aboutsummaryrefslogtreecommitdiff
path: root/src/bindings/scripts
diff options
context:
space:
mode:
authormaximius <none@none>2009-09-14 12:40:40 -0700
committermaximius <none@none>2009-09-14 12:40:40 -0700
commitf7601aa00e7a46af677bde607f1078a98fd127e6 (patch)
tree226183488c450ee5a56e8496df391b2e5283275f /src/bindings/scripts
parent9a603e8f11a5ca9afc2d0bd45bfb7bc78e0a2715 (diff)
*Waypoint creature fix by DearScorpion - "example: the portal dragon in Duskwood will basically return to it's spawnpoint and start over without this patch, with it however it will more or less kill you on the spot and continue its waypoint path where it left off"
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/base/escort_ai.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/bindings/scripts/base/escort_ai.h b/src/bindings/scripts/base/escort_ai.h
index 60e555dcfd4..44c244ab862 100644
--- a/src/bindings/scripts/base/escort_ai.h
+++ b/src/bindings/scripts/base/escort_ai.h
@@ -72,8 +72,6 @@ struct TRINITY_DLL_DECL npc_escortAI : public ScriptedAI
void SetMaxPlayerDistance(float newMax) { MaxPlayerDistance = newMax; }
float GetMaxPlayerDistance() { return MaxPlayerDistance; }
- bool IsEscorted() {return IsBeingEscorted;}
-
void SetCanMelee(bool usemelee) { CanMelee = usemelee; }
void SetDespawnAtEnd(bool despawn) { DespawnAtEnd = despawn; }
void SetDespawnAtFar(bool despawn) { DespawnAtFar = despawn; }