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authormegamage <none@none>2009-02-23 13:14:04 -0600
committermegamage <none@none>2009-02-23 13:14:04 -0600
commit34517a860f018ee8bde34556b83b63a6ff2dd9f2 (patch)
tree3be1cf262377045fbb6c2abd42c11cd4d942bcef /src/bindings/scripts
parente425ba5837427a611f1b5b4856edd35c0e2adef7 (diff)
*More fix about move flag.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/include/sc_creature.cpp6
-rw-r--r--src/bindings/scripts/include/sc_creature.h2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp5
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/undercity/undercity.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp1
19 files changed, 29 insertions, 35 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index d9c69156584..47bc01f183c 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -729,6 +729,12 @@ void ScriptedAI::DoModifyThreatPercent(Unit *pUnit, int32 pct)
m_creature->getThreatManager().modifyThreatPercent(pUnit, pct);
}
+void ScriptedAI::DoTeleportTo(float x, float y, float z, uint32 time)
+{
+ m_creature->Relocate(x,y,z);
+ m_creature->SendMonsterMove(x, y, z, time);
+}
+
void ScriptedAI::DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float o)
{
if(!pUnit || pUnit->GetTypeId() != TYPEID_PLAYER)
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h
index 683110989b2..f9eb8c716d5 100644
--- a/src/bindings/scripts/include/sc_creature.h
+++ b/src/bindings/scripts/include/sc_creature.h
@@ -150,6 +150,8 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
float DoGetThreat(Unit *u);
void DoModifyThreatPercent(Unit *pUnit, int32 pct);
+ void DoTeleportTo(float x, float y, float z, uint32 time = 0);
+
//Teleports a player without dropping threat (only teleports to same map)
void DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float o);
void DoTeleportAll(float x, float y, float z, float o);
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index 4f02dd1afaf..9dc7f53efbe 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -192,8 +192,7 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
float Y = target->GetPositionY();
float Z = target->GetPositionZ();
- m_creature->Relocate(X,Y,Z);
- m_creature->SendMonsterMove(X, Y, Z, 0, 0, 0);
+ DoTeleportTo(X,Y,Z);
DoCast(target,SPELL_BLINK_TELEPORT);
Blink = true;
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
index 1520330591c..dba57924e56 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
@@ -1463,8 +1463,7 @@ struct TRINITY_DLL_DECL boss_maievAI : public ScriptedAI
m_creature->AttackStop();
m_creature->InterruptNonMeleeSpells(false);
m_creature->GetMotionMaster()->Clear(false);
- m_creature->Relocate(x, y, z);
- m_creature->SendMonsterMove(x, y, z, 0, 0, 0);
+ DoTeleportTo(x, y, z);
DoCast(m_creature, SPELL_TELEPORT_VISUAL, true);
}
@@ -1940,7 +1939,7 @@ void boss_illidan_stormrageAI::HandleTalkSequence()
Akama->GetMotionMaster()->Clear(false);
//Akama->GetMotionMaster()->MoveIdle();
Akama->Relocate(x, y, z);
- Akama->SendMonsterMove(x, y, z, 0, 0, 0);//Illidan must not die until Akama arrives.
+ Akama->SendMonsterMove(x, y, z, 0);//Illidan must not die until Akama arrives.
Akama->GetMotionMaster()->MoveChase(m_creature);
}
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
index 51988bc42fe..e969898884e 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
@@ -306,8 +306,7 @@ struct TRINITY_DLL_DECL boss_victor_nefariusAI : public ScriptedAI
DoCast(m_creature,8149);
//Teleport self to a hiding spot (this causes errors in the Trinity log but no real issues)
- m_creature->Relocate(HIDE_X,HIDE_Y,HIDE_Z,0);
- m_creature->SendMonsterMove(HIDE_X,HIDE_Y,HIDE_Z,0,true,0);
+ DoTeleportTo(HIDE_X,HIDE_Y,HIDE_Z);
m_creature->addUnitState(UNIT_STAT_FLEEING);
//Spawn nef and have him attack a random target
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 2cc2e1e0a02..fa997c69afe 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -402,8 +402,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
Phase = 2;
m_creature->GetMotionMaster()->Clear();
- m_creature->Relocate(MIDDLE_X, MIDDLE_Y, MIDDLE_Z);
- m_creature->SendMonsterMove(MIDDLE_X, MIDDLE_Y, MIDDLE_Z, 0, 0, 0);
+ DoTeleportTo(MIDDLE_X, MIDDLE_Y, MIDDLE_Z);
Creature *pCreature;
for(uint8 i = 0; i < 4; i++)
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
index 0ef50b8dbf5..c027d3a4b90 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
@@ -815,8 +815,7 @@ struct TRINITY_DLL_DECL boss_yazzaiAI : public boss_priestess_guestAI
m_creature->GetPosition(x,y,z);
x = rand()%2 ? x+10+rand()%10 : x-10-rand()%10;
y = rand()%2 ? y+10+rand()%10 : y-10-rand()%10;
- m_creature->Relocate(x,y,z);
- m_creature->SendMonsterMove(x, y, m_creature->GetPositionZ(), 0,0,0);
+ DoTeleportTo(x, y, z);
}
Blink_Timer = 8000;
}else Blink_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
index e995a8adb07..e98fca723f3 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
@@ -95,10 +95,12 @@ struct TRINITY_DLL_DECL boss_shazzrahAI : public ScriptedAI
Unit* target = NULL;
target = SelectUnit(SELECT_TARGET_RANDOM,0);
- m_creature->Relocate(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(),0);
- m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(),0,true,0);
+ if(target)
+ {
+ DoTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
DoCast(target,SPELL_ARCANEEXPLOSION);
DoResetThreat();
+ }
Blink_Timer = 45000;
}else Blink_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
index 32f563abd57..ba516352809 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
@@ -870,8 +870,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI
m_creature->StopMoving();
m_creature->GetMotionMaster()->Clear();
m_creature->GetMotionMaster()->MoveIdle();
- m_creature->Relocate(GRAVITY_X, GRAVITY_Y, GRAVITY_Z, 0);
- m_creature->SendMonsterMove(GRAVITY_X, GRAVITY_Y,GRAVITY_Z, 0, 0, 0);
+ DoTeleportTo(GRAVITY_X, GRAVITY_Y, GRAVITY_Z);
m_creature->InterruptNonMeleeSpells(false);
DoCast(m_creature, SPELL_FULLPOWER);
@@ -935,8 +934,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI
m_creature->StopMoving();
m_creature->GetMotionMaster()->Clear();
m_creature->GetMotionMaster()->MoveIdle();
- m_creature->Relocate(GRAVITY_X, GRAVITY_Y, GRAVITY_Z, 0);
- m_creature->SendMonsterMove(GRAVITY_X, GRAVITY_Y, GRAVITY_Z, 0, 0, 0);
+ DoTeleportTo(GRAVITY_X, GRAVITY_Y, GRAVITY_Z);
// 1) Kael'thas will portal the whole raid right into his body
for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();++i)
{
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
index c6ba4d28cda..1b262fa2d0c 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
@@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL boss_vemAI : public ScriptedAI
if(target)
{
DoCast(target, SPELL_CHARGE);
- m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true,1);
+ //m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true,1);
AttackStart(target);
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
index b5debb45649..7c760fcd099 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
@@ -103,8 +103,7 @@ struct TRINITY_DLL_DECL boss_ouroAI : public ScriptedAI
Unit* target = NULL;
target = SelectUnit(SELECT_TARGET_RANDOM,0);
- m_creature->Relocate(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0);
- m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true,1);
+ DoTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
ChangeTarget_Timer = 10000 + rand()%10000;
}else ChangeTarget_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
index 87c7614c3d4..8b2de36e3e4 100644
--- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
+++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
@@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL npc_lady_sylvanas_windrunnerAI : public ScriptedAI
{
if( Unit* target = Unit::GetUnit(*summoned,targetGUID) )
{
- target->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), myZ+15.0,0,0,0);
+ target->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), myZ+15.0,0);
target->Relocate(target->GetPositionX(), target->GetPositionY(), myZ+15.0);
summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false);
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
index 53c87a4a63b..34001fc7744 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI
if (target)
{
target->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
- target->SendMonsterMove(x,y,m_creature->GetPositionZ()+15,0,0,0);
+ target->SendMonsterMove(x,y,m_creature->GetPositionZ()+15,0);
}
Unit *Cloud = m_creature->SummonTrigger(x, y, m_creature->GetPositionZ()+16, 0, 15000);
if(Cloud)
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
index 1b19d9d92b7..e23b6beada1 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
@@ -365,8 +365,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
m_creature->AttackStop();
m_creature->GetMotionMaster()->Clear();
- m_creature->Relocate(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2],0);
- m_creature->SendMonsterMove(JanalainPos[0][0], JanalainPos[0][1],JanalainPos[0][2],0,0,0);
+ DoTeleportTo(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2]);
m_creature->StopMoving();
m_creature->CastSpell(m_creature, SPELL_FIRE_BOMB_CHANNEL, false);
//DoTeleportPlayer(m_creature, JanalainPos[0][0], JanalainPos[0][1],JanalainPos[0][2], 0);
@@ -399,8 +398,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
m_creature->AttackStop();
m_creature->GetMotionMaster()->Clear();
- m_creature->Relocate(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2],0);
- m_creature->SendMonsterMove(JanalainPos[0][0], JanalainPos[0][1],JanalainPos[0][2],0,0,0);
+ DoTeleportTo(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2]);
m_creature->StopMoving();
m_creature->CastSpell(m_creature, SPELL_HATCH_ALL, false);
HatchAllEggs(2);
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
index d0b247f2085..d1a7fa9fd13 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
@@ -338,8 +338,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
case 2:
case 3:
case 4:
- m_creature->Relocate(CENTER_X, CENTER_Y, CENTER_Z,0);
- m_creature->SendMonsterMove(CENTER_X, CENTER_Y, CENTER_Z,0,0,100);
+ DoTeleportTo(CENTER_X, CENTER_Y, CENTER_Z, 100);
DoResetThreat();
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, 0);
m_creature->RemoveAurasDueToSpell(Transform[Phase].unaura);
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
index 2932676b58a..a6c2f633075 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
@@ -106,9 +106,6 @@ struct TRINITY_DLL_DECL boss_jeklikAI : public ScriptedAI
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0))
{
DoCast(target,SPELL_CHARGE);
-
- m_creature->Relocate(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0);
- m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true,1);
AttackStart(target);
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
index 0d27cdb72f7..14eb635a61a 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
@@ -165,7 +165,7 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI
else
{
DoCast(pUnit,SPELL_CHARGE);
- m_creature->SendMonsterMove(pUnit->GetPositionX(), pUnit->GetPositionY(), pUnit->GetPositionZ(), 0, true,1);
+ //m_creature->SendMonsterMove(pUnit->GetPositionX(), pUnit->GetPositionY(), pUnit->GetPositionZ(), 0, true,1);
AttackStart(pUnit);
}
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
index 865295f7c58..5b68dfb8390 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
@@ -83,8 +83,7 @@ struct TRINITY_DLL_DECL boss_renatakiAI : public ScriptedAI
target = SelectUnit(SELECT_TARGET_RANDOM,0);
if (target)
{
- m_creature->Relocate(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0);
- m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true,1);
+ DoTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
DoCast(target,SPELL_AMBUSH);
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
index c426a6b2522..e2aa7d3049b 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
@@ -194,7 +194,6 @@ struct TRINITY_DLL_DECL boss_thekalAI : public ScriptedAI
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0))
{
DoCast(target,SPELL_CHARGE);
- m_creature->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true,1);
DoResetThreat();
AttackStart(target);
}