diff options
author | XTZGZoReX <none@none> | 2008-10-12 17:35:16 -0500 |
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committer | XTZGZoReX <none@none> | 2008-10-12 17:35:16 -0500 |
commit | fdcf5cc4069be8584b21fe42ee90d7d6109b3c9a (patch) | |
tree | 00ccaf66482a288d57006d4323f507e61c93b616 /src/bindings/scripts/docs/ToDo.txt | |
parent | a4ceeacb517d4da05f85ba8230253818d94b9f98 (diff) |
[svn] * Random changes/fixes...
* Some fixes to MangChat, more coming.
* Cleaning up scripting part and preparing to merge it into the core.
--HG--
branch : trunk
rename : src/bindings/scripts/README.TXT => src/bindings/scripts/README
Diffstat (limited to 'src/bindings/scripts/docs/ToDo.txt')
-rw-r--r-- | src/bindings/scripts/docs/ToDo.txt | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/bindings/scripts/docs/ToDo.txt b/src/bindings/scripts/docs/ToDo.txt deleted file mode 100644 index 5df315da037..00000000000 --- a/src/bindings/scripts/docs/ToDo.txt +++ /dev/null @@ -1,14 +0,0 @@ ---- TO DO --- -Simple list of things we need to do. - ---- ScriptDev2 Framework --- -Move all text out of C++ code and into SD2 database. - ---- Scripting with Priorities --- -1) Boss AI and Boss Event scripts -2) Specific NPC AI, Gossip, Quest, Event scripts -3) Spell and Item scripts - ---- Core Problems --- - -- Spell scripts are only scriptable within the core. Spell scripts should be done in SD2 since they are very specialized.
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