aboutsummaryrefslogtreecommitdiff
path: root/src/bindings/scripts/include
diff options
context:
space:
mode:
authormegamage <none@none>2009-04-07 19:38:09 -0500
committermegamage <none@none>2009-04-07 19:38:09 -0500
commitf59c4debf6d413fefb7f55d422263fbb44772054 (patch)
treea65e607067e5caf81a2b10b0eaecbaa78d9cf062 /src/bindings/scripts/include
parent24dede78d339f348ab67d4e7235ed12d93802b69 (diff)
[7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed. --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r--src/bindings/scripts/include/sc_creature.cpp40
-rw-r--r--src/bindings/scripts/include/sc_creature.h3
2 files changed, 4 insertions, 39 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index 59019348043..2c0ab471bda 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -519,11 +519,11 @@ bool ScriptedAI::CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered)
return false;
//Silenced so we can't cast
- if (!Triggered && m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
+ if (!Triggered && me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
return false;
//Check for power
- if (!Triggered && m_creature->GetPower((Powers)Spell->powerType) < Spell->manaCost)
+ if (!Triggered && me->GetPower((Powers)Spell->powerType) < Spell->manaCost)
return false;
SpellRangeEntry const *TempRange = NULL;
@@ -535,7 +535,8 @@ bool ScriptedAI::CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered)
return false;
//Unit is out of range of this spell
- if (m_creature->GetDistance(Target) > m_creature->GetSpellMaxRangeForTarget(Target, TempRange) || m_creature->GetDistance(Target) < m_creature->GetSpellMinRangeForTarget(Target, TempRange))
+ if (me->GetDistance(Target) > me->GetSpellMaxRangeForTarget(Target, TempRange)
+ || me->GetDistance(Target) < me->GetSpellMinRangeForTarget(Target, TempRange))
return false;
return true;
@@ -636,39 +637,6 @@ void FillSpellSummary()
}
}
-void ScriptedAI::DoZoneInCombat(Unit* pUnit)
-{
- if (!pUnit)
- pUnit = m_creature;
-
- Map *map = pUnit->GetMap();
-
- if (!map->IsDungeon()) //use IsDungeon instead of Instanceable, in case battlegrounds will be instantiated
- {
- error_log("SD2: DoZoneInCombat call for map that isn't an instance (pUnit entry = %d)", pUnit->GetTypeId() == TYPEID_UNIT ? ((Creature*)pUnit)->GetEntry() : 0);
- return;
- }
-
- if (!pUnit->CanHaveThreatList() || pUnit->getThreatManager().isThreatListEmpty())
- {
- error_log("SD2: DoZoneInCombat called for creature that either cannot have threat list or has empty threat list (pUnit entry = %d)", pUnit->GetTypeId() == TYPEID_UNIT ? ((Creature*)pUnit)->GetEntry() : 0);
-
- return;
- }
-
- Map::PlayerList const &PlayerList = map->GetPlayers();
- for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- {
- if (Player* i_pl = i->getSource())
- if (i_pl->isAlive())
- {
- pUnit->SetInCombatWith(i_pl);
- i_pl->SetInCombatWith(pUnit);
- pUnit->AddThreat(i_pl, 0.0f);
- }
- }
-}
-
void ScriptedAI::DoResetThreat()
{
if (!m_creature->CanHaveThreatList() || m_creature->getThreatManager().isThreatListEmpty())
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h
index 5cb9b2c9f81..61a82bb6dd5 100644
--- a/src/bindings/scripts/include/sc_creature.h
+++ b/src/bindings/scripts/include/sc_creature.h
@@ -148,9 +148,6 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
//Plays a sound to all nearby players
void DoPlaySoundToSet(Unit* unit, uint32 sound);
- //Places the entire map into combat with creature
- void DoZoneInCombat(Unit* pUnit = 0);
-
//Drops all threat to 0%. Does not remove players from the threat list
void DoResetThreat();