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authormegamage <none@none>2008-10-31 14:00:49 -0500
committermegamage <none@none>2008-10-31 14:00:49 -0500
commit1c3d4c40c3fef1eec9d1c8438254e97cdcef063a (patch)
treebd02e444f8638bab7cd7d64ad4e46b38700677e5 /src/bindings/scripts/ScriptMgr.h
parent67b86d636b9903f3fa0b53bff114c1f00bb39cc1 (diff)
[svn] Set target in combat even if spell does not hit target.
Call AI function only when spell hits target. Move combat check from dealdamge to attackerstateupdate to remove redundant check. --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.h')
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