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authormegamage <none@none>2009-04-15 17:29:33 -0500
committermegamage <none@none>2009-04-15 17:29:33 -0500
commitc5310844db5de639f4316d4d9eed9254d24009cb (patch)
tree464fecf3e0a586342056d5640964759814120101 /src/bindings/scripts/ScriptMgr.h
parentbf7b203e861f4c68d3d6a844d168552973ee7d5c (diff)
[7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangos
This is also fix triggering ReceiveEmote for EventAI broken at it move to core. --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.h')
-rw-r--r--src/bindings/scripts/ScriptMgr.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/bindings/scripts/ScriptMgr.h b/src/bindings/scripts/ScriptMgr.h
index 92e8728abf0..719cf7932e9 100644
--- a/src/bindings/scripts/ScriptMgr.h
+++ b/src/bindings/scripts/ScriptMgr.h
@@ -34,7 +34,7 @@ struct Script
pGossipHello(NULL), pQuestAccept(NULL), pGossipSelect(NULL), pGossipSelectWithCode(NULL),
pQuestSelect(NULL), pQuestComplete(NULL), pNPCDialogStatus(NULL), pGODialogStatus(NULL),
pChooseReward(NULL), pItemHello(NULL), pGOHello(NULL), pAreaTrigger(NULL), pItemQuestAccept(NULL),
- pGOQuestAccept(NULL), pGOChooseReward(NULL),pReceiveEmote(NULL),pItemUse(NULL),
+ pGOQuestAccept(NULL), pGOChooseReward(NULL),pItemUse(NULL),
pEffectDummyCreature(NULL), pEffectDummyGameObj(NULL), pEffectDummyItem(NULL),
GetAI(NULL), GetInstanceData(NULL)
{}
@@ -59,7 +59,6 @@ struct Script
bool (*pItemQuestAccept )(Player*, Item *, Quest const* );
bool (*pGOQuestAccept )(Player*, GameObject*, Quest const* );
bool (*pGOChooseReward )(Player*, GameObject*, Quest const*, uint32 );
- bool (*pReceiveEmote )(Player*, Creature*, uint32 );
bool (*pItemUse )(Player*, Item*, SpellCastTargets const& );
bool (*pEffectDummyCreature )(Unit*, uint32, uint32, Creature* );
bool (*pEffectDummyGameObj )(Unit*, uint32, uint32, GameObject* );