diff options
| author | megamage <none@none> | 2009-01-21 14:17:29 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-21 14:17:29 -0600 |
| commit | d81d81b211977093c8481a591a96bcc69d66bfe8 (patch) | |
| tree | 28fd22cfefe9d39bf305a68646745aa4f9d5dddc /src/bindings/scripts | |
| parent | 148192eca1c60b95d2b9e75520e0d0ee8d4cd6fd (diff) | |
*Move SelectHostilTarget() to class Creature and return getVictim() directly.
*Fix the crash caused by mandokir script.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts')
| -rw-r--r-- | src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp | 6 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp | 7 |
2 files changed, 7 insertions, 6 deletions
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp index 3f0d6dd7a27..99283ca7097 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp @@ -276,13 +276,13 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI { for (uint8 i = 0; i < 4; ++i) { - Unit* Temp = NULL; + Creature* Temp = NULL; if (AddGUID[i]) { - Temp = Unit::GetUnit((*m_creature),AddGUID[i]); + Temp = (Creature*)Unit::GetUnit((*m_creature),AddGUID[i]); if (Temp && Temp->isAlive()) if (!Temp->SelectHostilTarget() || !Temp->getVictim() ) - ((Creature*)Temp)->AI()->AttackStart(m_creature->getVictim()); + Temp->AI()->AttackStart(m_creature->getVictim()); } } CheckAdds_Timer = 5000; diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp index 14f3702354d..a440ba4a575 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp @@ -131,7 +131,8 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if (!m_creature->SelectHostilTarget() || !m_creature->getVictim()) + Unit *victim = m_creature->SelectHostilTarget(); + if(!victim) return; if( m_creature->getVictim() && m_creature->isAlive()) @@ -234,11 +235,11 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI }else Fear_Timer -=diff; //Mortal Strike if target below 50% hp - if (m_creature->getVictim()->GetHealth() < m_creature->getVictim()->GetMaxHealth()*0.5) + if (victim && victim->GetHealth() < victim->GetMaxHealth()*0.5) { if (MortalStrike_Timer < diff) { - DoCast(m_creature->getVictim(),SPELL_MORTAL_STRIKE); + DoCast(victim,SPELL_MORTAL_STRIKE); MortalStrike_Timer = 15000; }else MortalStrike_Timer -= diff; } |
