diff options
| author | Blaymoira <none@none> | 2009-03-21 07:56:52 +0100 |
|---|---|---|
| committer | Blaymoira <none@none> | 2009-03-21 07:56:52 +0100 |
| commit | 4413bfb54862e057a9fdcb9d191d1453957612d7 (patch) | |
| tree | 6ec2d9b4129d1cd7936dec979619692310644e39 /src/bindings/scripts/docs | |
| parent | 3120990ebd47e734074d96cd11fabf7ff75ae5dd (diff) | |
*Redefinition of eventAI EVENT_T_OOC_LOS. Read updated docs/EventAI.txt for details. - by nofantasy
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/docs')
| -rw-r--r-- | src/bindings/scripts/docs/EventAI.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/docs/EventAI.txt b/src/bindings/scripts/docs/EventAI.txt index 780e817993d..c759d40c5cd 100644 --- a/src/bindings/scripts/docs/EventAI.txt +++ b/src/bindings/scripts/docs/EventAI.txt @@ -64,7 +64,7 @@ Events will not repeat until the creature exits combat unless EFLAG_REPEATABLE i 7 EVENT_T_EVADE NONE Expires upon creature EnterEvadeMode(). 8 EVENT_T_SPELLHIT SpellID, School, RepeatMin, RepeatMax Expires upon Spell hit. If (param1) is set will only expire on that spell. If (param2) will only expire on spells of that school (-1 for all). Will repeat every (Param3) and (Param4) . 9 EVENT_T_RANGE MinDist, MaxDist, RepeatMin, RepeatMax Expires when the highest threat target distance is greater than (Param1) and less than (Param2). Will repeat every (Param3) and (Param4) . -10 EVENT_T_OOC_LOS NoHostile, NoFriendly, RepeatMin, RepeatMax Expires when a Player moves within visible distance to creature. Does not expire for Hostile Players if (Param1) is not 0. Does not expire for Friendly Players if (Param2) is not 0. Will repeat every (Param3) and (Param4) . Does not expire for creatures or pet or when the creature is in combat. +10 EVENT_T_OOC_LOS Hostile-or-Not, MaxAllowedRange, RepeatMin, RepeatMax Expires when a Unit moves within distance(MaxAllowedRange) to creature. If Param1=0 it will expire if Unit are Hostile. If Param1=1 it will only expire if Unit are not Hostile(generally determined by faction). Will repeat every (Param3) and (Param4). Does not expire when the creature is in combat. 11 EVENT_T_SPAWNED NONE Expires at initial spawn and at creature respawn (useful for setting ranged movement type) 12 EVENT_T_TARGET_HP HPMax%, HPMin%, RepeatMin, RepeatMax Expires when Current Target's HP is between (Param1) and (Param2). Will repeat every (Param3) and (Param4) . 13 EVENT_T_TARGET_CASTING RepeatMin, RepeatatMax Expires when the current target is casting a spell. Will repeat every (Param1) and (Param2) . |
