diff options
| author | megamage <none@none> | 2009-01-09 16:43:23 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-09 16:43:23 -0600 |
| commit | 1ffb1cef3344206dfea149cb78146c30449d51c2 (patch) | |
| tree | 655ac591f6f5aaca3dc65d67f3940f589e2394db /src/bindings/scripts | |
| parent | 5c8f52d134899e10484dd47e91b612e2228842bf (diff) | |
| parent | 90a82a81ad5d20d5e7188d6e9d660280f0b1eab4 (diff) | |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts')
35 files changed, 439 insertions, 62 deletions
diff --git a/src/bindings/scripts/Makefile.am b/src/bindings/scripts/Makefile.am index 74e1674619a..87cdb11db0a 100644 --- a/src/bindings/scripts/Makefile.am +++ b/src/bindings/scripts/Makefile.am @@ -381,6 +381,7 @@ scripts/zone/uldaman/instance_uldaman.cpp \ scripts/zone/uldaman/boss_ironaya.cpp \ scripts/zone/uldaman/uldaman.cpp \ scripts/zone/undercity/undercity.cpp \ +scripts/zone/ungoro_crater/ungoro_crater.cpp \ scripts/zone/wailing_caverns/instance_wailing_caverns.cpp \ scripts/zone/western_plaguelands/western_plaguelands.cpp \ scripts/zone/westfall/westfall.cpp \ diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index a4d75f6aeb2..bcd7ec54a54 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -563,6 +563,8 @@ extern void AddSC_instance_uldaman(); extern void AddSC_undercity(); //Un'Goro Crater +extern void AddSC_ungoro_crater(); + //Upper blackrock spire //Wailing caverns @@ -1770,6 +1772,8 @@ void ScriptsInit() AddSC_undercity(); //Un'Goro Crater + AddSC_ungoro_crater(); + //Upper blackrock spire //Wailing caverns diff --git a/src/bindings/scripts/VC71/71ScriptDev2.vcproj b/src/bindings/scripts/VC71/71ScriptDev2.vcproj index a9ed124ebec..2559d4a9bff 100644 --- a/src/bindings/scripts/VC71/71ScriptDev2.vcproj +++ b/src/bindings/scripts/VC71/71ScriptDev2.vcproj @@ -1236,6 +1236,10 @@ <Filter Name="Un'Goro Crater" > + <File + RelativePath="..\scripts\zone\ungoro_crater\ungoro_crater.cpp" + > + </File> </Filter> <Filter Name="Aunchindoun" diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj index 5d84995e2ed..1c7bbd6e3c0 100644 --- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj +++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj @@ -1498,6 +1498,10 @@ <Filter Name="Un'Goro Crater" > + <File + RelativePath="..\scripts\zone\ungoro_crater\ungoro_crater.cpp" + > + </File> </Filter> <Filter Name="Aunchindoun" diff --git a/src/bindings/scripts/VC90/90ScriptDev2.vcproj b/src/bindings/scripts/VC90/90ScriptDev2.vcproj index 635c7c67bf9..8dfa9aafe8c 100644 --- a/src/bindings/scripts/VC90/90ScriptDev2.vcproj +++ b/src/bindings/scripts/VC90/90ScriptDev2.vcproj @@ -1518,6 +1518,10 @@ <Filter Name="Un'Goro Crater" > + <File + RelativePath="..\scripts\zone\ungoro_crater\ungoro_crater.cpp" + > + </File> </Filter> <Filter Name="Aunchindoun" diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 20c5600dc02..12992eedc52 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -711,11 +711,23 @@ void ScriptedAI::DoResetThreat() { Unit* pUnit = NULL; pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid()); - if(pUnit && m_creature->getThreatManager().getThreat(pUnit)) - m_creature->getThreatManager().modifyThreatPercent(pUnit, -100); + if(pUnit && DoGetThreat(pUnit)) + DoModifyThreatPercent(pUnit, -100); } } +float ScriptedAI::DoGetThreat(Unit* pUnit) +{ + if(!pUnit) return 0.0f; + return m_creature->getThreatManager().getThreat(pUnit); +} + +void ScriptedAI::DoModifyThreatPercent(Unit *pUnit, int32 pct) +{ + if(!pUnit) return; + m_creature->getThreatManager().modifyThreatPercent(pUnit, pct); +} + void ScriptedAI::DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float o) { if(!pUnit || pUnit->GetTypeId() != TYPEID_PLAYER) diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index 9c7ffc022eb..12ec3f0cbf5 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -144,6 +144,9 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI //Drops all threat to 0%. Does not remove players from the threat list void DoResetThreat(); + float DoGetThreat(Unit *u); + void DoModifyThreatPercent(Unit *pUnit, int32 pct); + //Teleports a player without dropping threat (only teleports to same map) void DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float o); void DoTeleportAll(float x, float y, float z, float o); diff --git a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp index d764fb02c2e..456a88ab3bb 100644 --- a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp +++ b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp @@ -684,7 +684,7 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI Unit* target = GetTargetByType(param2, pActionInvoker); if (target) - m_creature->getThreatManager().modifyThreatPercent(target, param1); + DoModifyThreatPercent(target, param1); } break; case ACTION_T_THREAT_ALL_PCT: @@ -696,7 +696,7 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI { Temp = Unit::GetUnit((*m_creature),(*i)->getUnitGuid()); if (Temp) - m_creature->getThreatManager().modifyThreatPercent(Temp, param1); + DoModifyThreatPercent(Temp, param1); } } break; diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp index bbffd9db814..567c9302704 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp @@ -189,8 +189,8 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI pUnit = Unit::GetUnit((*m_creature), guid); if(pUnit) { - if(m_creature->getThreatManager().getThreat(pUnit)) - m_creature->getThreatManager().modifyThreatPercent(pUnit, -100); + if(DoGetThreat(pUnit)) + DoModifyThreatPercent(pUnit, -100); if(TargetThreat) m_creature->AddThreat(pUnit, TargetThreat); } @@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI if(BewilderingStrikeTimer < diff) { DoCast(m_creature->getVictim(), SPELL_BEWILDERING_STRIKE); - float mt_threat = m_creature->getThreatManager().getThreat(m_creature->getVictim()); + float mt_threat = DoGetThreat(m_creature->getVictim()); if (Unit* target = SelectUnit(SELECT_TARGET_TOPAGGRO, 1)) m_creature->AddThreat(target, mt_threat); BewilderingStrikeTimer = 20000; @@ -240,7 +240,7 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI if(EjectTimer < diff) { DoCast(m_creature->getVictim(), SPELL_EJECT1); - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(), -40); + DoModifyThreatPercent(m_creature->getVictim(), -40); EjectTimer = 15000; }else EjectTimer -= diff; @@ -286,11 +286,11 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI { Phase1 = false; - TargetThreat = m_creature->getThreatManager().getThreat(target); + TargetThreat = DoGetThreat(target); TargetGUID = target->GetGUID(); target->CastSpell(m_creature, SPELL_TAUNT_GURTOGG, true); - if(m_creature->getThreatManager().getThreat(target)) - m_creature->getThreatManager().modifyThreatPercent(target, -100); + if(DoGetThreat(target)) + DoModifyThreatPercent(target, -100); m_creature->AddThreat(target, 50000000.0f); // If VMaps are disabled, this spell can call the whole instance DoCast(m_creature, SPELL_INSIGNIFIGANCE, true); diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp index 4f01ea56348..133978d8b00 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp @@ -316,7 +316,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if(pUnit && pUnit->isAlive()) { - float threat = m_creature->getThreatManager().getThreat(pUnit); + float threat = DoGetThreat(pUnit); Blossom->AddThreat(pUnit, threat); } } diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp index 470f9152152..560adc63011 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp @@ -104,8 +104,8 @@ struct TRINITY_DLL_DECL boss_broodlordAI : public ScriptedAI { DoCast(m_creature->getVictim(),SPELL_KNOCKBACK); //Drop 50% aggro - if (m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-50); + if (DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-50); KnockBack_Timer = 15000 + rand()%15000; }else KnockBack_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp index dbc5d2bf9a3..532657e3063 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp @@ -63,8 +63,8 @@ struct TRINITY_DLL_DECL boss_firemawAI : public ScriptedAI if (WingBuffet_Timer < diff) { DoCast(m_creature->getVictim(),SPELL_WINGBUFFET); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-75); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-75); WingBuffet_Timer = 25000; }else WingBuffet_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp index 9ff952bb4da..5af096fa4ac 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp @@ -65,8 +65,8 @@ struct TRINITY_DLL_DECL boss_flamegorAI : public ScriptedAI if (WingBuffet_Timer < diff) { DoCast(m_creature->getVictim(),SPELL_WINGBUFFET); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-75); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-75); WingBuffet_Timer = 25000; }else WingBuffet_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp index e079ef35e95..e706a22ff6e 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp @@ -97,8 +97,8 @@ struct TRINITY_DLL_DECL boss_razorgoreAI : public ScriptedAI DoCast(m_creature->getVictim(),SPELL_CONFLAGRATION); //We will remove this threat reduction and add an aura check. - //if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - //m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-50); + //if(DoGetThreat(m_creature->getVictim())) + //DoModifyThreatPercent(m_creature->getVictim(),-50); Conflagration_Timer = 12000; }else Conflagration_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp index 7a61d678bff..b1bb9b9e63a 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp @@ -291,7 +291,7 @@ struct TRINITY_DLL_DECL mob_doomfire_targettingAI : public ScriptedAI target = SelectUnit(SELECT_TARGET_RANDOM, 1); if(target && target->isAlive()) { - m_creature->AddThreat(target, m_creature->getThreatManager().getThreat(m_creature->getVictim())); + m_creature->AddThreat(target, DoGetThreat(m_creature->getVictim())); m_creature->GetMotionMaster()->MoveChase(target); } break; @@ -469,7 +469,7 @@ struct TRINITY_DLL_DECL boss_archimondeAI : public ScriptedAI if(!m_creature->IsWithinDistInMap(target, m_creature->GetAttackDistance(target))) return true; // Cast Finger of Death else // This target is closest, he is our new tank - m_creature->AddThreat(target, m_creature->getThreatManager().getThreat(m_creature->getVictim())); + m_creature->AddThreat(target, DoGetThreat(m_creature->getVictim())); } return false; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp index 833bb03bce2..a44231dc1b3 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp @@ -101,7 +101,7 @@ struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI if(done_by->GetGUID() != victimGUID && done_by->GetGUID() != m_creature->GetGUID()) { damage = 0; - m_creature->getThreatManager().modifyThreatPercent(done_by, -100); + DoModifyThreatPercent(done_by, -100); } } @@ -343,7 +343,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI if( pUnit_target && pUnit_target->isAlive()) { pUnit->CastSpell(pUnit_target, SPELL_CONSUMING_MADNESS, true); - m_creature->getThreatManager().modifyThreatPercent(pUnit_target, -100); + DoModifyThreatPercent(pUnit_target, -100); } } } diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp index 08ee10967a1..4c644f4af65 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp @@ -519,7 +519,7 @@ struct TRINITY_DLL_DECL boss_malchezaarAI : public ScriptedAI if(axe) { float threat = 1000000.0f; - if(axe->getVictim() && m_creature->getThreatManager().getThreat(axe->getVictim())) + if(axe->getVictim() && DoGetThreat(axe->getVictim())) { threat = axe->getThreatManager().getThreat(axe->getVictim()); axe->getThreatManager().modifyThreatPercent(axe->getVictim(), -100); diff --git a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp index 7f7dd02961b..5574ce20128 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp @@ -795,9 +795,9 @@ struct TRINITY_DLL_DECL boss_bigbadwolfAI : public ScriptedAI DoScriptText(SAY_WOLF_HOOD, m_creature); DoCast(target, SPELL_LITTLE_RED_RIDING_HOOD, true); - TempThreat = m_creature->getThreatManager().getThreat(target); + TempThreat = DoGetThreat(target); if(TempThreat) - m_creature->getThreatManager().modifyThreatPercent(target, -100); + DoModifyThreatPercent(target, -100); HoodGUID = target->GetGUID(); m_creature->AddThreat(target, 1000000.0f); ChaseTimer = 20000; @@ -811,8 +811,8 @@ struct TRINITY_DLL_DECL boss_bigbadwolfAI : public ScriptedAI if(target) { HoodGUID = 0; - if(m_creature->getThreatManager().getThreat(target)) - m_creature->getThreatManager().modifyThreatPercent(target, -100); + if(DoGetThreat(target)) + DoModifyThreatPercent(target, -100); m_creature->AddThreat(target, TempThreat); TempThreat = 0; } diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp index 6c11ac87c29..a2219096968 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp @@ -187,7 +187,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if(pUnit && pUnit->isAlive()) { - float threat = m_creature->getThreatManager().getThreat(pUnit); + float threat = DoGetThreat(pUnit); SummonedUnit->AddThreat(pUnit, 0.1f); } } diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp index fcfc36c5ec4..a0ffe784c6c 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp @@ -508,7 +508,7 @@ struct TRINITY_DLL_DECL boss_kagani_nightstrikeAI : public boss_priestess_guestA if(Gouge_Timer < diff) { DoCast(m_creature->getVictim(), SPELL_GOUGE); - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-100); + DoModifyThreatPercent(m_creature->getVictim(),-100); Gouge_Timer = 5500; }else Gouge_Timer -= diff; @@ -758,7 +758,7 @@ struct TRINITY_DLL_DECL boss_yazzaiAI : public boss_priestess_guestAI if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0)) { DoCast(target, SPELL_POLYMORPH); - m_creature->getThreatManager().modifyThreatPercent(target,-100); + DoModifyThreatPercent(target,-100); Polymorph_Timer = 20000; } }else Polymorph_Timer -= diff; @@ -1022,7 +1022,7 @@ struct TRINITY_DLL_DECL boss_garaxxasAI : public boss_priestess_guestAI if(Freezing_Trap_Timer < diff) { DoCast(m_creature->getVictim(), SPELL_FREEZING_TRAP); - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-100); + DoModifyThreatPercent(m_creature->getVictim(),-100); Freezing_Trap_Timer = 30000; }else Freezing_Trap_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp index 540128a92c4..93002e53976 100644 --- a/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp +++ b/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp @@ -105,8 +105,8 @@ struct TRINITY_DLL_DECL boss_darkmaster_gandlingAI : public ScriptedAI target = SelectUnit(SELECT_TARGET_RANDOM,0); if (target && target->GetTypeId() == TYPEID_PLAYER) { - if(m_creature->getThreatManager().getThreat(target)) - m_creature->getThreatManager().modifyThreatPercent(target, -100); + if(DoGetThreat(target)) + DoModifyThreatPercent(target, -100); switch(rand()%6) { diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp index 31f1b90aa3f..b0168a506a0 100644 --- a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp +++ b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp @@ -115,7 +115,7 @@ struct TRINITY_DLL_DECL boss_jandicebarovAI : public ScriptedAI m_creature->setFaction(35); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); m_creature->SetUInt32Value(UNIT_FIELD_DISPLAYID,11686); // Invisible Model - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-99); + DoModifyThreatPercent(m_creature->getVictim(),-99); //Summon 10 Illusions attacking random gamers Unit* target = NULL; diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp index 16d56dd99f1..6b00ce594f4 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp @@ -247,8 +247,8 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI if (rand()%100 < 60) //60% chance to cast { DoCast(m_creature->getVictim(),SPELL_PSYCHICSCREAM); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-50); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-50); } //15 seconds until we should cast this again PsychicScream_Timer = 20000; diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp index f8512982ead..2f52eef8c05 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp @@ -139,8 +139,8 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI DoCast(m_creature->getVictim(),SPELL_KNOCK_AWAY); //Drop 25% aggro - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-25); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-25); KnockAway_Timer = 30000; }else KnockAway_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp index 387c40c17f1..8f06423482f 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp @@ -187,8 +187,8 @@ struct TRINITY_DLL_DECL boss_vemAI : public ScriptedAI if (KnockBack_Timer < diff) { DoCast(m_creature->getVictim(),SPELL_KNOCKBACK); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-80); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-80); KnockBack_Timer = 15000 + rand()%10000; }else KnockBack_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp index a9164b90876..34dd5c7c30e 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp @@ -127,8 +127,8 @@ struct TRINITY_DLL_DECL boss_fankrissAI : public ScriptedAI { DoCast(target, SPELL_ROOT); - if(m_creature->getThreatManager().getThreat(target)) - m_creature->getThreatManager().modifyThreatPercent(target, -100); + if(DoGetThreat(target)) + DoModifyThreatPercent(target, -100); switch(rand()%3) { diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp index 356fd85ef68..461f41de6eb 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp @@ -116,7 +116,7 @@ struct TRINITY_DLL_DECL boss_twinemperorsAI : public ScriptedAI if (ohealth <= 0) { pOtherBoss->setDeathState(JUST_DIED); - pOtherBoss->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + pOtherBoss->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); } } } @@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_twinemperorsAI : public ScriptedAI { pOtherBoss->SetHealth(0); pOtherBoss->setDeathState(JUST_DIED); - pOtherBoss->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + pOtherBoss->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); ((boss_twinemperorsAI *)pOtherBoss->AI())->DontYellWhenDead = true; } if (!DontYellWhenDead) // I hope AI is not threaded diff --git a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp index bcd2d8994e7..47ba4a33e1d 100644 --- a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp +++ b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Terokkar_Forest SD%Complete: 80 -SDComment: Quest support: 9889(test script only, sql inside script), 10009, 10873, 10896, 11096. Skettis->Ogri'la Flight +SDComment: Quest support: 9889, 10009, 10873, 10896, 11096, 10052, 10051. Skettis->Ogri'la Flight SDCategory: Terokkar Forest EndScriptData */ @@ -28,9 +28,11 @@ mob_rotting_forest_rager mob_netherweb_victim npc_floon npc_skyguard_handler_deesak +npc_isla_starmane EndContentData */ #include "precompiled.h" +#include "../../npc/npc_escortAI.h" /*###### ## mob_unkor_the_ruthless @@ -354,9 +356,138 @@ bool GossipSelect_npc_skyguard_handler_deesak(Player *player, Creature *_Creatur } /*###### -## AddSC +## npc_isla_starmane ######*/ +#define SAY_PROGRESS_1 "Ok let's get out of here!" +#define SAY_PROGRESS_2 "You sure you're ready? Take a moment." +#define SAY_PROGRESS_3 "Alright, let's do this!" +#define SAY_PROGRESS_4 "Ok, I think I can make it on my own from here. Thank you so much for breaking me out of there!" + +#define QUEST_EFTW_H 10052 +#define QUEST_EFTW_A 10051 +#define GO_CAGE 182794 +#define SPELL_CAT 32447 + +struct TRINITY_DLL_DECL npc_isla_starmaneAI : public npc_escortAI +{ + npc_isla_starmaneAI(Creature* c) : npc_escortAI(c) {Reset();} + + bool Completed; + + void WaypointReached(uint32 i) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + + if(!player) + return; + + switch(i) + { + case 0: + { + GameObject* Cage = FindGameObject(GO_CAGE, 99); + if(Cage) + Cage->SetGoState(0); + }break; + case 2: DoSay(SAY_PROGRESS_1, LANG_UNIVERSAL, player); break; + case 5: DoSay(SAY_PROGRESS_2, LANG_UNIVERSAL, player); break; + case 6: DoSay(SAY_PROGRESS_3, LANG_UNIVERSAL, player); break; + case 29:DoSay(SAY_PROGRESS_4, LANG_UNIVERSAL, player); + if (player) + { + if(((Player*)player)->GetTeam() == ALLIANCE) + ((Player*)player)->GroupEventHappens(QUEST_EFTW_A, m_creature); + else if(((Player*)player)->GetTeam() == HORDE) + ((Player*)player)->GroupEventHappens(QUEST_EFTW_H, m_creature); + } Completed = true; + m_creature->SetInFront(player); break; + case 30: m_creature->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break; + case 31: DoCast(m_creature, SPELL_CAT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break; + } + } + + void Reset() + { + Completed = false; + } + + void Aggro(Unit* who){} + + void JustDied(Unit* killer) + { + if (PlayerGUID) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + if (player && !Completed) + { + if(((Player*)player)->GetTeam() == ALLIANCE) + ((Player*)player)->FailQuest(QUEST_EFTW_A); + else if(((Player*)player)->GetTeam() == HORDE) + ((Player*)player)->FailQuest(QUEST_EFTW_H); + } + } + } + + void UpdateAI(const uint32 diff) + { + npc_escortAI::UpdateAI(diff); + } +}; + +bool QuestAccept_npc_isla_starmane(Player* player, Creature* creature, Quest const* quest) +{ + if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A) + { + ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID()); + } + return true; +} + +CreatureAI* GetAI_npc_isla_starmaneAI(Creature *_Creature) +{ + npc_isla_starmaneAI* thisAI = new npc_isla_starmaneAI(_Creature); + + thisAI->AddWaypoint(0, -2265.21, 3091.14, 13.91); + thisAI->AddWaypoint(1, -2266.80, 3091.33, 13.82, 1000); + thisAI->AddWaypoint(2, -2268.20, 3091.14, 13.82, 7000);//progress1 + thisAI->AddWaypoint(3, -2278.32, 3098.98, 13.82); + thisAI->AddWaypoint(4, -2294.82, 3110.59, 13.82); + thisAI->AddWaypoint(5, -2300.71, 3114.60, 13.82, 20000);//progress2 + thisAI->AddWaypoint(6, -2300.71, 3114.60, 13.82, 3000);//progress3 + thisAI->AddWaypoint(7, -2307.36, 3122.76, 13.79); + thisAI->AddWaypoint(8, -2312.83, 3130.55, 12.04); + thisAI->AddWaypoint(9, -2345.02, 3151.00, 8.38); + thisAI->AddWaypoint(10, -2351.97, 3157.61, 6.27); + thisAI->AddWaypoint(11, -2360.35, 3171.48, 3.31); + thisAI->AddWaypoint(12, -2371.44, 3185.41, 0.89); + thisAI->AddWaypoint(13, -2371.21, 3197.92, -0.96); + thisAI->AddWaypoint(14, -2380.35, 3210.45, -1.08); + thisAI->AddWaypoint(15, -2384.74, 3221.25, -1.17); + thisAI->AddWaypoint(16, -2386.15, 3233.39, -1.29); + thisAI->AddWaypoint(17, -2383.45, 3247.79, -1.32); + thisAI->AddWaypoint(18, -2367.50, 3265.64, -1.33); + thisAI->AddWaypoint(19, -2354.90, 3273.30, -1.50); + thisAI->AddWaypoint(20, -2348.88, 3280.58, -0.09); + thisAI->AddWaypoint(21, -2349.06, 3295.86, -0.95); + thisAI->AddWaypoint(22, -2350.43, 3328.27, -2.10); + thisAI->AddWaypoint(23, -2346.76, 3356.27, -2.82); + thisAI->AddWaypoint(24, -2340.56, 3370.68, -4.02); + thisAI->AddWaypoint(25, -2318.84, 3384.60, -7.61); + thisAI->AddWaypoint(26, -2313.99, 3398.61, -10.40); + thisAI->AddWaypoint(27, -2320.85, 3414.49, -11.49); + thisAI->AddWaypoint(28, -2338.26, 3426.06, -11.46); + thisAI->AddWaypoint(29, -2342.67, 3439.44, -11.32, 12000);//progress4 + thisAI->AddWaypoint(30, -2342.67, 3439.44, -11.32, 7000);//emote bye + thisAI->AddWaypoint(31, -2342.67, 3439.44, -11.32, 5000);//cat form + thisAI->AddWaypoint(32, -2344.60, 3461.27, -10.44); + thisAI->AddWaypoint(33, -2396.81, 3517.17, -3.55); + thisAI->AddWaypoint(34, -2439.23, 3523.00, -1.05); + + return (CreatureAI*)thisAI; +} + void AddSC_terokkar_forest() { Script *newscript; @@ -392,4 +523,10 @@ void AddSC_terokkar_forest() newscript->pGossipHello = &GossipHello_npc_skyguard_handler_deesak; newscript->pGossipSelect = &GossipSelect_npc_skyguard_handler_deesak; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name= "npc_isla_starmane"; + newscript->GetAI = &GetAI_npc_isla_starmaneAI; + newscript->pQuestAccept = &QuestAccept_npc_isla_starmane; + newscript->RegisterSelf(); } diff --git a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp new file mode 100644 index 00000000000..51cb2b4456d --- /dev/null +++ b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp @@ -0,0 +1,208 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Ungoro Crater +SD%Complete: 100 +SDComment: Support for Quest: 4245 +SDCategory: Ungoro Crater +EndScriptData */ + +/* ContentData +npc_a-me +EndContentData */ + +#include "precompiled.h" +#include "../../npc/npc_escortAI.h" + +#define SAY_READY -1000200 +#define SAY_AGGRO1 -1000201 +#define SAY_SEARCH -1000202 +#define SAY_AGGRO2 -1000203 +#define SAY_AGGRO3 -1000204 +#define SAY_FINISH -1000205 + +#define SPELL_DEMORALIZINGSHOUT 13730 + +#define QUEST_CHASING_AME 4245 +#define ENTRY_TARLORD 6519 +#define ENTRY_TARLORD1 6519 +#define ENTRY_STOMPER 6513 + + +struct TRINITY_DLL_DECL npc_ameAI : public npc_escortAI +{ + npc_ameAI(Creature *c) : npc_escortAI(c) {Reset();} + + uint32 DEMORALIZINGSHOUT_Timer; + + void WaypointReached(uint32 i) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + + if (!player) + return; + + switch (i) + { + + case 19: + m_creature->SummonCreature(ENTRY_STOMPER, -6391.69, -1730.49, -272.83, 4.96, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_AGGRO1, m_creature, player); + break; + case 28: + DoScriptText(SAY_SEARCH, m_creature, player); + break; + case 38: + m_creature->SummonCreature(ENTRY_TARLORD, -6370.75, -1382.84, -270.51, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_AGGRO2, m_creature, player); + break; + case 49: + m_creature->SummonCreature(ENTRY_TARLORD1, -6324.44, -1181.05, -270.17, 4.34, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_AGGRO3, m_creature, player); + break; + case 55: + DoScriptText(SAY_FINISH, m_creature, player); + if (player && player->GetTypeId() == TYPEID_PLAYER) + ((Player*)player)->GroupEventHappens(QUEST_CHASING_AME,m_creature); + break; + + } + } + + void Reset() + { + DEMORALIZINGSHOUT_Timer = 5000; + } + + void Aggro(Unit* who) + {} + + void JustSummoned(Creature* summoned) + { + summoned->AI()->AttackStart(m_creature); + } + + void JustDied(Unit* killer) + { + if (PlayerGUID) + { + if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID)) + ((Player*)player)->FailQuest(QUEST_CHASING_AME); + } + } + + void UpdateAI(const uint32 diff) + { + npc_escortAI::UpdateAI(diff); + if (!m_creature->SelectHostilTarget() || !m_creature->getVictim()) + return; + + if (DEMORALIZINGSHOUT_Timer < diff) + { + DoCast(m_creature->getVictim(),SPELL_DEMORALIZINGSHOUT); + DEMORALIZINGSHOUT_Timer = 70000; + }else DEMORALIZINGSHOUT_Timer -= diff; + + } +}; + +bool QuestAccept_npc_ame(Player* player, Creature* creature, Quest const* quest) +{ + if (quest->GetQuestId() == QUEST_CHASING_AME) + { + ((npc_escortAI*)(creature->AI()))->Start(false, true, false, player->GetGUID()); + DoScriptText(SAY_READY, creature, player); + // Change faction so mobs attack + creature->setFaction(775); + } + return true; +} + +CreatureAI* GetAI_npc_ame(Creature *_Creature) +{ + npc_ameAI* thisAI = new npc_ameAI(_Creature); + + thisAI->AddWaypoint(1, -6380.38, -1965.14, -258.292, 5000); + thisAI->AddWaypoint(2, -6383.06, -1962.9, -258.936); + thisAI->AddWaypoint(3, -6391.09, -1956.13, -260.291); + thisAI->AddWaypoint(4, -6395.29, -1933.58, -262.949); + thisAI->AddWaypoint(5, -6396.58, -1919.93, -263.838); + thisAI->AddWaypoint(6, -6389.01, -1912.64, -260.689); + thisAI->AddWaypoint(7, -6369.19, -1892.87, -255.924); + thisAI->AddWaypoint(8, -6373.77, -1879.36, -259.268); + thisAI->AddWaypoint(9, -6377.55, -1869.56, -260.503); + thisAI->AddWaypoint(10, -6376.58, -1860.79, -260.026); + thisAI->AddWaypoint(11, -6373.13, -1847.22, -259.249); + thisAI->AddWaypoint(12, -6370.54, -1837.04, -260.007); + thisAI->AddWaypoint(13, -6372.52, -1829.16, -260.071); + thisAI->AddWaypoint(14, -6377.13, -1815.94, -262.632); + thisAI->AddWaypoint(15, -6380.27, -1806.95, -265.53); + thisAI->AddWaypoint(16, -6386.04, -1790.43, -268.546); + thisAI->AddWaypoint(17, -6386.72, -1776.29, -269.851); + thisAI->AddWaypoint(18, -6385.92, -1762.31, -271.494); + thisAI->AddWaypoint(19, -6384.69, -1744.86, -272.196); + thisAI->AddWaypoint(20, -6383.8, -1732.66, -272.222); + thisAI->AddWaypoint(21, -6382.66, -1716.96, -272.235); + thisAI->AddWaypoint(22, -6381.5, -1703.01, -272.964); + thisAI->AddWaypoint(23, -6379.96, -1685.58, -272.842); + thisAI->AddWaypoint(24, -6379.34, -1678.61, -272.34); + thisAI->AddWaypoint(25, -6364.45, -1636.27, -271.065); + thisAI->AddWaypoint(26, -6371.85, -1626.36, -272.188); + thisAI->AddWaypoint(27, -6383.5, -1629.01, -272.206); + thisAI->AddWaypoint(28, -6388.09, -1635.37, -272.105, 5000); + thisAI->AddWaypoint(29, -6375.42, -1637.33, -272.193); + thisAI->AddWaypoint(30, -6365.46, -1617.25, -272.141); + thisAI->AddWaypoint(31, -6353.79, -1603.48, -271.932); + thisAI->AddWaypoint(32, -6340.24, -1592.41, -269.435); + thisAI->AddWaypoint(33, -6329.45, -1566.89, -269.895); + thisAI->AddWaypoint(34, -6312.2, -1499.06, -269.507); + thisAI->AddWaypoint(35, -6304.55, -1468.5, -269.431); + thisAI->AddWaypoint(36, -6310.36, -1440.94, -268.427); + thisAI->AddWaypoint(37, -6321, -1418.91, -266.525); + thisAI->AddWaypoint(38, -6358.76, -1389.97, -267.522); + thisAI->AddWaypoint(39, -6378.65, -1375.67, -271.749); + thisAI->AddWaypoint(40, -6387.22, -1360.95, -272.109); + thisAI->AddWaypoint(41, -6406.95, -1323.87, -271.586); + thisAI->AddWaypoint(42, -6405, -1311.92, -271.906); + thisAI->AddWaypoint(43, -6395.56, -1303.62, -271.902); + thisAI->AddWaypoint(44, -6375.97, -1296.08, -271.865); + thisAI->AddWaypoint(45, -6364.39, -1281.23, -269.012); + thisAI->AddWaypoint(46, -6353.71, -1263.19, -267.95); + thisAI->AddWaypoint(47, -6340.09, -1248.65, -267.441); + thisAI->AddWaypoint(48, -6338.21, -1237.11, -267.844); + thisAI->AddWaypoint(49, -6336.6, -1219.69, -269.196); + thisAI->AddWaypoint(50, -6334.44, -1202.33, -271.527); + thisAI->AddWaypoint(51, -6329.56, -1189.82, -270.947); + thisAI->AddWaypoint(52, -6324.66, -1179.46, -270.103); + thisAI->AddWaypoint(53, -6315.08, -1176.74, -269.735); + thisAI->AddWaypoint(54, -6308.49, -1179.12, -269.57); + thisAI->AddWaypoint(55, -6302.43, -1181.32, -269.328, 5000); + thisAI->AddWaypoint(56, -6298.87, -1185.79, -269.278); + + return (CreatureAI*)thisAI; +} + +void AddSC_ungoro_crater() +{ + Script *newscript; + + newscript = new Script; + newscript->Name = "npc_ame"; + newscript->GetAI = &GetAI_npc_ame; + newscript->pQuestAccept = &QuestAccept_npc_ame; + newscript->RegisterSelf(); +} diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp index 7f0b2d92b22..caa37fd188f 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp @@ -184,8 +184,8 @@ struct TRINITY_DLL_DECL boss_arlokkAI : public ScriptedAI if(PhaseTwo && Gouge_Timer < diff) { DoCast(m_creature->getVictim(), SPELL_GOUGE); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-80); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-80); Gouge_Timer = 17000+rand()%10000; }else Gouge_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp index 95717222b36..11e9fcd36fb 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp @@ -59,8 +59,8 @@ struct TRINITY_DLL_DECL boss_grilekAI : public ScriptedAI target = SelectUnit(SELECT_TARGET_RANDOM,1); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-50); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-50); if (target) AttackStart(target); diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp index fb902612622..7ed29debb42 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp @@ -98,8 +98,8 @@ struct TRINITY_DLL_DECL boss_jindoAI : public ScriptedAI { DoCast(m_creature->getVictim(), SPELL_HEX); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-80); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-80); Hex_Timer = 12000 + rand()%8000; }else Hex_Timer -= diff; @@ -127,8 +127,8 @@ struct TRINITY_DLL_DECL boss_jindoAI : public ScriptedAI { DoTeleportPlayer(target, -11583.7783,-1249.4278,77.5471,4.745); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(target,-100); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(target,-100); Skeletons = m_creature->SummonCreature(14826, target->GetPositionX()+2, target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); Skeletons->AI()->AttackStart(target); diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp index b26c8108d4e..1e095ef3f0b 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp @@ -146,8 +146,8 @@ struct TRINITY_DLL_DECL boss_marliAI : public ScriptedAI m_creature->UpdateDamagePhysical(BASE_ATTACK); DoCast(m_creature->getVictim(),SPELL_ENVOLWINGWEB); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-100); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-100); PhaseTwo = true; Transform_Timer = 35000 + rand()%25000; diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp index 8b993815c00..889a80e111c 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp @@ -117,8 +117,8 @@ struct TRINITY_DLL_DECL boss_renatakiAI : public ScriptedAI Unit* target = NULL; target = SelectUnit(SELECT_TARGET_RANDOM,1); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-50); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-50); if (target) AttackStart(target); diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp index 4340b47438b..cd44ec16382 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp @@ -434,8 +434,8 @@ struct TRINITY_DLL_DECL mob_zealot_zathAI : public ScriptedAI { DoCast(m_creature->getVictim(),SPELL_GOUGE); - if(m_creature->getThreatManager().getThreat(m_creature->getVictim())) - m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-100); + if(DoGetThreat(m_creature->getVictim())) + DoModifyThreatPercent(m_creature->getVictim(),-100); Gouge_Timer = 17000+rand()%10000; }else Gouge_Timer -= diff; |
