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authorsilver1ce <none@none>2010-01-06 12:15:02 +0200
committersilver1ce <none@none>2010-01-06 12:15:02 +0200
commitf82d5cb3fcef169cf7a62f83935fa6d6b105589d (patch)
tree690e156be323518c0c2ad5372f01684097b5e2f7 /src/bindings/scripts
parent4a0af0314ee066f37ecb2a7fb8096ae8180dc966 (diff)
fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
also unlocked max ray lenght for getHeight, by default it's 10 yards --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_teron_gorefiend.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
index 3757c753814..3550e1c956e 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
@@ -1126,7 +1126,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
float x,y,z;
m_creature->GetPosition(x,y,z);
- z = m_creature->GetMap()->GetVmapHeight(x, y, z, true);
+ z = m_creature->GetMap()->GetVmapHeight(x, y, z);
m_creature->GetMotionMaster()->MovePoint(0,x,y,z);
m_creature->GetMap()->CreatureRelocation(m_creature, x,y,z,0);
}
@@ -1238,7 +1238,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
{
float x,y,z;
m_creature->GetPosition(x,y,z);
- z = m_creature->GetMap()->GetVmapHeight(x, y, z, true);
+ z = m_creature->GetMap()->GetVmapHeight(x, y, z);
m_creature->GetMotionMaster()->MovePoint(0,x,y,z);
m_creature->GetMap()->CreatureRelocation(m_creature, x,y,z,0);
hyjal_trashAI::JustDied(victim);
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_teron_gorefiend.cpp
index cd758269ffc..9d04cca9650 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_teron_gorefiend.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_teron_gorefiend.cpp
@@ -399,7 +399,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI
float X = CalculateRandomLocation(pTarget->GetPositionX(), 20);
float Y = CalculateRandomLocation(pTarget->GetPositionY(), 20);
float Z = pTarget->GetPositionZ();
- Z = m_creature->GetMap()->GetVmapHeight(X, Y, Z, true);
+ Z = m_creature->GetMap()->GetVmapHeight(X, Y, Z);
Creature* DoomBlossom = m_creature->SummonCreature(CREATURE_DOOM_BLOSSOM, X, Y, Z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 20000);
if (DoomBlossom)
{