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author | megamage <none@none> | 2008-10-31 14:00:49 -0500 |
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committer | megamage <none@none> | 2008-10-31 14:00:49 -0500 |
commit | 1c3d4c40c3fef1eec9d1c8438254e97cdcef063a (patch) | |
tree | bd02e444f8638bab7cd7d64ad4e46b38700677e5 /src/bindings/scripts/ScriptMgr.h | |
parent | 67b86d636b9903f3fa0b53bff114c1f00bb39cc1 (diff) |
[svn] Set target in combat even if spell does not hit target.
Call AI function only when spell hits target.
Move combat check from dealdamge to attackerstateupdate to remove redundant check.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.h')
0 files changed, 0 insertions, 0 deletions