diff options
author | Rat <none@none> | 2010-01-19 11:36:05 +0100 |
---|---|---|
committer | Rat <none@none> | 2010-01-19 11:36:05 +0100 |
commit | 0cc053ea4d42ce405a915857f75ee00f0f65666b (patch) | |
tree | 7c25955ee5db618deee963f515ba061fbb1e1e8c /src/bindings/scripts/include/precompiled.h | |
parent | f5dea61b66a616110cfc82ff640ec448b1efa702 (diff) |
*Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)
NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance renamed to ScriptedInstance
*use the new headers in scripts, thank you
NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/include/precompiled.h')
-rw-r--r-- | src/bindings/scripts/include/precompiled.h | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/src/bindings/scripts/include/precompiled.h b/src/bindings/scripts/include/precompiled.h deleted file mode 100644 index 3d8e1a12cc8..00000000000 --- a/src/bindings/scripts/include/precompiled.h +++ /dev/null @@ -1,37 +0,0 @@ -/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> -* This program is free software licensed under GPL version 2 -* Please see the included DOCS/LICENSE.TXT for more information */ - -#ifndef SC_PRECOMPILED_H -#define SC_PRECOMPILED_H - -#include "../ScriptMgr.h" -#include "Cell.h" -#include "CellImpl.h" -#include "GameEventMgr.h" -#include "GridNotifiers.h" -#include "GridNotifiersImpl.h" -#include "Unit.h" -#include "GameObject.h" -#include "sc_creature.h" -#include "sc_gossip.h" -#include "sc_instance.h" -#include "CombatAI.h" -#include "PassiveAI.h" -#include "Chat.h" -#include "DBCStructure.h" -#include "DBCStores.h" - -#ifdef WIN32 -#include <windows.h> -BOOL APIENTRY DllMain( HANDLE hModule, -DWORD ul_reason_for_call, -LPVOID lpReserved -) -{ - return true; -} -#endif - -#endif - |