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authorRat <none@none>2009-07-18 23:22:23 +0200
committerRat <none@none>2009-07-18 23:22:23 +0200
commitc8342ca8ce3f49d1c53fa3bfb69f26197e032cc0 (patch)
tree653e274e6aecce71ff11f358ae32b72a7dcf3e25 /src/bindings
parent7166e8d26fe1bdf0f5765dd3e9b110b395d412e7 (diff)
*use OriginalVictim for some range based spell casts (only scripts)
-fixed void reaver's arcane orb spell, now it is shown in combatlog (cheers to bossmods) --HG-- branch : trunk
Diffstat (limited to 'src/bindings')
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
index 61286347b83..137e7270dc0 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
@@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI
target = *(target_list.begin()+rand()%target_list.size());
if (target)
- m_creature->CastSpell(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(), SPELL_ARCANE_ORB, false);
+ m_creature->CastSpell(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, NULL, target);
ArcaneOrb_Timer = 3000;
}else ArcaneOrb_Timer -= diff;