diff options
author | Kudlaty <none@none> | 2009-08-14 20:12:58 +0200 |
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committer | Kudlaty <none@none> | 2009-08-14 20:12:58 +0200 |
commit | 686cd6eeffdad89e24407bbb816f48997cf3bb53 (patch) | |
tree | 1d589c6294f91a8654651f201cfc37e6ae5d1427 /src/bindings/scripts/include | |
parent | 4252c4cef0513397101203f46b916b21e80d7cd8 (diff) |
Merge [SD2]
r1268 Check if faction pointer are valid before use. Patch by balrok
r1269 Clean up one source file and apply code style. Patch by jotapdiez
r1270 Fix code causing crash after log in, part revert rev 1267
r1271 Revert previous commit, and instead fix typo :) Patch by Apoc
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index fe81a68112f..1d423574f42 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -215,7 +215,7 @@ SpellEntry const* ScriptedAI::SelectSpell(Unit* pTarget, int32 uiSchool, int32 u //Using the extended script system we first create a list of viable spells SpellEntry const* apSpell[CREATURE_MAX_SPELLS]; - memset(apSpell, 0, sizeof(SpellEntry)*CREATURE_MAX_SPELLS); + memset(apSpell, 0, sizeof(SpellEntry*)*CREATURE_MAX_SPELLS); uint32 uiSpellCount = 0; |