diff options
author | Trazom62 <none@none> | 2010-01-17 10:58:11 +0100 |
---|---|---|
committer | Trazom62 <none@none> | 2010-01-17 10:58:11 +0100 |
commit | c4eb172d04252bb94d107b8fe3e9b6ad25347271 (patch) | |
tree | af041cfaabf9e0f46d60c6de78a3f6422598bdf5 /src/bindings/scripts/system/ScriptLoader.cpp | |
parent | 782fa95f1f2ad6d462f92783018b34c678ca2d99 (diff) |
Fix Script Naxxramas/Gothik with help of scarymovie87
Fixes issue #80.
- Implement support for "merging" life and dead side after ~2 minutes, if group is not splitted
- Implement support for opening central gate at 30% boss health
- Implement Gothik teleport between side when above 30% boss health
- Fix dead-side mobs spawn in 25-Man difficulty
- Fix waves setup.
- Fix some timers (this may still need some tuning).
- Fix sporadic combat reset when Gothic teleport to ground.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/system/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions