diff options
| author | QAston <none@none> | 2009-04-06 13:31:14 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-04-06 13:31:14 +0200 |
| commit | 20c02ef7606557a3932d2a3ca052242224a53b4a (patch) | |
| tree | 8b7718b7938184f9c0d0aa3dba70a46316786bfa /src/bindings/scripts | |
| parent | 850537ece97dde9ee788ebc6e2c8edd7285b0d00 (diff) | |
*Update of aura system.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts')
54 files changed, 139 insertions, 159 deletions
diff --git a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp index 095632c653b..ed0e8d2a0a7 100644 --- a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp +++ b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp @@ -666,9 +666,8 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI // If cast flag CAST_AURA_NOT_PRESENT is active, check if target already has aura on them if(param3 & CAST_AURA_NOT_PRESENT) { - for(uint8 i = 0; i < 3; ++i) - if(target->HasAura(param1, i)) - return; + if(target->HasAura(param1)) + return; } if (canCast) diff --git a/src/bindings/scripts/scripts/examples/example_escort.cpp b/src/bindings/scripts/scripts/examples/example_escort.cpp index 46c80de652d..1cc5356a9ac 100644 --- a/src/bindings/scripts/scripts/examples/example_escort.cpp +++ b/src/bindings/scripts/scripts/examples/example_escort.cpp @@ -138,7 +138,7 @@ struct TRINITY_DLL_DECL example_escortAI : public npc_escortAI if (IsBeingEscorted) if (ChatTimer < diff) { - if (m_creature->HasAura(3593, 0)) + if (m_creature->HasAura(3593)) { DoScriptText(SAY_RAND_1, m_creature); m_creature->CastSpell(m_creature, 11540, false); diff --git a/src/bindings/scripts/scripts/item/item_scripts.cpp b/src/bindings/scripts/scripts/item/item_scripts.cpp index b749b5f087f..0d09d7a67ed 100644 --- a/src/bindings/scripts/scripts/item/item_scripts.cpp +++ b/src/bindings/scripts/scripts/item/item_scripts.cpp @@ -223,7 +223,7 @@ bool ItemUse_item_flying_machine(Player *player, Item* _Item, SpellCastTargets c bool ItemUse_item_gor_dreks_ointment(Player *player, Item* _Item, SpellCastTargets const& targets) { if( targets.getUnitTarget() && targets.getUnitTarget()->GetTypeId()==TYPEID_UNIT && - targets.getUnitTarget()->GetEntry() == 20748 && !targets.getUnitTarget()->HasAura(32578,0) ) + targets.getUnitTarget()->GetEntry() == 20748 && !targets.getUnitTarget()->HasAura(32578) ) return false; player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,_Item,NULL); diff --git a/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp b/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp index 7e01a85719d..ccd2b69f8bf 100644 --- a/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp +++ b/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp @@ -52,7 +52,7 @@ bool GossipHello_npc_innkeeper(Player *player, Creature *_Creature) if (_Creature->isQuestGiver()) player->PrepareQuestMenu( _Creature->GetGUID() ); - if (isEventActive()&& !player->GetAura(SPELL_TRICK_OR_TREATED,0)) + if (isEventActive()&& !player->GetAura(SPELL_TRICK_OR_TREATED, player->GetGUID())) { char* localizedEntry; switch (player->GetSession()->GetSessionDbLocaleIndex()) @@ -83,7 +83,7 @@ bool GossipHello_npc_innkeeper(Player *player, Creature *_Creature) bool GossipSelect_npc_innkeeper(Player *player, Creature *_Creature, uint32 sender, uint32 action ) { - if (action == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && isEventActive() && !player->GetAura(SPELL_TRICK_OR_TREATED,0)) + if (action == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && isEventActive() && !player->GetAura(SPELL_TRICK_OR_TREATED, player->GetGUID())) { player->CLOSE_GOSSIP_MENU(); player->CastSpell(player, SPELL_TRICK_OR_TREATED, true); diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp index a0023fb1c53..517cf391893 100644 --- a/src/bindings/scripts/scripts/npc/npcs_special.cpp +++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp @@ -199,7 +199,7 @@ bool ReceiveEmote_npc_dancing_flames( Player *player, Creature *flame, uint32 em case TEXTEMOTE_JOKE: flame->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); break; case TEXTEMOTE_DANCE: { - if (!player->HasAura(SPELL_SEDUCTION,0)) + if (!player->HasAura(SPELL_SEDUCTION)) flame->CastSpell(player,SPELL_SEDUCTION,true); } break; @@ -1213,7 +1213,7 @@ CreatureAI* GetAI_npc_tonk_mine(Creature *_Creature) bool ReceiveEmote_npc_winter_reveler( Player *player, Creature *_Creature, uint32 emote ) { //TODO: check auralist. - if(player->HasAura(26218, 0)) + if(player->HasAura(26218)) return false; if( emote == TEXTEMOTE_KISS ) diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp index f771cb94ad9..6c64a255370 100644 --- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp +++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp @@ -80,7 +80,7 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI if (pInstance->GetData(TYPE_OVERSEER) == DONE) { - if (m_creature->HasAura(SPELL_BANISH,0)) + if (m_creature->HasAura(SPELL_BANISH)) m_creature->RemoveAurasDueToSpell(SPELL_BANISH); Intro = true; } @@ -89,7 +89,7 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI void MoveInLineOfSight(Unit *who) { - if (m_creature->HasAura(SPELL_BANISH,0)) + if (m_creature->HasAura(SPELL_BANISH)) return; ScriptedAI::MoveInLineOfSight(who); @@ -105,7 +105,7 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI { DoScriptText(SAY_INTRO, m_creature); - if (m_creature->HasAura(SPELL_BANISH,0)) + if (m_creature->HasAura(SPELL_BANISH)) m_creature->RemoveAurasDueToSpell(SPELL_BANISH); IsBanished = false; diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp index 45e093f807e..c58bae35137 100644 --- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp +++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp @@ -60,12 +60,6 @@ float VoidPortalCoords[5][3] = {-261.4533, -297.3298, 17.1} }; -class EmpoweringShadowsAura: public Aura -{ - public: - EmpoweringShadowsAura(SpellEntry *spell, uint32 eff, int32 *bp, Unit *target, Unit *caster) : Aura(spell, eff, bp, target, caster, NULL) {} -}; - struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI { mob_voidtravelerAI(Creature *c) : ScriptedAI(c) @@ -100,7 +94,7 @@ struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI { SpellEntry *spell = (SpellEntry *)GetSpellStore()->LookupEntry(HeroicMode?H_SPELL_EMPOWERING_SHADOWS:SPELL_EMPOWERING_SHADOWS); if( spell ) - Vorpil->AddAura(new EmpoweringShadowsAura(spell, 0, NULL, Vorpil, m_creature)); + Vorpil->AddAura(new Aura(spell, 1, NULL, Vorpil, m_creature)); Vorpil->SetHealth(Vorpil->GetHealth()+Vorpil->GetMaxHealth()/25); DoCast(m_creature, SPELL_SHADOW_NOVA, true); m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -277,7 +271,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI Map::PlayerList const &PlayerList = map->GetPlayers(); for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) - if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH,0)) + if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH)) i_pl->TeleportTo(m_creature->GetMapId(), VorpilPosition[0],VorpilPosition[1],VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT); m_creature->Relocate(VorpilPosition[0],VorpilPosition[1],VorpilPosition[2]); diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp index 91eedc2bf26..61d71ddb256 100644 --- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp +++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp @@ -73,7 +73,7 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI if (target && target->GetTypeId() == TYPEID_PLAYER) { //Not do anything without aura, spell can be resisted! - if (target->HasAura(SPELL_SONIC_BOOM_CAST,1) && m_creature->IsWithinDistInMap(target, 34.0f)) + if (target->HasAura(SPELL_SONIC_BOOM_CAST) && m_creature->IsWithinDistInMap(target, 34.0f)) { //This will be wrong calculation. Also, comments suggest it must deal damage target->SetHealth(uint32(target->GetMaxHealth() - target->GetMaxHealth() * 0.8)); diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp index a37d55c7417..b181f50f69b 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp @@ -215,7 +215,7 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI FelAcidTimer = 25000; }else FelAcidTimer -= diff; - if(!m_creature->HasAura(SPELL_BERSERK, 0)) + if(!m_creature->HasAura(SPELL_BERSERK)) { if(EnrageTimer < diff) { diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index 3ce8f6b2a2b..7e656bccee0 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -748,7 +748,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI if(m_creature->IsNonMeleeSpellCasted(false)) return; - if(Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || Phase == PHASE_NORMAL_MAIEV && !m_creature->HasAura(SPELL_CAGED, 0)) + if(Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || Phase == PHASE_NORMAL_MAIEV && !m_creature->HasAura(SPELL_CAGED)) { switch(Event) { @@ -933,7 +933,7 @@ struct TRINITY_DLL_DECL flame_of_azzinothAI : public ScriptedAI AttackStart(m_creature->getVictim()); } } - else if(!m_creature->HasAura(SPELL_AZZINOTH_CHANNEL, 0)) + else if(!m_creature->HasAura(SPELL_AZZINOTH_CHANNEL)) { Glaive->CastSpell(m_creature, SPELL_AZZINOTH_CHANNEL, false); m_creature->RemoveAurasDueToSpell(SPELL_FLAME_ENRAGE); @@ -1625,12 +1625,12 @@ struct TRINITY_DLL_DECL cage_trap_triggerAI : public ScriptedAI { if(who->GetEntry() == ILLIDAN_STORMRAGE) // Check if who is Illidan { - if(!IllidanGUID && m_creature->IsWithinDistInMap(who, 3) && (!who->HasAura(SPELL_CAGED, 0))) + if(!IllidanGUID && m_creature->IsWithinDistInMap(who, 3) && (!who->HasAura(SPELL_CAGED))) { IllidanGUID = who->GetGUID(); who->CastSpell(who, SPELL_CAGED, true); DespawnTimer = 5000; - if(who->HasAura(SPELL_ENRAGE, 0)) + if(who->HasAura(SPELL_ENRAGE)) who->RemoveAurasDueToSpell(SPELL_ENRAGE); // Dispel his enrage //if(GameObject* CageTrap = GameObject::GetGameObject(*m_creature, CageTrapGUID)) // CageTrap->SetLootState(GO_JUST_DEACTIVATED); @@ -1708,7 +1708,7 @@ struct TRINITY_DLL_DECL shadow_demonAI : public ScriptedAI if(m_creature->getVictim()->GetTypeId() != TYPEID_PLAYER) return; // Only cast the below on players. - if(!m_creature->getVictim()->HasAura(SPELL_PARALYZE, 0)) + if(!m_creature->getVictim()->HasAura(SPELL_PARALYZE)) { TargetGUID = m_creature->getVictim()->GetGUID(); m_creature->AddThreat(m_creature->getVictim(), 10000000.0f); @@ -1750,8 +1750,8 @@ struct TRINITY_DLL_DECL mob_parasitic_shadowfiendAI : public ScriptedAI { if( m_creature->isAttackReady() && m_creature->IsWithinMeleeRange(m_creature->getVictim())) { - if(!m_creature->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND, 0) - && !m_creature->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND2, 0)) + if(!m_creature->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND) + && !m_creature->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND2)) { m_creature->CastSpell(m_creature->getVictim(), SPELL_PARASITIC_SHADOWFIEND2, true, 0, 0, IllidanGUID); //do not stack } @@ -1862,8 +1862,8 @@ void boss_illidan_stormrageAI::JustSummoned(Creature* summon) return; } Unit *target = SelectUnit(SELECT_TARGET_TOPAGGRO, 0, 999, true); - if(!target || target->HasAura(SPELL_PARASITIC_SHADOWFIEND, 0) - || target->HasAura(SPELL_PARASITIC_SHADOWFIEND2, 0)) + if(!target || target->HasAura(SPELL_PARASITIC_SHADOWFIEND) + || target->HasAura(SPELL_PARASITIC_SHADOWFIEND2)) target = SelectUnit(SELECT_TARGET_RANDOM, 0, 999, true); if(target) summon->AI()->AttackStart(target); diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp index 102c5c598d2..e459e1aa687 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp @@ -276,7 +276,7 @@ struct TRINITY_DLL_DECL boss_shahrazAI : public ScriptedAI }else SaberTimer -= diff; //Enrage - if(!m_creature->HasAura(SPELL_BERSERK, 0)) + if(!m_creature->HasAura(SPELL_BERSERK)) if(EnrageTimer < diff) { DoCast(m_creature, SPELL_BERSERK); diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp index 46b6ad0bf9a..f8f742d3a3c 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp @@ -290,7 +290,7 @@ struct TRINITY_DLL_DECL boss_shade_of_akamaAI : public ScriptedAI debug_log("SD2: Increasing Death Count for Shade of Akama encounter"); ++DeathCount; - m_creature->RemoveSingleAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2, 0); + m_creature->RemoveAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2); if(guid) { if(Sorcerers.empty()) diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp index 72429886626..44122355311 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp @@ -153,7 +153,7 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI if (!UpdateVictim()) return; - if(!m_creature->HasAura(SPELL_BERSERK, 0)) + if(!m_creature->HasAura(SPELL_BERSERK)) { if(BerserkTimer < diff) DoCast(m_creature, SPELL_BERSERK); @@ -276,7 +276,7 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI } else if(Eruption && ((boss_supremusAI*)Supremus->AI())->Phase1) { - m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION, 0); + m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION); } CheckTimer = 1500; }else CheckTimer -= diff; diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp index 327b670c6d3..8fc92648130 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp @@ -331,7 +331,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI Unit* Ghost = NULL; if(GhostGUID) Ghost = Unit::GetUnit((*m_creature), GhostGUID); - if(Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH, 0)) + if(Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH)) { /*float x,y,z; Ghost->GetPosition(x,y,z); @@ -487,7 +487,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI RandomYellTimer = 50000 + rand()%51 * 1000; }else RandomYellTimer -= diff; - if(!m_creature->HasAura(SPELL_BERSERK, 0)) + if(!m_creature->HasAura(SPELL_BERSERK)) { if(EnrageTimer < diff) { diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp index 9316e108db7..b605c16394b 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp @@ -95,7 +95,7 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI void SpellHit(Unit *caster, const SpellEntry *spell) { - if(spell->Id == SPELL_HURL_SPINE && m_creature->HasAura(SPELL_TIDAL_SHIELD, 0)) + if(spell->Id == SPELL_HURL_SPINE && m_creature->HasAura(SPELL_TIDAL_SHIELD)) { m_creature->RemoveAurasDueToSpell(SPELL_TIDAL_SHIELD); m_creature->CastSpell(m_creature, SPELL_TIDAL_BURST, true); @@ -116,7 +116,7 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI { if(!SpineTargetGUID) return false; Unit* target = Unit::GetUnit(*m_creature, SpineTargetGUID); - if(target && target->HasAura(SPELL_IMPALING_SPINE, 1)) + if(target && target->HasAura(SPELL_IMPALING_SPINE)) target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE); SpineTargetGUID=0; return true; diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp index 6d73fdf93e9..4e54fe2ce35 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp @@ -258,11 +258,11 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI DoCast(pUnit, SpellAfflict, true); //Chromatic mutation if target is effected by all afflictions - if (pUnit->HasAura(SPELL_BROODAF_BLUE,0) - && pUnit->HasAura(SPELL_BROODAF_BLACK,0) - && pUnit->HasAura(SPELL_BROODAF_RED,0) - && pUnit->HasAura(SPELL_BROODAF_BRONZE,0) - && pUnit->HasAura(SPELL_BROODAF_GREEN,0)) + if (pUnit->HasAura(SPELL_BROODAF_BLUE) + && pUnit->HasAura(SPELL_BROODAF_BLACK) + && pUnit->HasAura(SPELL_BROODAF_RED) + && pUnit->HasAura(SPELL_BROODAF_BRONZE) + && pUnit->HasAura(SPELL_BROODAF_GREEN)) { //target->RemoveAllAuras(); //DoCast(target,SPELL_CHROMATIC_MUT_1); diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp index 83c0d3eebc9..54348dd86c4 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp @@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL boss_ebonrocAI : public ScriptedAI ShadowOfEbonroc_Timer = 25000 + rand()%10000; }else ShadowOfEbonroc_Timer -= diff; - if (m_creature->getVictim()->HasAura(SPELL_SHADOWOFEBONROC,0)) + if (m_creature->getVictim()->HasAura(SPELL_SHADOWOFEBONROC)) { if (Heal_Timer < diff) { diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp index 19d4385e34b..ff29427664f 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp @@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL boss_razorgoreAI : public ScriptedAI }else Conflagration_Timer -= diff; // Aura Check. If the gamer is affected by confliguration we attack a random gamer. - if (m_creature->getVictim()->HasAura(SPELL_CONFLAGRATION,0)) + if (m_creature->getVictim()->HasAura(SPELL_CONFLAGRATION)) { Unit* target = NULL; target = SelectUnit(SELECT_TARGET_RANDOM,1); diff --git a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp index bf3ccea909e..03c3a57568c 100644 --- a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp +++ b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp @@ -258,7 +258,7 @@ struct TRINITY_DLL_DECL npc_daranelleAI : public ScriptedAI { if (who->GetTypeId() == TYPEID_PLAYER) { - if (who->HasAura(36904,0) && m_creature->IsWithinDistInMap(who, 10.0f)) + if (who->HasAura(36904) && m_creature->IsWithinDistInMap(who, 10.0f)) { DoScriptText(SAY_SPELL_INFLUENCE, m_creature, who); //TODO: Move the below to updateAI and run if this statement == true diff --git a/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp b/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp index af80343943b..79d7b19e108 100644 --- a/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp +++ b/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp @@ -81,7 +81,7 @@ CreatureAI* GetAI_mob_webbed_creature(Creature *_Creature) bool GossipHello_npc_captured_sunhawk_agent(Player *player, Creature *_Creature) { - if (player->HasAura(31609,1) && player->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE) + if (player->HasAura(31609) && player->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE) { player->ADD_GOSSIP_ITEM( 0, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->SEND_GOSSIP_MENU(9136, _Creature->GetGUID()); diff --git a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp index ddf7be8e752..b16b6551c78 100644 --- a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp +++ b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp @@ -52,7 +52,7 @@ struct TRINITY_DLL_DECL npc_ragged_johnAI : public ScriptedAI void MoveInLineOfSight(Unit *who) { - if( who->HasAura(16468,0) ) + if( who->HasAura(16468) ) { if( who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(m_creature) ) { diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp index 423682ca0ab..db8db78f723 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp @@ -79,8 +79,8 @@ struct TRINITY_DLL_DECL npc_medivh_bmAI : public ScriptedAI if (pInstance->GetData(TYPE_MEDIVH) == IN_PROGRESS) m_creature->CastSpell(m_creature,SPELL_CHANNEL,true); - else if (m_creature->HasAura(SPELL_CHANNEL,0)) - m_creature->RemoveAura(SPELL_CHANNEL,0); + else if (m_creature->HasAura(SPELL_CHANNEL)) + m_creature->RemoveAura(SPELL_CHANNEL); m_creature->CastSpell(m_creature,SPELL_PORTAL_RUNE,true); } @@ -160,9 +160,9 @@ struct TRINITY_DLL_DECL npc_medivh_bmAI : public ScriptedAI { pInstance->SetData(TYPE_MEDIVH,SPECIAL); - if (m_creature->HasAura(SPELL_CORRUPT_AEONUS,0)) + if (m_creature->HasAura(SPELL_CORRUPT_AEONUS)) SpellCorrupt_Timer = 1000; - else if (m_creature->HasAura(SPELL_CORRUPT,0)) + else if (m_creature->HasAura(SPELL_CORRUPT)) SpellCorrupt_Timer = 3000; else SpellCorrupt_Timer = 0; @@ -207,8 +207,8 @@ struct TRINITY_DLL_DECL npc_medivh_bmAI : public ScriptedAI DoScriptText(SAY_WIN, m_creature); Check_Timer = 0; - if (m_creature->HasAura(SPELL_CHANNEL,0)) - m_creature->RemoveAura(SPELL_CHANNEL,0); + if (m_creature->HasAura(SPELL_CHANNEL)) + m_creature->RemoveAura(SPELL_CHANNEL); //TODO: start the post-event here pInstance->SetData(TYPE_MEDIVH,DONE); diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp index 0ac8193585b..5b8617cdf01 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp @@ -411,9 +411,9 @@ struct TRINITY_DLL_DECL boss_archimondeAI : public ScriptedAI break; } - if (m_creature->HasAura(chargeSpell, 0)) + if (m_creature->HasAura(chargeSpell)) { - m_creature->RemoveSingleAuraFromStack(chargeSpell, 0); + m_creature->RemoveAuraFromStack(chargeSpell); DoCast(m_creature->getVictim(), unleashSpell); HasCast = true; SoulChargeCount--; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp index 4023157b09a..e9b5841d005 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp @@ -519,7 +519,7 @@ struct TRINITY_DLL_DECL boss_fathomguard_tidalvessAI : public ScriptedAI return; } - if( !m_creature->HasAura(SPELL_WINDFURY_WEAPON, 0) ) + if( !m_creature->HasAura(SPELL_WINDFURY_WEAPON) ) { DoCast(m_creature, SPELL_WINDFURY_WEAPON); } diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp index e3c8d654b93..aefd6062427 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp @@ -365,7 +365,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI Unit *target = NULL; target = SelectUnit(SELECT_TARGET_RANDOM, 0); - if(target && !target->HasAura(SPELL_STATIC_CHARGE_TRIGGER, 0)) + if(target && !target->HasAura(SPELL_STATIC_CHARGE_TRIGGER)) //cast Static Charge every 2 seconds for 20 seconds DoCast(target, SPELL_STATIC_CHARGE_TRIGGER); @@ -571,12 +571,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI } } }; -class TRINITY_DLL_DECL VashjSurgeAura : public Aura -{ - public: - VashjSurgeAura(SpellEntry *spell, uint32 eff, int32 *bp, Unit *target, Unit *caster) : Aura(spell, eff, bp, target, caster, NULL) - {} -}; + //Enchanted Elemental //If one of them reaches Vashj he will increase her damage done by 5%. struct TRINITY_DLL_DECL mob_enchanted_elementalAI : public ScriptedAI @@ -660,13 +655,14 @@ struct TRINITY_DLL_DECL mob_enchanted_elementalAI : public ScriptedAI SpellEntry *spell = (SpellEntry *)GetSpellStore()->LookupEntry(SPELL_SURGE); if( spell ) { - for(uint32 i = 0;i<3;i++) + uint8 eff_mask=0; + for (int i=0; i<3; i++) { if (!spell->Effect[i]) continue; - - Vashj->AddAura(new VashjSurgeAura(spell, i, NULL, Vashj, Vashj)); + eff_mask|=1<<i; } + Vashj->AddAura(new Aura(spell, eff_mask, NULL, Vashj, Vashj)); } m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } @@ -918,7 +914,7 @@ struct TRINITY_DLL_DECL mob_shield_generator_channelAI : public ScriptedAI if(Vashj && Vashj->isAlive()) { //start visual channel - if (!Casted || !Vashj->HasAura(SPELL_MAGIC_BARRIER,0)) + if (!Casted || !Vashj->HasAura(SPELL_MAGIC_BARRIER)) { m_creature->CastSpell(Vashj,SPELL_MAGIC_BARRIER,true); Casted = true; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp index 44490d6afd9..c21c2cf7921 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp @@ -65,12 +65,6 @@ EndScriptData */ #define SAY_FREE -1548019 #define SAY_DEATH -1548020 -class TRINITY_DLL_DECL InsidiousAura : public Aura { -public: - InsidiousAura(SpellEntry *spell, uint32 eff, int32 *bp, Unit *target, Unit *caster) : Aura(spell, eff, bp, target, caster, NULL) - {} -}; - struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI { mob_inner_demonAI(Creature *c) : ScriptedAI(c) @@ -91,7 +85,7 @@ struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI void JustDied(Unit *victim) { Unit* pUnit = Unit::GetUnit((*m_creature),victimGUID); - if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER,0)) + if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER)) pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER); } @@ -128,7 +122,7 @@ struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI }else Link_Timer -= diff; - if(!m_creature->HasAura(AURA_DEMONIC_ALIGNMENT, 0)) + if(!m_creature->HasAura(AURA_DEMONIC_ALIGNMENT)) DoCast(m_creature, AURA_DEMONIC_ALIGNMENT,true); if(ShadowBolt_Timer < diff) @@ -229,7 +223,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI } void MoveInLineOfSight(Unit *who) { - if(m_creature->HasAura(AURA_BANISH, 0)) + if(m_creature->HasAura(AURA_BANISH)) return; if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) ) @@ -267,7 +261,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI } // channelers == 0 remove banish aura - if(AliveChannelers == 0 && m_creature->HasAura(AURA_BANISH, 0)) + if(AliveChannelers == 0 && m_creature->HasAura(AURA_BANISH)) { // removing banish aura m_creature->RemoveAurasDueToSpell(AURA_BANISH); @@ -290,7 +284,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI StartEvent(); } } - else if(AliveChannelers != 0 && !m_creature->HasAura(AURA_BANISH, 0)) + else if(AliveChannelers != 0 && !m_creature->HasAura(AURA_BANISH)) { // channelers != 0 apply banish aura // removing Leotheras banish immune to apply AURA_BANISH @@ -390,7 +384,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI void Aggro(Unit *who) { - if(m_creature->HasAura(AURA_BANISH, 0)) + if(m_creature->HasAura(AURA_BANISH)) return; m_creature->LoadEquipment(m_creature->GetEquipmentId()); @@ -399,7 +393,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI void UpdateAI(const uint32 diff) { //Return since we have no target - if (m_creature->HasAura(AURA_BANISH, 0) || !UpdateVictim()) + if (m_creature->HasAura(AURA_BANISH) || !UpdateVictim()) { if(BanishTimer<diff) { @@ -408,7 +402,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI }else BanishTimer -= diff; return; } - if(m_creature->HasAura(SPELL_WHIRLWIND, 0)) + if(m_creature->HasAura(SPELL_WHIRLWIND)) if(Whirlwind_Timer < diff) { Unit *newTarget = SelectUnit(SELECT_TARGET_RANDOM, 0); @@ -422,7 +416,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI }else Whirlwind_Timer -= diff; // reseting after changing forms and after ending whirlwind - if(NeedThreatReset && !m_creature->HasAura(SPELL_WHIRLWIND, 0)) + if(NeedThreatReset && !m_creature->HasAura(SPELL_WHIRLWIND)) { // when changing forms seting timers (or when ending whirlwind - to avoid adding new variable i use Whirlwind_Timer to countdown 2s while whirlwinding) if(DemonForm) @@ -446,7 +440,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI if(!DemonForm) { //Whirldind Timer - if(!m_creature->HasAura(SPELL_WHIRLWIND, 0)) + if(!m_creature->HasAura(SPELL_WHIRLWIND)) { if(Whirlwind_Timer < diff) { @@ -513,12 +507,14 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI ((ScriptedAI *)demon->AI())->AttackStart( (*itr) ); ((mob_inner_demonAI *)demon->AI())->victimGUID = (*itr)->GetGUID(); + uint8 eff_mask=0; for (int i=0; i<3; i++) { if (!spell->Effect[i]) continue; - (*itr)->AddAura(new InsidiousAura(spell, i, NULL, (*itr), (*itr))); + eff_mask|=1<<i; } + (*itr)->AddAura(new Aura(spell, eff_mask, NULL, (*itr), (*itr))); if( InnderDemon_Count > 4 ) InnderDemon_Count = 0; //Safe storing of creatures diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp index aa862ea42f7..653799f08f5 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp @@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive() && i->getSource()->IsInWater() && !i->getSource()->HasAura(SPELL_SCALDINGWATER, 0)) + if (i->getSource()->isAlive() && i->getSource()->IsInWater() && !i->getSource()->HasAura(SPELL_SCALDINGWATER)) i->getSource()->CastSpell(i->getSource(), SPELL_SCALDINGWATER, true); else if(!i->getSource()->IsInWater()) i->getSource()->RemoveAurasDueToSpell(SPELL_SCALDINGWATER); diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp index 325b6ffe244..079c9fd42d1 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp @@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL boss_the_black_stalkerAI : public ScriptedAI { if(Unit* target = (Unit*)Unit::GetUnit(*m_creature, LevitatedTarget)) { - if(!target->HasAura(SPELL_LEVITATE,0)) + if(!target->HasAura(SPELL_LEVITATE)) { LevitatedTarget = 0; return; diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp index d4505d58e18..de74db2a251 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp @@ -62,12 +62,6 @@ const float ShadowmoonChannelers[5][4]= {316,-109,-24.6,1.257} }; -class TRINITY_DLL_DECL BurningNovaAura : public Aura -{ - public: - BurningNovaAura(SpellEntry *spell, uint32 eff, Unit *target, Unit *caster) : Aura(spell, eff, NULL, target, caster, NULL){} -}; - struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI { boss_kelidan_the_breakerAI(Creature *c) : ScriptedAI(c) @@ -234,12 +228,14 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI if(SpellEntry *nova = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_BURNING_NOVA)) { - for(uint32 i = 0; i < 3; ++i) - if(nova->Effect[i] == SPELL_EFFECT_APPLY_AURA) - { - Aura *Aur = new BurningNovaAura(nova, i, m_creature, m_creature); - m_creature->AddAura(Aur); - } + uint8 eff_mask=0; + for (int i=0; i<3; i++) + { + if (!nova->Effect[i]) + continue; + eff_mask|=1<<i; + } + m_creature->AddAura(new Aura(nova, eff_mask, NULL, m_creature, m_creature)); } if (HeroicMode) diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp index a00c3cbde2e..16d4b07ba15 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp @@ -257,7 +257,7 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI for(CubeMap::iterator i = Cube.begin(); i != Cube.end(); ++i) { Unit *clicker = Unit::GetUnit(*m_creature, (*i).second); - if(!clicker || !clicker->HasAura(SPELL_SHADOW_GRASP, 1)) + if(!clicker || !clicker->HasAura(SPELL_SHADOW_GRASP)) { DebuffClicker(clicker); (*i).second = 0; @@ -265,12 +265,12 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI } // if 5 clickers from other cubes apply shadow cage - if(ClickerNum >= CLICKERS_COUNT && !m_creature->HasAura(SPELL_SHADOW_CAGE, 0)) + if(ClickerNum >= CLICKERS_COUNT && !m_creature->HasAura(SPELL_SHADOW_CAGE)) { DoScriptText(SAY_BANISH, m_creature); m_creature->CastSpell(m_creature, SPELL_SHADOW_CAGE, true); } - else if(ClickerNum < CLICKERS_COUNT && m_creature->HasAura(SPELL_SHADOW_CAGE, 0)) + else if(ClickerNum < CLICKERS_COUNT && m_creature->HasAura(SPELL_SHADOW_CAGE)) m_creature->RemoveAurasDueToSpell(SPELL_SHADOW_CAGE); if(!ClickerNum) NeedCheckCube = false; @@ -510,7 +510,7 @@ bool GOHello_go_Manticron_Cube(Player *player, GameObject* _GO) if(!Magtheridon || !Magtheridon->isAlive()) return true; // if exhausted or already channeling return - if(player->HasAura(SPELL_MIND_EXHAUSTION, 0) || player->HasAura(SPELL_SHADOW_GRASP, 1)) + if(player->HasAura(SPELL_MIND_EXHAUSTION) || player->HasAura(SPELL_SHADOW_GRASP)) return true; player->InterruptNonMeleeSpells(false); diff --git a/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp b/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp index bbc181f1099..75d78fde331 100644 --- a/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp +++ b/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp @@ -164,7 +164,7 @@ struct TRINITY_DLL_DECL npc_greengill_slaveAI : public ScriptedAI if(!caster) return; - if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == ORB && !m_creature->HasAura(ENRAGE, 0)) + if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == ORB && !m_creature->HasAura(ENRAGE)) { PlayerGUID = caster->GetGUID(); if(PlayerGUID) diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp index 76327c6ee1d..cf235b99880 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp @@ -150,7 +150,7 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_GARROTE,0)) + if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_GARROTE)) i->getSource()->RemoveAurasDueToSpell(SPELL_GARROTE); } } diff --git a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp index c5646167c3c..33899c4cd83 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp @@ -625,7 +625,7 @@ struct TRINITY_DLL_DECL mob_cycloneAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!m_creature->HasAura(SPELL_KNOCKBACK, 0)) + if(!m_creature->HasAura(SPELL_KNOCKBACK)) DoCast(m_creature, SPELL_KNOCKBACK, true); if(MoveTimer < diff) diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp index 3f839300f3f..0c48b9b8bfd 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp @@ -277,7 +277,7 @@ struct TRINITY_DLL_DECL boss_priestess_delrissaAI : public ScriptedAI { std::vector<Add*>::iterator itr = Adds.begin() + rand()%Adds.size(); if (Unit* pAdd = Unit::GetUnit(*m_creature, (*itr)->guid)) - if (!pAdd->HasAura(SPELL_SHIELD, 0) && pAdd->isAlive()) + if (!pAdd->HasAura(SPELL_SHIELD) && pAdd->isAlive()) target = pAdd; } DoCast(target, SPELL_SHIELD); diff --git a/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp b/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp index 4080676d99b..8b43005b5df 100644 --- a/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp +++ b/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp @@ -134,8 +134,8 @@ struct TRINITY_DLL_DECL mob_lumpAI : public ScriptedAI void Aggro(Unit *who) { - if (m_creature->HasAura(SPELL_VISUAL_SLEEP,0)) - m_creature->RemoveAura(SPELL_VISUAL_SLEEP,0); + if (m_creature->HasAura(SPELL_VISUAL_SLEEP)) + m_creature->RemoveAura(SPELL_VISUAL_SLEEP); if (!m_creature->IsStandState()) m_creature->SetStandState(UNIT_STAND_STATE_STAND); diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp index 0766e432105..815b273d185 100644 --- a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp +++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp @@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_anubrekhanAI : public ScriptedAI { //Cast Impale on a random target //Do NOT cast it when we are afflicted by locust swarm - if (!m_creature->HasAura(SPELL_LOCUSTSWARM,1)) + if (!m_creature->HasAura(SPELL_LOCUSTSWARM)) { if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0)) DoCast(target,SPELL_IMPALE); diff --git a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp index 2e2157ed857..e8f6cae5e40 100644 --- a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp +++ b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp @@ -652,7 +652,7 @@ Creature* SearchDawnforge(Player *source, uint32 entry, float range) bool AreaTrigger_at_commander_dawnforge(Player *player, AreaTriggerEntry *at) { //if player lost aura or not have at all, we should not try start event. - if (!player->HasAura(SPELL_SUNFURY_DISGUISE,0)) + if (!player->HasAura(SPELL_SUNFURY_DISGUISE)) return false; if (player->isAlive() && player->GetQuestStatus(QUEST_INFO_GATHERING) == QUEST_STATUS_INCOMPLETE) @@ -858,7 +858,7 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI DoScriptText(EMOTE_WEAK, m_creature); Weak = true; } - if(Weak && !Drained && m_creature->HasAura(34219, 0)) + if(Weak && !Drained && m_creature->HasAura(34219)) { Drained = true; diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp index cdca1d62455..6b14a4c9e45 100644 --- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp +++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp @@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL mob_wisp_invisAI : public ScriptedAI if (!who || Creaturetype != 1 || !who->isTargetableForAttack()) return; - if (m_creature->GetDistance2d(who) < 0.1 && !who->HasAura(SPELL_SQUASH_SOUL,0)) + if (m_creature->GetDistance2d(who) < 0.1 && !who->HasAura(SPELL_SQUASH_SOUL)) DoCast(who,SPELL_SQUASH_SOUL); } @@ -505,7 +505,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI void SpellHitTarget(Unit* unit, const SpellEntry* spell) { if (spell->Id == SPELL_CONFLAGRATION) - if (unit->HasAura(SPELL_CONFLAGRATION,0)) + if (unit->HasAura(SPELL_CONFLAGRATION)) SaySound(SAY_CONFLAGRATION,unit); } diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp index 5174f5c8e28..ea84a299403 100644 --- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp +++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp @@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI //remove enrage before casting earthquake because enrage + earthquake = 16000dmg over 8sec and all dead if (InEnrage) - m_creature->RemoveAura(SPELL_ENRAGE, 0); + m_creature->RemoveAura(SPELL_ENRAGE); DoCast(m_creature,SPELL_EARTHQUAKE); Quake_Timer = 30000 + rand()%25000; diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp index caf3a8ef51d..516ef7c5b09 100644 --- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp +++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp @@ -94,7 +94,7 @@ struct TRINITY_DLL_DECL mob_mature_netherwing_drakeAI : public ScriptedAI if(!caster) return; - if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == SPELL_PLACE_CARCASS && !m_creature->HasAura(SPELL_JUST_EATEN, 0) && !PlayerGUID) + if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == SPELL_PLACE_CARCASS && !m_creature->HasAura(SPELL_JUST_EATEN) && !PlayerGUID) { float PlayerX, PlayerY, PlayerZ; caster->GetClosePoint(PlayerX, PlayerY, PlayerZ, m_creature->GetObjectSize()); diff --git a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp index 62b210313a1..200195d76af 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp @@ -280,10 +280,10 @@ struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance if (!pGroupie) continue; - if (pGroupie->HasAura(SPELL_BARON_ULTIMATUM,0)) + if (pGroupie->HasAura(SPELL_BARON_ULTIMATUM)) pGroupie->RemoveAurasDueToSpell(SPELL_BARON_ULTIMATUM); } - } else if (player->HasAura(SPELL_BARON_ULTIMATUM,0)) + } else if (player->HasAura(SPELL_BARON_ULTIMATUM)) player->RemoveAurasDueToSpell(SPELL_BARON_ULTIMATUM); if (Unit *temp = Unit::GetUnit(*player,GetData64(DATA_BARON))) diff --git a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp index 74aa992323a..91c7553bff7 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp @@ -54,12 +54,12 @@ bool GOHello_go_gauntlet_gate(Player *player, GameObject* _GO) continue; if (pGroupie->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE && - !pGroupie->HasAura(SPELL_BARON_ULTIMATUM,0) && + !pGroupie->HasAura(SPELL_BARON_ULTIMATUM) && pGroupie->GetMap() == _GO->GetMap()) pGroupie->CastSpell(pGroupie,SPELL_BARON_ULTIMATUM,true); } } else if (player->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE && - !player->HasAura(SPELL_BARON_ULTIMATUM,0) && + !player->HasAura(SPELL_BARON_ULTIMATUM) && player->GetMap() == _GO->GetMap()) player->CastSpell(player,SPELL_BARON_ULTIMATUM,true); diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp index 4dcc95a79c1..e848557f859 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp @@ -133,7 +133,7 @@ struct TRINITY_DLL_DECL boss_brutallusAI : public ScriptedAI Unit *Target = m_creature->getVictim(); DoCast(Target,SPELL_STOMP); - if(Target->HasAura(45151,0)) Target->RemoveAura(45151,0); + if(Target->HasAura(45151)) Target->RemoveAura(45151); StompTimer = 30000; }else StompTimer -= diff; diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp index 884d14db552..bf2b11c3b9b 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp @@ -209,9 +209,9 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI switch(TouchedType) { case SPELL_FLAME_TOUCHED: - if(!target->HasAura(SPELL_DARK_FLAME,0)) + if(!target->HasAura(SPELL_DARK_FLAME)) { - if(target->HasAura(SPELL_DARK_TOUCHED,0)) + if(target->HasAura(SPELL_DARK_TOUCHED)) { target->RemoveAurasDueToSpell(SPELL_DARK_TOUCHED); target->CastSpell(target,SPELL_DARK_FLAME,true); @@ -222,9 +222,9 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI } break; case SPELL_DARK_TOUCHED: - if(!target->HasAura(SPELL_DARK_FLAME,0)) + if(!target->HasAura(SPELL_DARK_FLAME)) { - if(target->HasAura(SPELL_FLAME_TOUCHED,0)) + if(target->HasAura(SPELL_FLAME_TOUCHED)) { target->RemoveAurasDueToSpell(SPELL_FLAME_TOUCHED); target->CastSpell(target,SPELL_DARK_FLAME,true); @@ -507,9 +507,9 @@ struct TRINITY_DLL_DECL boss_alythessAI : public Scripted_NoMovementAI switch(TouchedType) { case SPELL_FLAME_TOUCHED: - if(!target->HasAura(SPELL_DARK_FLAME,0)) + if(!target->HasAura(SPELL_DARK_FLAME)) { - if(target->HasAura(SPELL_DARK_TOUCHED,0)) + if(target->HasAura(SPELL_DARK_TOUCHED)) { target->RemoveAurasDueToSpell(SPELL_DARK_TOUCHED); target->CastSpell(target,SPELL_DARK_FLAME,true); @@ -520,9 +520,9 @@ struct TRINITY_DLL_DECL boss_alythessAI : public Scripted_NoMovementAI } break; case SPELL_DARK_TOUCHED: - if(!target->HasAura(SPELL_DARK_FLAME,0)) + if(!target->HasAura(SPELL_DARK_FLAME)) { - if(target->HasAura(SPELL_FLAME_TOUCHED,0)) + if(target->HasAura(SPELL_FLAME_TOUCHED)) { target->RemoveAurasDueToSpell(SPELL_FLAME_TOUCHED); target->CastSpell(target,SPELL_DARK_FLAME,true); @@ -709,9 +709,9 @@ struct TRINITY_DLL_DECL mob_shadow_imageAI : public ScriptedAI case SPELL_SHADOW_FURY: case SPELL_DARK_STRIKE: - if(!target->HasAura(SPELL_DARK_FLAME,0)) + if(!target->HasAura(SPELL_DARK_FLAME)) { - if(target->HasAura(SPELL_FLAME_TOUCHED,0)) + if(target->HasAura(SPELL_FLAME_TOUCHED)) { target->RemoveAurasDueToSpell(SPELL_FLAME_TOUCHED); target->CastSpell(target,SPELL_DARK_FLAME,true); @@ -726,7 +726,7 @@ struct TRINITY_DLL_DECL mob_shadow_imageAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!m_creature->HasAura(SPELL_IMAGE_VISUAL,0)) + if(!m_creature->HasAura(SPELL_IMAGE_VISUAL)) DoCast(m_creature,SPELL_IMAGE_VISUAL); if(kill_timer < diff) diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp index d462b3be7cd..c39c14b7f20 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp @@ -384,7 +384,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI if(ResetThreat < diff) { - if ( ( m_creature->getVictim()->HasAura(AURA_SPECTRAL_EXHAUSTION,0)) && (m_creature->getVictim()->GetTypeId() == TYPEID_PLAYER) ) + if ( ( m_creature->getVictim()->HasAura(AURA_SPECTRAL_EXHAUSTION)) && (m_creature->getVictim()->GetTypeId() == TYPEID_PLAYER) ) { for(std::list<HostilReference*>::iterator itr = m_creature->getThreatManager().getThreatList().begin(); itr != m_creature->getThreatManager().getThreatList().end(); ++itr) { @@ -609,7 +609,7 @@ void boss_kalecgosAI::UpdateAI(const uint32 diff) { //this is a hack. we need to find a victim without aura in core Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0); - if( ( target != m_creature->getVictim() ) && target->isAlive() && !(target->HasAura(AURA_SPECTRAL_EXHAUSTION, 0)) ) + if( ( target != m_creature->getVictim() ) && target->isAlive() && !(target->HasAura(AURA_SPECTRAL_EXHAUSTION)) ) { DoCast(target, SPELL_SPECTRAL_BLAST); SpectralBlastTimer = 20000+(rand()%5000); @@ -626,7 +626,7 @@ void boss_kalecgosAI::UpdateAI(const uint32 diff) bool GOkalocegos_teleporter(Player *player, GameObject* _GO) { - if(player->HasAura(AURA_SPECTRAL_EXHAUSTION, 0)) + if(player->HasAura(AURA_SPECTRAL_EXHAUSTION)) player->GetSession()->SendNotification(GO_FAILED); else player->CastSpell(player, SPELL_TELEPORT_SPECTRAL, true); diff --git a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp index a23c5495ef5..ab83d78e266 100644 --- a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp +++ b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp @@ -191,7 +191,7 @@ struct TRINITY_DLL_DECL npc_custodian_of_timeAI : public npc_escortAI if( who->GetTypeId() == TYPEID_PLAYER ) { - if( ((Player*)who)->HasAura(34877,1) && ((Player*)who)->GetQuestStatus(10277) == QUEST_STATUS_INCOMPLETE ) + if( ((Player*)who)->HasAura(34877) && ((Player*)who)->GetQuestStatus(10277) == QUEST_STATUS_INCOMPLETE ) { float Radius = 10.0; if( m_creature->IsWithinDistInMap(who, Radius) ) diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp index 8ced55f5741..b12a9eff520 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp @@ -347,7 +347,7 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI if( pInstance ) { m_creature->InterruptNonMeleeSpells(true); - m_creature->RemoveSpellsCausingAura(SPELL_AURA_DUMMY); + m_creature->RemoveAurasByType(SPELL_AURA_DUMMY); switch( Phase ) { diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp index 32b815e876b..3dfa7008e9a 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp @@ -965,7 +965,7 @@ struct TRINITY_DLL_DECL eye_tentacleAI : public Scripted_NoMovementAI { Unit* target = NULL; target = SelectUnit(SELECT_TARGET_RANDOM,0); - if (target && !target->HasAura(SPELL_DIGESTIVE_ACID, 0)) + if (target && !target->HasAura(SPELL_DIGESTIVE_ACID)) DoCast(target,SPELL_MIND_FLAY); //Mindflay every 10 seconds @@ -1033,7 +1033,7 @@ struct TRINITY_DLL_DECL claw_tentacleAI : public Scripted_NoMovementAI return; } - if (!target->HasAura(SPELL_DIGESTIVE_ACID, 0)) + if (!target->HasAura(SPELL_DIGESTIVE_ACID)) { m_creature->GetMap()->CreatureRelocation(m_creature, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0); Unit* p = DoSpawnCreature(MOB_SMALL_PORTAL,0,0,0,0,TEMPSUMMON_CORPSE_DESPAWN, 0); @@ -1129,7 +1129,7 @@ struct TRINITY_DLL_DECL giant_claw_tentacleAI : public Scripted_NoMovementAI return; } - if (!target->HasAura(SPELL_DIGESTIVE_ACID, 0)) + if (!target->HasAura(SPELL_DIGESTIVE_ACID)) { m_creature->GetMap()->CreatureRelocation(m_creature, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0); Unit* p = DoSpawnCreature(MOB_GIANT_PORTAL,0,0,0,0,TEMPSUMMON_CORPSE_DESPAWN, 0); @@ -1213,7 +1213,7 @@ struct TRINITY_DLL_DECL giant_eye_tentacleAI : public Scripted_NoMovementAI { Unit* target = NULL; target = SelectUnit(SELECT_TARGET_RANDOM,0); - if (target && !target->HasAura(SPELL_DIGESTIVE_ACID, 0)) + if (target && !target->HasAura(SPELL_DIGESTIVE_ACID)) DoCast(target,SPELL_GREEN_BEAM); //Beam every 2 seconds diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp index 58d77bf17b2..0abaf8e79d9 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp @@ -404,13 +404,6 @@ struct TRINITY_DLL_DECL boss_twinemperorsAI : public ScriptedAI } }; -class TRINITY_DLL_DECL BugAura : public Aura -{ - public: - BugAura(SpellEntry *spell, uint32 eff, int32 *bp, Unit *target, Unit *caster) : Aura(spell, eff, bp, target, caster, NULL) - {} -}; - struct TRINITY_DLL_DECL boss_veknilashAI : public boss_twinemperorsAI { bool IAmVeklor() {return false;} @@ -441,12 +434,14 @@ struct TRINITY_DLL_DECL boss_veknilashAI : public boss_twinemperorsAI target->setFaction(14); ((CreatureAI*)target->AI())->AttackStart(m_creature->getThreatManager().getHostilTarget()); SpellEntry *spell = (SpellEntry *)GetSpellStore()->LookupEntry(SPELL_MUTATE_BUG); + uint8 eff_mask=0; for (int i=0; i<3; i++) { if (!spell->Effect[i]) continue; - target->AddAura(new BugAura(spell, i, NULL, target, target)); + eff_mask|=1<<i; } + target->AddAura(new Aura(spell, eff_mask, NULL, target, target)); target->SetHealth(target->GetMaxHealth()); } @@ -524,12 +519,14 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI { target->setFaction(14); SpellEntry *spell = (SpellEntry *)GetSpellStore()->LookupEntry(SPELL_EXPLODEBUG); + uint8 eff_mask=0; for (int i=0; i<3; i++) { if (!spell->Effect[i]) continue; - target->AddAura(new BugAura(spell, i, NULL, target, target)); + eff_mask|=1<<i; } + target->AddAura(new Aura(spell, eff_mask, NULL, target, target)); target->SetHealth(target->GetMaxHealth()); } diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp index 97a139a9c3d..ceda8c5f915 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp @@ -247,13 +247,16 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI void GainSentinelAbility(uint32 id) { const SpellEntry *spell = GetSpellStore()->LookupEntry(id); + uint8 eff_mask=0; for (int i=0; i<3; i++) { if (!spell->Effect[i]) continue; - SentinelAbilityAura *a = new SentinelAbilityAura(this, (SpellEntry *)spell, id, i); - m_creature->AddAura(a); + eff_mask=1<<i; } + SentinelAbilityAura *a = new SentinelAbilityAura(this, (SpellEntry *)spell, id, eff_mask); + m_creature->AddAura(a); + if (id == SPELL_KNOCK_BUFF) { m_creature->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true); @@ -341,6 +344,5 @@ SentinelAbilityAura::SentinelAbilityAura(aqsentinelAI *abilityOwner, SpellEntry { aOwner = abilityOwner; abilityId = ability; - currentBasePoints = 0; } diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp index 316c47ef2f4..3194ebc5439 100644 --- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp +++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp @@ -110,7 +110,7 @@ struct TRINITY_DLL_DECL npc_lady_sylvanas_windrunnerAI : public ScriptedAI m_creature->SummonCreature(ENTRY_HIGHBORNE_BUNNY, raX, raY, myZ, 0, TEMPSUMMON_TIMED_DESPAWN, 3000); LamentEvent_Timer = 2000; - if( !m_creature->HasAura(SPELL_SYLVANAS_CAST, 0)) + if( !m_creature->HasAura(SPELL_SYLVANAS_CAST)) { DoScriptText(SAY_LAMENT_END, m_creature); DoScriptText(EMOTE_LAMENT_END, m_creature); @@ -210,7 +210,7 @@ bool GossipHello_npc_parqual_fintallas(Player *player, Creature *_Creature) if (_Creature->isQuestGiver()) player->PrepareQuestMenu( _Creature->GetGUID() ); - if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME,0) ) + if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME) ) { player->ADD_GOSSIP_ITEM( 0, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->ADD_GOSSIP_ITEM( 0, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp index 7fa0fb871de..8a9310a7444 100644 --- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp +++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp @@ -344,7 +344,7 @@ struct TRINITY_DLL_DECL mob_annhylde_the_callerAI : public ScriptedAI switch (id) { case 1: - ingvar->RemoveAura(SPELL_SUMMON_BANSHEE,1); + ingvar->RemoveAura(SPELL_SUMMON_BANSHEE); ingvar->CastSpell(ingvar,SPELL_SCOURG_RESURRECTION_DUMMY,true); DoCast(ingvar,SPELL_SCOURG_RESURRECTION_BEAM); Resurect_Timer = 8000; diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp index 0b26eeafcc0..a417decdb94 100644 --- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp +++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp @@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL mob_frost_tombAI : public ScriptedAI void UpdateAI(const uint32 diff) { Unit* temp = Unit::GetUnit((*m_creature),FrostTombGUID); - if((temp && temp->isAlive() && !temp->HasAura(SPELL_FROST_TOMB,0)) || !temp ) + if((temp && temp->isAlive() && !temp->HasAura(SPELL_FROST_TOMB)) || !temp ) m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } }; diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp index d45750cc4df..0212e4005f5 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp @@ -394,7 +394,7 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI if(Mangle_Timer < diff) { - if(m_creature->getVictim() && !m_creature->getVictim()->HasAura(SPELL_MANGLEEFFECT, 0)) + if(m_creature->getVictim() && !m_creature->getVictim()->HasAura(SPELL_MANGLEEFFECT)) { DoCast(m_creature->getVictim(), SPELL_MANGLE); Mangle_Timer = 1000; |
