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authorvisagalis <none@none>2008-11-14 16:28:45 -0600
committervisagalis <none@none>2008-11-14 16:28:45 -0600
commitd1e759479b3f31cccc270e40d3e6af13204eb627 (patch)
tree59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/bindings/scripts
parenteefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff)
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/include/sc_creature.cpp4
-rw-r--r--src/bindings/scripts/scripts/creature/mob_event_ai.cpp2
-rw-r--r--src/bindings/scripts/scripts/npc/npc_escortAI.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp364
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp2
27 files changed, 214 insertions, 214 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index e4f90d5b40b..1ee90c41029 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -73,7 +73,7 @@ bool ScriptedAI::IsVisible(Unit* who) const
void ScriptedAI::MoveInLineOfSight(Unit *who)
{
- if(m_creature->getVictim() || !m_creature->IsHostileTo(who) || !who->isInAccessablePlaceFor(m_creature))
+ if(m_creature->getVictim() || !m_creature->IsHostileTo(who) || !who->isInAccessiblePlaceFor(m_creature))
return;
if(!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
@@ -786,7 +786,7 @@ std::list<Creature*> ScriptedAI::DoFindFriendlyMissingBuff(float range, uint32 s
void Scripted_NoMovementAI::MoveInLineOfSight(Unit *who)
{
- if( !m_creature->getVictim() && m_creature->canAttack(who) && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && m_creature->canAttack(who) && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp
index d403bcb4111..2f01490bbec 100644
--- a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp
+++ b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp
@@ -1195,7 +1195,7 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI
if (m_creature->isCivilian() && m_creature->IsNeutralToAll())
return;
- if (m_creature->canAttack(who) && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (m_creature->canAttack(who) && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/npc/npc_escortAI.cpp b/src/bindings/scripts/scripts/npc/npc_escortAI.cpp
index 04efb0c952d..0197fe24b29 100644
--- a/src/bindings/scripts/scripts/npc/npc_escortAI.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_escortAI.cpp
@@ -60,7 +60,7 @@ void npc_escortAI::MoveInLineOfSight(Unit *who)
if (IsBeingEscorted && !Attack)
return;
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
index a886a0d4902..055e0cbdbb9 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
@@ -172,7 +172,7 @@ struct TRINITY_DLL_DECL boss_exarch_maladaarAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature))
{
if (!HasTaunted && m_creature->IsWithinDistInMap(who, 150.0))
{
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
index 382b92fb1fc..3db39e4f477 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
@@ -78,7 +78,7 @@ struct TRINITY_DLL_DECL boss_nexusprince_shaffarAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if( !HasTaunted && m_creature->IsWithinDistInMap(who, 100.0) )
{
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index 7a7be749d49..ab9cd0f083b 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if(!Intro && m_creature->IsWithinDistInMap(who, 100))
{
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
index 26c530530d5..16bd012e576 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
@@ -178,7 +178,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
if (!who || m_creature->getVictim())
return;
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
index 81beb63166a..3d6233ca3f7 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
@@ -189,7 +189,7 @@ struct TRINITY_DLL_DECL boss_reliquary_of_soulsAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
index 00b29611d78..e2ab402c7ff 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
@@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL mob_shadowy_constructAI : public ScriptedAI
if(!who || (!who->isAlive()) || (who->GetGUID() == GhostGUID))
return;
- if(who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if(who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
@@ -276,7 +276,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI
{
if(!who || (!who->isAlive())) return;
- if(who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if(who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
diff --git a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
index 02002f044b9..99dc4dbc82c 100644
--- a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
@@ -286,7 +286,7 @@ struct TRINITY_DLL_DECL npc_daranelleAI : public ScriptedAI
}
}
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
index 5e834842bd7..bd926a2e7cc 100644
--- a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
+++ b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
@@ -41,14 +41,14 @@ struct TRINITY_DLL_DECL npc_ragged_johnAI : public ScriptedAI
{
if( who->HasAura(16468,0) )
{
- if( who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->isInAccessablePlaceFor(m_creature) )
+ if( who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(m_creature) )
{
DoCast(who,16472);
((Player*)who)->AreaExploredOrEventHappens(4866);
}
}
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
index 2d66eed17ec..a59ecc8e4b6 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_temporusAI : public ScriptedAI
}
}
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 993007d441c..6adc833e8a8 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -278,7 +278,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
if (!who || m_creature->getVictim())
return;
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index 7b2bc68198e..53aa7c48d35 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -236,7 +236,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
if(m_creature->HasAura(AURA_BANISH, 0))
return;
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index d3c628f6897..924b15397ed 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -1,182 +1,182 @@
-/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* ScriptData
-SDName: boss_the_lurker_below
-SD%Complete: 10
-SDComment:
-SDCategory: The Lurker Below
-EndScriptData */
-
-#include "precompiled.h"
-#include "def_serpent_shrine.h"
-#include "../../../creature/simple_ai.h"
-#include "Spell.h"
-
-#define SPELL_SPOUT 37433
-#define SPELL_SPOUT_2 42835
-#define SPELL_KNOCKBACK 19813
-#define SPELL_GEYSER 37478
-#define SPELL_WHIRL 37660
-#define SPELL_WATERBOLT 37138
-#define SPELL_SUBMERGE 37550
-#define SPELL_EMERGE 20568
-
-#define EMOTE_SPOUT "takes a deep breath."
-
-#define MOB_COILFANG_GUARDIAN 21873
-#define MOB_COILFANG_AMBUSHER 21865
-
-//Ambusher spells
-#define SPELL_SPREAD_SHOT 37790
-#define SPELL_SHOOT 37770
-
-//Guardian spells
-#define SPELL_ARCINGSMASH 38761 // Wrong SpellId. Can't find the right one.
-#define SPELL_HAMSTRING 26211
-
-struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public ScriptedAI
-{
- boss_the_lurker_belowAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- void Reset()
- {
-
- }
-
- void MoveInLineOfSight(Unit *who)
- {
-
- }
-
- void Aggro(Unit *who)
- {
-
- }
-
- void UpdateAI(const uint32 diff)
- {
-
- }
-};
-
-CreatureAI* GetAI_mob_coilfang_guardian(Creature *_Creature)
-{
- SimpleAI* ai = new SimpleAI (_Creature);
-
- ai->Spell[0].Enabled = true;
- ai->Spell[0].Spell_Id = SPELL_ARCINGSMASH;
- ai->Spell[0].Cooldown = 15000;
- ai->Spell[0].First_Cast = 5000;
- ai->Spell[0].Cast_Target_Type = CAST_HOSTILE_TARGET;
-
- ai->Spell[1].Enabled = true;
- ai->Spell[1].Spell_Id = SPELL_HAMSTRING;
- ai->Spell[1].Cooldown = 10000;
- ai->Spell[1].First_Cast = 2000;
- ai->Spell[1].Cast_Target_Type = CAST_HOSTILE_TARGET;
-
- return ai;
-}
-
-struct TRINITY_DLL_DECL mob_coilfang_ambusherAI : public Scripted_NoMovementAI
-{
- mob_coilfang_ambusherAI(Creature *c) : Scripted_NoMovementAI(c)
- {
- Reset();
- SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SHOOT);
- if(TempSpell)
- TempSpell->Effect[0] = 2;//change spell effect from weapon % dmg to simple phisical dmg
- }
-
- uint32 MultiShotTimer;
- uint32 ShootBowTimer;
-
- void Reset()
- {
- MultiShotTimer = 10000;
- ShootBowTimer = 4000;
-
- }
-
- void Aggro(Unit *who)
- {
-
- }
-
- void MoveInLineOfSight(Unit *who)
- {
- if (!who || m_creature->getVictim()) return;
-
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
- {
- AttackStart(who);
- }
- }
-
- void UpdateAI(const uint32 diff)
- {
- if(MultiShotTimer < diff)
- {
- if(m_creature->getVictim())
- DoCast(m_creature->getVictim(), SPELL_SPREAD_SHOT, true);
-
- MultiShotTimer = 10000;
- ShootBowTimer += 1500;//add global cooldown
- }else MultiShotTimer -= diff;
-
- if(ShootBowTimer < diff)
- {
- Unit* target = NULL;
- target = SelectUnit(SELECT_TARGET_RANDOM, 0);
- int bp0 = 1100;
- if(target)
- m_creature->CastCustomSpell(target,SPELL_SHOOT,&bp0,NULL,NULL,true);
- ShootBowTimer = 4000;
- MultiShotTimer += 1500;//add global cooldown
- }else ShootBowTimer -= diff;
- }
-};
-
-CreatureAI* GetAI_mob_coilfang_ambusher(Creature *_Creature)
-{
- return new mob_coilfang_ambusherAI (_Creature);
-}
-
-CreatureAI* GetAI_boss_the_lurker_below(Creature *_Creature)
-{
- return new boss_the_lurker_belowAI (_Creature);
-}
-
-void AddSC_boss_the_lurker_below()
-{
- Script *newscript;
- newscript = new Script;
- newscript->Name="boss_the_lurker_below";
- newscript->GetAI = GetAI_boss_the_lurker_below;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="mob_coilfang_guardian";
- newscript->GetAI = GetAI_mob_coilfang_guardian;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="mob_coilfang_ambusher";
- newscript->GetAI = GetAI_mob_coilfang_ambusher;
- m_scripts[nrscripts++] = newscript;
-}
-
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: boss_the_lurker_below
+SD%Complete: 10
+SDComment:
+SDCategory: The Lurker Below
+EndScriptData */
+
+#include "precompiled.h"
+#include "def_serpent_shrine.h"
+#include "../../../creature/simple_ai.h"
+#include "Spell.h"
+
+#define SPELL_SPOUT 37433
+#define SPELL_SPOUT_2 42835
+#define SPELL_KNOCKBACK 19813
+#define SPELL_GEYSER 37478
+#define SPELL_WHIRL 37660
+#define SPELL_WATERBOLT 37138
+#define SPELL_SUBMERGE 37550
+#define SPELL_EMERGE 20568
+
+#define EMOTE_SPOUT "takes a deep breath."
+
+#define MOB_COILFANG_GUARDIAN 21873
+#define MOB_COILFANG_AMBUSHER 21865
+
+//Ambusher spells
+#define SPELL_SPREAD_SHOT 37790
+#define SPELL_SHOOT 37770
+
+//Guardian spells
+#define SPELL_ARCINGSMASH 38761 // Wrong SpellId. Can't find the right one.
+#define SPELL_HAMSTRING 26211
+
+struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public ScriptedAI
+{
+ boss_the_lurker_belowAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ void Reset()
+ {
+
+ }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+
+ }
+
+ void Aggro(Unit *who)
+ {
+
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+
+ }
+};
+
+CreatureAI* GetAI_mob_coilfang_guardian(Creature *_Creature)
+{
+ SimpleAI* ai = new SimpleAI (_Creature);
+
+ ai->Spell[0].Enabled = true;
+ ai->Spell[0].Spell_Id = SPELL_ARCINGSMASH;
+ ai->Spell[0].Cooldown = 15000;
+ ai->Spell[0].First_Cast = 5000;
+ ai->Spell[0].Cast_Target_Type = CAST_HOSTILE_TARGET;
+
+ ai->Spell[1].Enabled = true;
+ ai->Spell[1].Spell_Id = SPELL_HAMSTRING;
+ ai->Spell[1].Cooldown = 10000;
+ ai->Spell[1].First_Cast = 2000;
+ ai->Spell[1].Cast_Target_Type = CAST_HOSTILE_TARGET;
+
+ return ai;
+}
+
+struct TRINITY_DLL_DECL mob_coilfang_ambusherAI : public Scripted_NoMovementAI
+{
+ mob_coilfang_ambusherAI(Creature *c) : Scripted_NoMovementAI(c)
+ {
+ Reset();
+ SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SHOOT);
+ if(TempSpell)
+ TempSpell->Effect[0] = 2;//change spell effect from weapon % dmg to simple phisical dmg
+ }
+
+ uint32 MultiShotTimer;
+ uint32 ShootBowTimer;
+
+ void Reset()
+ {
+ MultiShotTimer = 10000;
+ ShootBowTimer = 4000;
+
+ }
+
+ void Aggro(Unit *who)
+ {
+
+ }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+ if (!who || m_creature->getVictim()) return;
+
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ {
+ AttackStart(who);
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(MultiShotTimer < diff)
+ {
+ if(m_creature->getVictim())
+ DoCast(m_creature->getVictim(), SPELL_SPREAD_SHOT, true);
+
+ MultiShotTimer = 10000;
+ ShootBowTimer += 1500;//add global cooldown
+ }else MultiShotTimer -= diff;
+
+ if(ShootBowTimer < diff)
+ {
+ Unit* target = NULL;
+ target = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ int bp0 = 1100;
+ if(target)
+ m_creature->CastCustomSpell(target,SPELL_SHOOT,&bp0,NULL,NULL,true);
+ ShootBowTimer = 4000;
+ MultiShotTimer += 1500;//add global cooldown
+ }else ShootBowTimer -= diff;
+ }
+};
+
+CreatureAI* GetAI_mob_coilfang_ambusher(Creature *_Creature)
+{
+ return new mob_coilfang_ambusherAI (_Creature);
+}
+
+CreatureAI* GetAI_boss_the_lurker_below(Creature *_Creature)
+{
+ return new boss_the_lurker_belowAI (_Creature);
+}
+
+void AddSC_boss_the_lurker_below()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name="boss_the_lurker_below";
+ newscript->GetAI = GetAI_boss_the_lurker_below;
+ m_scripts[nrscripts++] = newscript;
+
+ newscript = new Script;
+ newscript->Name="mob_coilfang_guardian";
+ newscript->GetAI = GetAI_mob_coilfang_guardian;
+ m_scripts[nrscripts++] = newscript;
+
+ newscript = new Script;
+ newscript->Name="mob_coilfang_ambusher";
+ newscript->GetAI = GetAI_mob_coilfang_ambusher;
+ m_scripts[nrscripts++] = newscript;
+}
+
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
index 38f27d7d382..fa6a57a7fe4 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
@@ -303,7 +303,7 @@ struct TRINITY_DLL_DECL mob_water_globuleAI : public ScriptedAI
if (!who || m_creature->getVictim())
return;
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
//no attack radius check - it attacks the first target that moves in his los
who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
index 6421eedac22..3c77b1a0acf 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
@@ -452,7 +452,7 @@ struct TRINITY_DLL_DECL boss_kiggler_the_crazedAI : public ScriptedAI
}
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
@@ -582,7 +582,7 @@ struct TRINITY_DLL_DECL boss_blindeye_the_seerAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
@@ -696,7 +696,7 @@ struct TRINITY_DLL_DECL boss_krosh_firehandAI : public ScriptedAI
}
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
index 09e118cc68f..21e9362a762 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
@@ -77,7 +77,7 @@ struct TRINITY_DLL_DECL boss_watchkeeper_gargolmarAI : public ScriptedAI
void MoveInLineOfSight(Unit* who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
index 87216d56163..9d8335c527b 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
@@ -186,7 +186,7 @@ struct TRINITY_DLL_DECL boss_grand_warlock_nethekurseAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!IntroOnce && m_creature->IsWithinDistInMap(who, 75))
{
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
index 9217da40564..50a4f867b4c 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
@@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL boss_anubrekhanAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
index abfa4598af1..4add49e17b4 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
@@ -89,7 +89,7 @@ struct TRINITY_DLL_DECL boss_faerlinaAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
index 309d85936db..2256c064e11 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
@@ -49,7 +49,7 @@ struct TRINITY_DLL_DECL boss_timmy_the_cruelAI : public ScriptedAI
if (!who || m_creature->getVictim())
return;
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
index 6ad9fa310de..b49f0e391f3 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
@@ -421,7 +421,7 @@ struct TRINITY_DLL_DECL boss_alythessAI : public ScriptedAI
if (!who || m_creature->getVictim())
return;
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
index f80eb5c0a3f..f928a41e1e0 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
@@ -349,7 +349,7 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI
if( IsRunning )
return;
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
index 1b66ed8811f..fcd8cf2c607 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
@@ -117,7 +117,7 @@ struct TRINITY_DLL_DECL boss_harbinger_skyrissAI : public ScriptedAI
if( !Intro )
return;
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
index 1792a691604..ddbfbb65bf2 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
@@ -202,7 +202,7 @@ struct TRINITY_DLL_DECL advisorbase_ai : public ScriptedAI
if (!who || FakeDeath || m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
- if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessablePlaceFor(m_creature) )
+ if( !m_creature->getVictim() && who->isTargetableForAttack() && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) )
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
@@ -495,7 +495,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI
void MoveInLineOfSight(Unit *who)
{
- if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (!m_creature->getVictim() && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
index d1397d8dcfd..2ddb8be73c7 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
@@ -345,7 +345,7 @@ struct TRINITY_DLL_DECL boss_twinemperorsAI : public ScriptedAI
if (!who || m_creature->getVictim())
return;
- if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
if (attackRadius < PULL_RANGE)