diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/bindings/scripts/docs/ToDo.txt |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/docs/ToDo.txt')
-rw-r--r-- | src/bindings/scripts/docs/ToDo.txt | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/bindings/scripts/docs/ToDo.txt b/src/bindings/scripts/docs/ToDo.txt new file mode 100644 index 00000000000..5df315da037 --- /dev/null +++ b/src/bindings/scripts/docs/ToDo.txt @@ -0,0 +1,14 @@ +--- TO DO --- +Simple list of things we need to do. + +--- ScriptDev2 Framework --- +Move all text out of C++ code and into SD2 database. + +--- Scripting with Priorities --- +1) Boss AI and Boss Event scripts +2) Specific NPC AI, Gossip, Quest, Event scripts +3) Spell and Item scripts + +--- Core Problems --- + +- Spell scripts are only scriptable within the core. Spell scripts should be done in SD2 since they are very specialized.
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