.event_param2_s != -1 && temp.event_param2 != pSpell->SchoolMask) - error_db_log("TSCR: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.", temp.creature_id, temp.event_param1, i); - } - - //TODO: fix this system with SPELL_SCHOOL_MASK. Current complicate things, using int32(-1) instead of just 0 - //SPELL_SCHOOL_MASK_NONE = 0 and does not exist, thus it can not ever trigger or be used in SpellHit() - if (temp.event_param2_s != -1 && temp.event_param2_s > SPELL_SCHOOL_MASK_ALL) - error_db_log("TSCR: Creature %u is using invalid SpellSchoolMask(%u) defined in event %u.", temp.creature_id, temp.event_param2, i); - - if (temp.event_param4 < temp.event_param3) - error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i); - } - break; - - case EVENT_T_OOC_LOS: - { - if (temp.event_param2 > VISIBLE_RANGE || temp.event_param2 <= 0) - { - error_db_log("SD2: Creature %u are using event(%u), but param2 (MaxAllowedRange=%u) are not within allowed range.", temp.creature_id, i, temp.event_param2); - temp.event_param2 = VISIBLE_RANGE; - } - - if (temp.event_param3 == 0 && temp.event_param4 == 0 && temp.event_flags & EFLAG_REPEATABLE) - { - error_db_log("SD2: Creature %u are using event(%u) with EFLAG_REPEATABLE, but param3(RepeatMin) and param4(RepeatMax) are 0. Repeatable disabled.", temp.creature_id, i); - temp.event_flags &= ~EFLAG_REPEATABLE; - } - - if (temp.event_param4 < temp.event_param3) - error_db_log("SD2: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i); - } - break; - - case EVENT_T_RANGE: - case EVENT_T_FRIENDLY_HP: - case EVENT_T_FRIENDLY_IS_CC: - { - if (temp.event_param4 < temp.event_param3) - error_db_log("SD2: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i); - } - break; - - case EVENT_T_FRIENDLY_MISSING_BUFF: - { - if (!GetSpellStore()->LookupEntry(temp.event_param1)) - { - error_db_log("SD2: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.event_param1, i); - continue; - } - - if (temp.event_param4 < temp.event_param3) - error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i); - } - break; - - case EVENT_T_TIMER: - case EVENT_T_TIMER_OOC: - { - if (temp.event_param2 < temp.event_param1) - error_db_log("TSCR: Creature %u are using timed event(%u) with param2 < param1 (InitialMax < InitialMin). Event will never repeat.", temp.creature_id, i); - - if (temp.event_param4 < temp.event_param3) - error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i); - } - break; - - case EVENT_T_KILL: - case EVENT_T_TARGET_CASTING: - { - if (temp.event_param2 < temp.event_param1) - error_db_log("TSCR: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i); - } - break; - - case EVENT_T_SUMMONED_UNIT: - { - if (!GetCreatureTemplateStore(temp.event_param1)) - { - error_db_log("SD2: Creature %u has non-existant creature entry (%u) defined in event %u.", temp.creature_id, temp.event_param1, i); - continue; - } - } - break; - - case EVENT_T_AGGRO: - case EVENT_T_DEATH: - case EVENT_T_EVADE: - case EVENT_T_SPAWNED: - case EVENT_T_REACHED_HOME: - { - if (temp.event_flags & EFLAG_REPEATABLE) - { - error_db_log("TSCR: Creature %u has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event %u.", temp.creature_id, i); - temp.event_flags &= ~EFLAG_REPEATABLE; - } - } - break; - - case EVENT_T_RECEIVE_EMOTE: - { - //no good way to check for valid textEmote (enum TextEmotes) - - switch(temp.event_param2) - { - case CONDITION_AURA: - if (!GetSpellStore()->LookupEntry(temp.event_param3)) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3); - continue; - } - break; - case CONDITION_TEAM: - if (temp.event_param3 != HORDE || temp.event_param3 != ALLIANCE) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3); - continue; - } - break; - case CONDITION_QUESTREWARDED: - case CONDITION_QUESTTAKEN: - if (!GetQuestTemplateStore(temp.event_param3)) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3); - continue; - } - break; - case CONDITION_ACTIVE_EVENT: - if (temp.event_param3 != - (HOLIDAY_FIREWORKS_SPECTACULAR | HOLIDAY_FEAST_OF_WINTER_VEIL | HOLIDAY_NOBLEGARDEN | - HOLIDAY_CHILDRENS_WEEK | HOLIDAY_CALL_TO_ARMS_AV | HOLIDAY_CALL_TO_ARMS_WG | - HOLIDAY_CALL_TO_ARMS_AB | HOLIDAY_FISHING_EXTRAVAGANZA | HOLIDAY_HARVEST_FESTIVAL | - HOLIDAY_HALLOWS_END | HOLIDAY_LUNAR_FESTIVAL | HOLIDAY_LOVE_IS_IN_THE_AIR | - HOLIDAY_FIRE_FESTIVAL | HOLIDAY_CALL_TO_ARMS_ES | HOLIDAY_BREWFEST | - HOLIDAY_DARKMOON_FAIRE_ELWYNN | HOLIDAY_DARKMOON_FAIRE_THUNDER | HOLIDAY_DARKMOON_FAIRE_SHATTRATH | - HOLIDAY_CALL_TO_ARMS_SA | HOLIDAY_WOTLK_LAUNCH)) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3); - continue; - } - break; - case CONDITION_REPUTATION_RANK: - if (!temp.event_param3) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3); - continue; - } - if (temp.event_param4 > REP_EXALTED) - { - error_db_log("SD2: Creature %u using event %u: param4 (CondValue2: %u) are not valid.",temp.creature_id, i, temp.event_param4); - continue; - } - break; - case CONDITION_ITEM: - case CONDITION_ITEM_EQUIPPED: - case CONDITION_SKILL: - if (!temp.event_param3) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3); - continue; - } - if (!temp.event_param4) - { - error_db_log("SD2: Creature %u using event %u: param4 (CondValue2: %u) are missing.",temp.creature_id, i, temp.event_param4); - continue; - } - break; - case CONDITION_ZONEID: - if (!temp.event_param3) - { - error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3); - continue; - } - break; - case CONDITION_NONE: - break; - default: - { - error_db_log("SD2: Creature %u using event %u: param2 (Condition: %u) are not valid/not implemented for script.",temp.creature_id, i, temp.event_param3); - continue; - } - } - - if (!(temp.event_flags & EFLAG_REPEATABLE)) - { - error_db_log("SD2: Creature %u using event %u: EFLAG_REPEATABLE not set. Event must always be repeatable. Flag applied.", temp.creature_id, i); - temp.event_flags |= EFLAG_REPEATABLE; - } - - } - break; - - case EVENT_T_QUEST_ACCEPT: - case EVENT_T_QUEST_COMPLETE: - { - error_db_log("SD2: Creature %u using not implemented event (%u) in event %u.", temp.creature_id, temp.event_id, i); - continue; - } - break; - } - - for (uint32 j = 0; j < MAX_ACTIONS; j++) - { - temp.action[j].type = fields[10+(j*4)].GetUInt16(); - temp.action[j].param1 = fields[11+(j*4)].GetUInt32(); - temp.action[j].param2 = fields[12+(j*4)].GetUInt32(); - temp.action[j].param3 = fields[13+(j*4)].GetUInt32(); - - //Report any errors in actions - switch (temp.action[j].type) - { - case ACTION_T_TEXT: - { - if (temp.action[j].param1_s < 0) - { - if (TextMap.find(temp.action[j].param1_s) == TextMap.end()) - error_db_log("TSCR: Event %u Action %u param1 refrences non-existing entry in texts table.", i, j+1); - } - if (temp.action[j].param2_s < 0) - { - if (TextMap.find(temp.action[j].param2_s) == TextMap.end()) - error_db_log("TSCR: Event %u Action %u param2 refrences non-existing entry in texts table.", i, j+1); - - if (!temp.action[j].param1_s) - error_db_log("TSCR: Event %u Action %u has param2, but param1 is not set. Required for randomized text.", i, j+1); - } - if (temp.action[j].param3_s < 0) - { - if (TextMap.find(temp.action[j].param3_s) == TextMap.end()) - error_db_log("TSCR: Event %u Action %u param3 refrences non-existing entry in texts table.", i, j+1); - - if (!temp.action[j].param1_s || !temp.action[j].param2_s) - error_db_log("TSCR: Event %u Action %u has param3, but param1 and/or param2 is not set. Required for randomized text.", i, j+1); - } - } - break; - case ACTION_T_SET_FACTION: - if (temp.action[j].param1 !=0 && !GetFactionStore()->LookupEntry(temp.action[j].param1)) - { - error_db_log("TSCR: Event %u Action %u uses non-existant FactionId %u.", i, j+1, temp.action[j].param1); - temp.action[j].param1 = 0; - } - break; - case ACTION_T_MORPH_TO_ENTRY_OR_MODEL: - if (temp.action[j].param1 !=0 || temp.action[j].param2 !=0) - { - if (temp.action[j].param1 && !GetCreatureTemplateStore(temp.action[j].param1)) - { - error_db_log("TSCR: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, temp.action[j].param1); - temp.action[j].param1 = 0; - } - - if (temp.action[j].param2 && !GetCreatureDisplayStore()->LookupEntry(temp.action[j].param2)) - { - error_db_log("TSCR: Event %u Action %u uses non-existant ModelId %u.", i, j+1, temp.action[j].param2); - temp.action[j].param2 = 0; - } - } - break; - case ACTION_T_SOUND: - if (!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); - break; - - /*case ACTION_T_RANDOM_SOUND: - { - if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); - if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param2)) - error_db_log("TSCR: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, temp.action[j].param2); - if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param3)) - error_db_log("TSCR: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, temp.action[j].param3); - } - break;*/ - - case ACTION_T_CAST: - { - const SpellEntry *spell = GetSpellStore()->LookupEntry(temp.action[j].param1); - if (!spell) - error_db_log("SD2: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1); - else - { - if (spell->RecoveryTime > 0 && temp.event_flags & EFLAG_REPEATABLE) - { - //output as debug for now, also because there's no general rule all spells have RecoveryTime - if (temp.event_param3 < spell->RecoveryTime) - debug_log("TSCR: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1,temp.action[j].param1, spell->RecoveryTime, temp.event_param3); - } - } - - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_REMOVEAURASFROMSPELL: - { - if (!GetSpellStore()->LookupEntry(temp.action[j].param2)) - error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); - - if (temp.action[j].param1 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_QUEST_EVENT: - { - if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1)) - { - if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) - error_db_log("TSCR: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1); - } - else - error_db_log("TSCR: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); - - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_QUEST_EVENT_ALL: - { - if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1)) - { - if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) - error_db_log("TSCR: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1); - } - else - error_db_log("TSCR: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); - } - break; - case ACTION_T_CASTCREATUREGO: - { - if (!GetCreatureTemplateStore(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (!GetSpellStore()->LookupEntry(temp.action[j].param2)) - error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); - - if (temp.action[j].param3 >= TARGET_T_END) - error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_CASTCREATUREGO_ALL: - { - if (!GetQuestTemplateStore(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); - - if (!GetSpellStore()->LookupEntry(temp.action[j].param2)) - error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); - } - break; - - //2nd param target - case ACTION_T_SUMMON_ID: - { - if (!GetCreatureTemplateStore(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (EventAI_Summon_Map.find(temp.action[j].param3) == EventAI_Summon_Map.end()) - error_db_log("TSCR: Event %u Action %u summons missing EventAI_Summon %u", i, j+1, temp.action[j].param3); - - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_KILLED_MONSTER: - { - if (!GetCreatureTemplateStore(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_SUMMON: - { - if (!GetCreatureTemplateStore(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_THREAT_SINGLE_PCT: - case ACTION_T_SET_UNIT_FLAG: - case ACTION_T_REMOVE_UNIT_FLAG: - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - break; - - //3rd param target - case ACTION_T_SET_UNIT_FIELD: - if (temp.action[j].param1 < OBJECT_END || temp.action[j].param1 >= UNIT_END) - error_db_log("TSCR: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1); - if (temp.action[j].param3 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - break; - - case ACTION_T_SET_PHASE: - if (temp.action[j].param1 > 31) - error_db_log("TSCR: Event %u Action %u attempts to set phase > 31. Phase mask cannot be used past phase 31.", i, j+1); - break; - - case ACTION_T_INC_PHASE: - if (!temp.action[j].param1) - error_db_log("SD2: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1); - break; - - case ACTION_T_SET_INST_DATA: - { - if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) - error_db_log("TSCR: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); - - if (temp.action[j].param2 > SPECIAL) - error_db_log("TSCR: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1); - } - break; - case ACTION_T_SET_INST_DATA64: - { - if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) - error_db_log("TSCR: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); - - if (temp.action[j].param2 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); - } - break; - case ACTION_T_UPDATE_TEMPLATE: - { - if (!GetCreatureTemplateStore(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - } - break; - case ACTION_T_RANDOM_SAY: - case ACTION_T_RANDOM_YELL: - case ACTION_T_RANDOM_TEXTEMOTE: - error_db_log("TSCR: Event %u Action %u currently unused ACTION type. Did you forget to update database?", i, j+1); - break; - - default: - if (temp.action[j].type >= ACTION_T_END) - error_db_log("TSCR: Event %u Action %u has incorrect action type. Maybe DB requires updated version of SD2.", i, j+1); - break; - } - } - - //Add to list - EventAI_Event_Map[creature_id].push_back(temp); - - ++Count; - } while (result->NextRow()); - - delete result; - - outstring_log(""); - outstring_log(">> Loaded %u EventAI scripts", Count); - }else - { - barGoLink bar(1); - bar.step(); - outstring_log(""); - outstring_log(">> Loaded 0 EventAI scripts. DB table `eventai_scripts` is empty."); - } - //Free database thread and resources TScriptDB.HaltDelayThread(); @@ -1569,25 +940,6 @@ void ScriptsInit() } else outstring_log("TSCR: Using configuration file %s",_TRINITY_SCRIPT_CONFIG); - EAI_ErrorLevel = TScriptConfig.GetIntDefault("EAIErrorLevel", 1); - - switch (EAI_ErrorLevel) - { - case 0: - outstring_log("TSCR: EventAI Error Reporting level set to 0 (Startup Errors only)"); - break; - case 1: - outstring_log("TSCR: EventAI Error Reporting level set to 1 (Startup errors and Runtime event errors)"); - break; - case 2: - outstring_log("TSCR: EventAI Error Reporting level set to 2 (Startup errors, Runtime event errors, and Creation errors)"); - break; - default: - outstring_log("TSCR: Unknown EventAI Error Reporting level. Defaulting to 1 (Startup errors and Runtime event errors)"); - EAI_ErrorLevel = 1; - break; - } - outstring_log(""); //Load database (must be called after TScriptConfig.SetSource). In case it failed, no need to even try load. @@ -1615,7 +967,6 @@ void ScriptsInit() AddSC_boss_ysondre(); // -- Creature -- - AddSC_mob_event(); AddSC_generic_creature(); // -- Custom -- |