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authorParadox <none@none>2009-02-17 20:10:49 -0600
committerParadox <none@none>2009-02-17 20:10:49 -0600
commit3931b802f1b8b890a615e5b2a4c0ed70407468d7 (patch)
treeb1386a80454be7ba341d4fcd4f87c133d9af95a7 /src/bindings/scripts
parent14234c86fa4f1b31436a0289cdac5f92ab430804 (diff)
Yet more tabs to spaces
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp14
3 files changed, 17 insertions, 17 deletions
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
index 80b4fa49782..333d13e91f9 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
@@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
m_creature->GetMotionMaster()->Clear(false);
- m_creature->GetMotionMaster()->MoveIdle();
+ m_creature->GetMotionMaster()->MoveIdle();
m_creature->SetHover(true);
Icebolt_Timer = 4000;
Icebolt_Count = 0;
@@ -132,16 +132,16 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI
}else Icebolt_Timer -= diff;
if(Icebolt_Count == 5 && IsInFly && FrostBreath_Timer < diff )
- {
+ {
DoScriptText(EMOTE_BREATH, m_creature);
DoCast(m_creature->getVictim(),SPELL_FROST_BREATH);
land_Timer = 2000;
IsInFly = false;
FrostBreath_Timer = 6000;
- }else FrostBreath_Timer -= diff;
+ }else FrostBreath_Timer -= diff;
if(!IsInFly && land_Timer < diff)
- {
+ {
phase = 1;
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
index 763317d1457..539a3db3ab4 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
@@ -147,7 +147,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
TalkSequence = 0;
isFriendly = false;
isEnraged = false;
- isBanished = false;
+ isBanished = false;
}
void DamageTaken(Unit *done_by, uint32 &damage)
@@ -191,7 +191,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
switch(TalkSequence)
{
case 1:
- m_creature->setFaction(35);
+ m_creature->setFaction(35);
TalkTimer = 1000;
break;
case 2:
@@ -276,7 +276,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
CheckTimer = 1000;
ResetThreat = 1000;
isEnraged = false;
- isBanished = false;
+ isBanished = false;
}
void Aggro(Unit* who)
@@ -339,7 +339,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
if(Player* i_pl = i->getSource())
if(i_pl->HasAura(AURA_SPECTRAL_REALM,0))
i_pl->RemoveAurasDueToSpell(AURA_SPECTRAL_REALM);
- }
+ }
void UpdateAI(const uint32 diff)
{
@@ -471,7 +471,7 @@ struct TRINITY_DLL_DECL boss_kalecAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
- return;
+ return;
if(YellTimer < diff)
{
@@ -559,7 +559,7 @@ void boss_kalecgosAI::UpdateAI(const uint32 diff)
DoCast(m_creature, SPELL_ENRAGE, true);
isEnraged = true;
}
-
+
if(!isBanished && (m_creature->GetHealth()*100)/m_creature->GetMaxHealth() < 1)
{
if(Unit *Sath = Unit::GetUnit(*m_creature, SathGUID))
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
index e86c7565628..fa177b7b240 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
@@ -41,7 +41,7 @@ EndScriptData */
#define SPELL_FEAR 29321
#define SPELL_VOID_BOLT 39329
#define SPELL_SPOTLIGHT 25824
-
+
#define CENTER_X 432.909f
#define CENTER_Y -373.424f
#define CENTER_Z 17.9608f
@@ -100,7 +100,7 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI
float Portals[3][3];
bool AppearDelay;
- bool BlindingLight;
+ bool BlindingLight;
void Reset()
{
@@ -134,7 +134,7 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI
void StartEvent()
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if(pInstance)
pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
}
@@ -171,7 +171,7 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI
{
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(target);
-
+
Summons.Summon(Summoned);
}
}
@@ -215,7 +215,7 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI
}
AppearDelay_Timer = 2000;
}else AppearDelay_Timer -= diff;
- }
+ }
if (Phase == 1)
{
@@ -236,12 +236,12 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI
if(!m_creature->HasInArc(2.5f, target))
target = m_creature->getVictim();
- if(target)
+ if(target)
DoCast(target, SPELL_ARCANE_MISSILES);
}
ArcaneMissiles_Timer = 3000;
}else ArcaneMissiles_Timer -= diff;
-
+
if (MarkOfTheSolarian_Timer < diff)
{
DoCast(m_creature->getVictim(), MARK_OF_SOLARIAN);