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authormegamage <none@none>2009-02-16 19:09:24 -0600
committermegamage <none@none>2009-02-16 19:09:24 -0600
commit3510eb4896ec0aece55f554a48349e9a016f84b5 (patch)
tree6d6b8469e0e85eb1f30e9054a627f157ff2e3e28 /src/bindings/scripts/include
parent7762087e7d33921d6b21d57d266e66c78c5d54f4 (diff)
*Remove GAMEOBJECT_LEVEL value for summoned gameobject to fix the bug that some go cannot be used. Please check if this causes other bugs related to gameobject.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r--src/bindings/scripts/include/sc_creature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index 03b162268d9..48b6efc8295 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -845,7 +845,7 @@ void LoadOverridenSQLData()
// Sunwell Plateau : Kalecgos : Spectral Rift
goInfo = const_cast<GameObjectInfo*>(GetGameObjectInfo(187055));
if(goInfo && goInfo->type == GAMEOBJECT_TYPE_GOOBER)
- goInfo->type = GAMEOBJECT_TYPE_SPELLCASTER;
+ goInfo->goober.lockId = 57; // need LOCKTYPE_QUICK_OPEN
}
void LoadOverridenDBCData()