diff options
author | megamage <none@none> | 2009-04-03 16:54:20 -0600 |
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committer | megamage <none@none> | 2009-04-03 16:54:20 -0600 |
commit | 84a74b2155da8c9533dcbffcc4d91aaa1827cdec (patch) | |
tree | 8f65564172861f3a5475d55916b98198c7e9db16 /src/bindings/scripts/ScriptMgr.h | |
parent | ebc836f4240b8adcc53e5a8fd1c6d5aaeb695a0a (diff) |
*Update eventAI to SD2 979. Author: nofantasy.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.h')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/bindings/scripts/ScriptMgr.h b/src/bindings/scripts/ScriptMgr.h index 69ade0e4a45..92e8728abf0 100644 --- a/src/bindings/scripts/ScriptMgr.h +++ b/src/bindings/scripts/ScriptMgr.h @@ -32,10 +32,11 @@ struct Script { Script() : pGossipHello(NULL), pQuestAccept(NULL), pGossipSelect(NULL), pGossipSelectWithCode(NULL), - pQuestSelect(NULL), pQuestComplete(NULL), pNPCDialogStatus(NULL), pGODialogStatus(NULL), pChooseReward(NULL), - pItemHello(NULL), pGOHello(NULL), pAreaTrigger(NULL), pItemQuestAccept(NULL), pGOQuestAccept(NULL), - pGOChooseReward(NULL), pReceiveEmote(NULL), pItemUse(NULL), pEffectDummyGameObj(NULL), pEffectDummyCreature(NULL), - pEffectDummyItem(NULL), GetAI(NULL) + pQuestSelect(NULL), pQuestComplete(NULL), pNPCDialogStatus(NULL), pGODialogStatus(NULL), + pChooseReward(NULL), pItemHello(NULL), pGOHello(NULL), pAreaTrigger(NULL), pItemQuestAccept(NULL), + pGOQuestAccept(NULL), pGOChooseReward(NULL),pReceiveEmote(NULL),pItemUse(NULL), + pEffectDummyCreature(NULL), pEffectDummyGameObj(NULL), pEffectDummyItem(NULL), + GetAI(NULL), GetInstanceData(NULL) {} std::string Name; @@ -60,8 +61,8 @@ struct Script bool (*pGOChooseReward )(Player*, GameObject*, Quest const*, uint32 ); bool (*pReceiveEmote )(Player*, Creature*, uint32 ); bool (*pItemUse )(Player*, Item*, SpellCastTargets const& ); - bool (*pEffectDummyGameObj )(Unit*, uint32, uint32, GameObject* ); bool (*pEffectDummyCreature )(Unit*, uint32, uint32, Creature* ); + bool (*pEffectDummyGameObj )(Unit*, uint32, uint32, GameObject* ); bool (*pEffectDummyItem )(Unit*, uint32, uint32, Item* ); CreatureAI* (*GetAI)(Creature*); |