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authorraczman <none@none>2009-03-30 16:57:17 +0200
committerraczman <none@none>2009-03-30 16:57:17 +0200
commit3f985645dbb8136986eeaf4c8cac6ba87c6e4b82 (patch)
tree84f7bde584f7473e573b93638423501f441152de /src/bindings/scripts/ScriptMgr.h
parent9d02feed4f2cdd41c5ec300e6582af8abe3b5fcd (diff)
Added GO gossip menu support. Kudos and cookies to arrai.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.h')
-rw-r--r--src/bindings/scripts/ScriptMgr.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/bindings/scripts/ScriptMgr.h b/src/bindings/scripts/ScriptMgr.h
index b3c25bfaffd..87a557779a2 100644
--- a/src/bindings/scripts/ScriptMgr.h
+++ b/src/bindings/scripts/ScriptMgr.h
@@ -44,6 +44,8 @@ struct Script
bool (*pQuestAccept )(Player*, Creature*, Quest const* );
bool (*pGossipSelect )(Player*, Creature*, uint32 , uint32 );
bool (*pGossipSelectWithCode)(Player*, Creature*, uint32 , uint32 , const char* );
+ bool (*pGOSelect )(Player*, GameObject*, uint32 , uint32 );
+ bool (*pGOSelectWithCode )(Player*, GameObject*, uint32 , uint32 , const char* );
bool (*pQuestSelect )(Player*, Creature*, Quest const* );
bool (*pQuestComplete )(Player*, Creature*, Quest const* );
uint32 (*pNPCDialogStatus )(Player*, Creature* );