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authormaximius <none@none>2009-10-17 02:06:12 -0700
committermaximius <none@none>2009-10-17 02:06:12 -0700
commitad91c3a94bcb82f169c4be684b015c0a14299584 (patch)
tree250b527c900003e9be70a46174543233b8bd0ee4 /src/bindings/scripts
parent53b67cb854ce5909e7a6aab2ea47c070a0baae39 (diff)
* Wintergrasp: Elementals/Revenants only visible outside Wartime. By Spp
*Wintergrasp: Fixed Towers, weren't giving rewards. By Spp *Wintergrasp: Cosmetic changes to make code easier to follow. By Spp (idea by Biglad) *Wintergrasp: Building are immune to damage outside Wartime. By Spp (Original code by Biglad) *Wintergrasp: Modified Custom Honor (Honor and marks) to fit with rank level. By Spp (Thanks to Gyullo and Magnarion) *Some cleanup. --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp12
2 files changed, 8 insertions, 8 deletions
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
index ccf5c041595..ded3170e22c 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
@@ -328,13 +328,13 @@ struct TRINITY_DLL_DECL npc_anub_ar_warriorAI : public ScriptedAI
if(StrikeTimer < diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_STRIKE,true);
+ m_creature->CastSpell(m_creature->getVictim(), SPELL_STRIKE, true);
StrikeTimer = 15000;
} else StrikeTimer -= diff;
if(CleaveTimer < diff)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_CLEAVE ,true);
+ m_creature->CastSpell(m_creature->getVictim(), SPELL_CLEAVE, true);
CleaveTimer = 17000;
} else CleaveTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
index d478ac816eb..791ecbd76cf 100644
--- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
+++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
@@ -188,7 +188,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI
}
}
CheckIntenseColdTimer = 2000;
- }else CheckIntenseColdTimer -= diff;
+ } else CheckIntenseColdTimer -= diff;
if (!Enrage && (m_creature->GetHealth() < m_creature->GetMaxHealth() * 0.25))
{
@@ -201,22 +201,22 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_CRYSTALFIRE_BREATH_N, SPELL_CRYSTALFIRE_BREATH_H));
CRYSTALFIRE_BREATH_Timer = 14000;
- }else CRYSTALFIRE_BREATH_Timer -=diff;
+ } else CRYSTALFIRE_BREATH_Timer -=diff;
if (TAIL_SWEEP_Timer < diff)
{
DoCast(m_creature, SPELL_TAIL_SWEEP);
TAIL_SWEEP_Timer = 5000;
- }else TAIL_SWEEP_Timer -=diff;
+ } else TAIL_SWEEP_Timer -=diff;
if (CRYSTAL_CHAINS_CRYSTALIZE_Timer < diff)
{
- DoScriptText(SAY_CRYSTAL_NOVA , m_creature);
+ DoScriptText(SAY_CRYSTAL_NOVA, m_creature);
if (HeroicMode)
DoCast(m_creature, SPELL_CRYSTALIZE);
- else if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ else if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_CRYSTAL_CHAINS);
- CRYSTAL_CHAINS_CRYSTALIZE_Timer = HeroicMode ? 30000 : 11000;
+ CRYSTAL_CHAINS_CRYSTALIZE_Timer = HEROIC(11000,30000); // is this supposed to cast less often in normal ?
} else CRYSTAL_CHAINS_CRYSTALIZE_Timer -= diff;
DoMeleeAttackIfReady();