diff options
| author | w12x <none@none> | 2008-10-21 06:23:46 -0500 |
|---|---|---|
| committer | w12x <none@none> | 2008-10-21 06:23:46 -0500 |
| commit | 63f37b8bd29aaa499063c483f2160708cf40e35e (patch) | |
| tree | d5d9a75c88fc623a00e38e56a2e7ef425d0fadab /src/bindings/scripts/VC80 | |
| parent | 5e1c19e4d9b6e2deb247e6ce6b25ea132b8118d4 (diff) | |
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/VC80')
| -rw-r--r-- | src/bindings/scripts/VC80/80ScriptDev2.vcproj | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj index 384fb89f0b4..12f238413d1 100644 --- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj +++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj @@ -49,7 +49,7 @@ PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_WINDOWS;_USRDLL;SCRIPT" MinimalRebuild="true" BasicRuntimeChecks="3" - RuntimeLibrary="1" + RuntimeLibrary="3" UsePrecompiledHeader="2" PrecompiledHeaderThrough="precompiled.h" WarningLevel="3" @@ -98,6 +98,9 @@ <Tool Name="VCWebDeploymentTool" /> + <Tool + Name="VCPostBuildEventTool" + /> </Configuration> <Configuration Name="Debug|x64" @@ -131,7 +134,7 @@ PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_WINDOWS;_USRDLL;SCRIPT" MinimalRebuild="true" BasicRuntimeChecks="3" - RuntimeLibrary="1" + RuntimeLibrary="3" UsePrecompiledHeader="2" PrecompiledHeaderThrough="precompiled.h" WarningLevel="3" @@ -180,6 +183,9 @@ <Tool Name="VCWebDeploymentTool" /> + <Tool + Name="VCPostBuildEventTool" + /> </Configuration> <Configuration Name="Release|Win32" @@ -210,7 +216,7 @@ AdditionalOptions="/MP" AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" - RuntimeLibrary="0" + RuntimeLibrary="2" EnableEnhancedInstructionSet="1" FloatingPointModel="2" UsePrecompiledHeader="2" @@ -262,6 +268,9 @@ <Tool Name="VCWebDeploymentTool" /> + <Tool + Name="VCPostBuildEventTool" + /> </Configuration> <Configuration Name="Release|x64" @@ -293,7 +302,7 @@ AdditionalOptions="/MP" AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" - RuntimeLibrary="0" + RuntimeLibrary="2" FloatingPointModel="2" UsePrecompiledHeader="2" PrecompiledHeaderThrough="precompiled.h" @@ -344,6 +353,9 @@ <Tool Name="VCWebDeploymentTool" /> + <Tool + Name="VCPostBuildEventTool" + /> </Configuration> </Configurations> <References> @@ -1756,7 +1768,7 @@ <File RelativePath="..\scripts\zone\tempest_keep\the_eye\boss_alar.cpp" > - </File> + </File> <File RelativePath="..\scripts\zone\tempest_keep\the_eye\boss_astromancer.cpp" > |
