diff options
| author | megamage <none@none> | 2009-01-17 17:46:28 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-17 17:46:28 -0600 |
| commit | 9f1409c557c4ef6edc2bb9b54c6ad0463beb20db (patch) | |
| tree | aaa732818364d49fa07769b2c22e54ff37fb6f76 /src/bindings/scripts | |
| parent | ff3157eeb3802e06183edb23c2842d152bf79662 (diff) | |
*Fix a crash bug caused by motionmaster.
*Fix charge movement.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts')
5 files changed, 27 insertions, 85 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 0caa102d56d..cbbb574d253 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -342,7 +342,7 @@ Unit* ScriptedAI::SelectUnit(SelectAggroTarget targetType, uint32 position, floa Unit *target = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid()); if(!target || playerOnly && target->GetTypeId() != TYPEID_PLAYER - || dist && !m_creature->IsWithinDistInMap(target, dist)) + || dist && !m_creature->IsWithinCombatRange(target, dist)) { continue; } @@ -388,7 +388,7 @@ Unit* ScriptedAI::SelectUnit(SelectAggroTarget targetType, uint32 position, floa target = Unit::GetUnit(*m_creature,(*i)->getUnitGuid()); if(!target || playerOnly && target->GetTypeId() != TYPEID_PLAYER - || dist && !m_creature->IsWithinDistInMap(target, dist)) + || dist && !m_creature->IsWithinCombatRange(target, dist)) { m_threatlist.erase(i); } @@ -414,7 +414,7 @@ void ScriptedAI::SelectUnitList(std::list<Unit*> &targetList, uint32 num, Select Unit *target = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid()); if(!target || playerOnly && target->GetTypeId() != TYPEID_PLAYER - || dist && !m_creature->IsWithinDistInMap(target, dist)) + || dist && !m_creature->IsWithinCombatRange(target, dist)) { continue; } @@ -448,7 +448,7 @@ void ScriptedAI::SelectUnitList(std::list<Unit*> &targetList, uint32 num, Select m_threatlist.erase(i); if(!target || playerOnly && target->GetTypeId() != TYPEID_PLAYER - || dist && !m_creature->IsWithinDistInMap(target, dist)) + || dist && !m_creature->IsWithinCombatRange(target, dist)) { continue; } @@ -575,6 +575,16 @@ bool ScriptedAI::CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered) return true; } + +float GetSpellMaxRange(uint32 id) +{ + SpellEntry const *spellInfo = GetSpellStore()->LookupEntry(id); + if(!spellInfo) return 0; + SpellRangeEntry const *range = GetSpellRangeStore()->LookupEntry(spellInfo->rangeIndex); + if(!range) return 0; + return range->maxRange; +} + void FillSpellSummary() { SpellSummary = new TSpellSummary[GetSpellStore()->GetNumRows()]; diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index 12ec3f0cbf5..cf991baa301 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -11,6 +11,8 @@ #include "CreatureAI.h" #include "Creature.h" +float GetSpellMaxRange(uint32 id); + class SummonList : std::list<uint64> { public: diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index 04d548901d8..40d69bd2186 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -905,18 +905,11 @@ struct TRINITY_DLL_DECL flame_of_azzinothAI : public ScriptedAI void ChargeCheck() { Unit* target = SelectUnit(SELECT_TARGET_FARTHEST, 0, 200, false); - if(target && (!m_creature->IsWithinDistInMap(target, FLAME_CHARGE_DISTANCE))) + if(target && (!m_creature->IsWithinCombatRange(target, FLAME_CHARGE_DISTANCE))) { - m_creature->AttackStop(); - m_creature->GetMotionMaster()->Clear(false); - float x, y, z; // is it possible to fix charge? - target->GetContactPoint(m_creature, x, y, z); - m_creature->Relocate(x,y,z); - m_creature->SendMonsterMove(x, y, z, 0, MOVEMENTFLAG_WALK_MODE, 1); - //m_creature->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ()); - m_creature->StopMoving(); - //DoCast(target, SPELL_CHARGE); m_creature->AddThreat(target, 5000000.0f); + AttackStart(target); + DoCast(target, SPELL_CHARGE); DoTextEmote("sets its gaze on $N!", target); } } @@ -964,7 +957,7 @@ struct TRINITY_DLL_DECL flame_of_azzinothAI : public ScriptedAI { ChargeCheck(); EnrageCheck(); - CheckTimer = 5000; + CheckTimer = 1000; }else CheckTimer -= diff; DoMeleeAttackIfReady(); diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp index 433cb691f2e..81a35e6788b 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp @@ -246,9 +246,6 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI FlamePatch_Timer = 30000; Phase1 = false; break; - case WE_CHARGE: - m_creature->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate); - break; case WE_METEOR: m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, false); m_creature->CastSpell(m_creature, SPELL_DIVE_BOMB_VISUAL, false); @@ -336,17 +333,8 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI if(Charge_Timer < diff) { - if(Unit *target = SelectUnit(SELECT_TARGET_RANDOM, 1)) - { - m_creature->SetInFront(target); - m_creature->GetMotionMaster()->Clear(); - m_creature->AttackStop(); - m_creature->SetSpeed(MOVE_RUN, 5.0f); - DoCast(target, SPELL_CHARGE); - WaitEvent = WE_CHARGE; - WaitTimer = 1000; - return; - } + Unit *target= SelectUnit(SELECT_TARGET_RANDOM, 1, GetSpellMaxRange(SPELL_CHARGE), true); + DoCast(target, SPELL_CHARGE); Charge_Timer = 30000; }else Charge_Timer -= diff; diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp index 844e4a6c0ce..54e27bbf7ce 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp @@ -112,9 +112,6 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI uint32 ShapeShift_Timer; uint32 Berserk_Timer; - uint64 ChargeTargetGUID; - uint64 TankGUID; - bool inBearForm; bool MoveEvent; bool inMove; @@ -145,9 +142,6 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI ShapeShift_Timer = 45000 + rand()%5000; Berserk_Timer = 600000; - ChargeTargetGUID = 0; - TankGUID = 0; - inBearForm = false; m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY + 1, 5122); } @@ -301,15 +295,7 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI void MovementInform(uint32 type, uint32 id) { - if(!MoveEvent) - { - if(ChargeTargetGUID) - { - if(Unit* target = Unit::GetUnit(*m_creature, ChargeTargetGUID)) - m_creature->CastSpell(target, SPELL_SURGE, true); - ChargeTargetGUID = 0; - } - }else + if(MoveEvent) { if(type != POINT_MOTION_TYPE) return; @@ -360,19 +346,6 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI }else waitTimer -= diff; } - if(TankGUID) - { - if(!ChargeTargetGUID) - { - m_creature->SetSpeed(MOVE_RUN, 1.2f); - m_creature->GetMotionMaster()->Clear(); - if(Unit* target = Unit::GetUnit(*m_creature, TankGUID)) - m_creature->GetMotionMaster()->MoveChase(target); - TankGUID = 0; - } - return; - } - if(!m_creature->SelectHostilTarget() && !m_creature->getVictim()) return; @@ -434,37 +407,13 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI { DoYell(YELL_SURGE, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(m_creature, SOUND_YELL_SURGE); - - Unit *target = NULL; - std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList(); - std::vector<Unit *> target_list; - for(std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) - { - target = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid()); - //50 yard radius maximum - if(target && target->GetDistance2d(m_creature) < 50) - target_list.push_back(target); - target = NULL; - } - if(target_list.size()) - target = *(target_list.begin()+rand()%target_list.size()); - - if(!target) - target = m_creature->getVictim(); - TankGUID = m_creature->getVictim()->GetGUID(); - ChargeTargetGUID = target->GetGUID(); - - float x, y, z; - target->GetContactPoint(m_creature, x, y, z); - m_creature->SetSpeed(MOVE_RUN, 5.0f); - m_creature->GetMotionMaster()->Clear(); - m_creature->GetMotionMaster()->MovePoint(0, x, y, z); - + Unit *target = SelectUnit(SELECT_TARGET_RANDOM, 1, GetSpellMaxRange(SPELL_SURGE), true); + DoCast(target, SPELL_SURGE); Surge_Timer = 15000 + rand()%5000; - return; }else Surge_Timer -= diff; } - else { + else + { if(LaceratingSlash_Timer < diff) { DoCast(m_creature->getVictim(), SPELL_LACERATINGSLASH); |
