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authorQAston <none@none>2009-07-28 23:27:45 +0200
committerQAston <none@none>2009-07-28 23:27:45 +0200
commit6bb0ff8948b6e9b3a9480a2307f88a53a0ae19f1 (patch)
tree3b22b07811ef9877a2b9d458619e879853041638 /src/bindings/scripts
parent09637795defc935755713be0e4a26aa43ae1ae91 (diff)
*Implement attribute flag SPELL_ATTR_EX3_BLOCKABLE_SPELL - now spells: Gouge, Kick, Wing Clip, Rake, Hamstring are blocable - by thenecromancer.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/scripts/npc/npcs_special.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp
index 655ab7b4ffd..2c0bcd51918 100644
--- a/src/bindings/scripts/scripts/npc/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp
@@ -1689,7 +1689,7 @@ struct TRINITY_DLL_DECL npc_mirror_image : SpellAI
{
DoCast(spellId);
uint32 casttime = me->GetCurrentSpellCastTime(spellId);
- events.ScheduleEvent(spellId, casttime ? casttime : 500 + GetAISpellInfo(spellId)->cooldown);
+ events.ScheduleEvent(spellId, (casttime ? casttime : 500) + GetAISpellInfo(spellId)->cooldown);
}
}
};