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authormegamage <none@none>2009-01-04 16:17:46 -0600
committermegamage <none@none>2009-01-04 16:17:46 -0600
commiteb5a7b02eef6fe13684dfe14faf048bbce1d0f83 (patch)
tree395bd3da004c0628956d64335ee0e2c404d4f772 /src/bindings
parent820e0214faf4645ef1bc411aa5cc581392db62db (diff)
parent15d25f45ae920a4418f3fcb1e6828c923a3aedc1 (diff)
*Merge with Trinity 783.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings')
-rw-r--r--src/bindings/scripts/Makefile.am1
-rw-r--r--src/bindings/scripts/ScriptMgr.cpp4
-rw-r--r--src/bindings/scripts/VC71/71ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/VC80/80ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/VC90/90ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/include/sc_creature.cpp3
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp350
-rw-r--r--src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp200
8 files changed, 371 insertions, 199 deletions
diff --git a/src/bindings/scripts/Makefile.am b/src/bindings/scripts/Makefile.am
index 34ef03bb3e0..74e1674619a 100644
--- a/src/bindings/scripts/Makefile.am
+++ b/src/bindings/scripts/Makefile.am
@@ -375,6 +375,7 @@ scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp \
scripts/zone/terokkar_forest/terokkar_forest.cpp \
scripts/zone/thunder_bluff/thunder_bluff.cpp \
scripts/zone/tirisfal_glades/tirisfal_glades.cpp \
+scripts/zone/thousand_needles/thousand_needles.cpp \
scripts/zone/uldaman/boss_archaedas.cpp \
scripts/zone/uldaman/instance_uldaman.cpp \
scripts/zone/uldaman/boss_ironaya.cpp \
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index 9024498d00b..d28a17b9104 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -545,6 +545,8 @@ extern void AddSC_instance_temple_of_ahnqiraj();
extern void AddSC_terokkar_forest();
//Thousand Needles
+extern void AddSC_thousand_needles();
+
//Thunder Bluff
extern void AddSC_thunder_bluff();
@@ -1749,6 +1751,8 @@ void ScriptsInit()
AddSC_terokkar_forest();
//Thousand Needles
+ AddSC_thousand_needles();
+
//Thunder Bluff
AddSC_thunder_bluff();
diff --git a/src/bindings/scripts/VC71/71ScriptDev2.vcproj b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
index bb84b59dad5..a9ed124ebec 100644
--- a/src/bindings/scripts/VC71/71ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
@@ -1072,6 +1072,10 @@
<Filter
Name="Thousand Needles"
>
+ <File
+ RelativePath="..\scripts\zone\thousand_needles\thousand_needles.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Silithus"
diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
index d6123c0ef43..5d84995e2ed 100644
--- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
@@ -1334,6 +1334,10 @@
<Filter
Name="Thousand Needles"
>
+ <File
+ RelativePath="..\scripts\zone\thousand_needles\thousand_needles.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Silithus"
diff --git a/src/bindings/scripts/VC90/90ScriptDev2.vcproj b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
index f325a567d13..635c7c67bf9 100644
--- a/src/bindings/scripts/VC90/90ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
@@ -1354,6 +1354,10 @@
<Filter
Name="Thousand Needles"
>
+ <File
+ RelativePath="..\scripts\zone\thousand_needles\thousand_needles.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Silithus"
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index b54f91a113d..bb7f98c9f7b 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -432,7 +432,7 @@ void ScriptedAI::SelectUnitList(std::list<Unit*> &targetList, uint32 num, Select
std::list<HostilReference*> m_threatlist = m_creature->getThreatManager().getThreatList();
std::list<HostilReference*>::iterator i;
Unit *target;
- while(m_threatlist.size())
+ while(m_threatlist.size() && num)
{
if(targetType == SELECT_TARGET_BOTTOMAGGRO)
{
@@ -455,6 +455,7 @@ void ScriptedAI::SelectUnitList(std::list<Unit*> &targetList, uint32 num, Select
continue;
}
targetList.push_back(target);
+ --num;
}
}
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
index 06947376619..35f1cffa8e8 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
@@ -1,4 +1,4 @@
-/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
@@ -36,22 +36,20 @@ EndScriptData */
#define SPELL_RAIN_OF_FIRE 33617
#define H_SPELL_RAIN_OF_FIRE 39363
-#define SPELL_DRAWN_SHADOWS 33563
+#define SPELL_DRAW_SHADOWS 33563
#define SPELL_SHADOWBOLT_VOLLEY 33841
+#define SPELL_BANISH 38791
#define MOB_VOID_TRAVELER 19226
#define SPELL_SACRIFICE 33587
#define SPELL_SHADOW_NOVA 33846
-#define SPELL_HEALVORPIL 33783
-#define H_SPELL_HEALVORPIL 39364
+#define SPELL_EMPOWERING_SHADOWS 33783
+#define H_SPELL_EMPOWERING_SHADOWS 39364
#define MOB_VOID_PORTAL 19224
#define SPELL_VOID_PORTAL_VISUAL 33569
-float VorpilPosition[1][3] =
-{
- {-252.8820,-264.3030,17.1}
-};
+float VorpilPosition[3] = {-252.8820,-264.3030,17.1};
float VoidPortalCoords[5][3] =
{
@@ -62,76 +60,154 @@ float VoidPortalCoords[5][3] =
{-261.4533, -297.3298, 17.1}
};
+class EmpoweringShadowsAura: public Aura
+{
+ public:
+ EmpoweringShadowsAura(SpellEntry *spell, uint32 eff, int32 *bp, Unit *target, Unit *caster) : Aura(spell, eff, bp, target, caster, NULL) {}
+};
+
+struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI
+{
+ mob_voidtravelerAI(Creature *c) : ScriptedAI(c)
+ {
+ HeroicMode = m_creature->GetMap()->IsHeroic();
+ Reset();
+ }
+
+ bool HeroicMode;
+ Unit *Vorpil;
+ uint32 move;
+ bool sacrificed;
+
+ void Reset()
+ {
+ Vorpil = NULL;
+ move = 0;
+ sacrificed = false;
+ }
+
+ void Aggro(Unit *who){}
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(!Vorpil)
+ {
+ m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ return;
+ }
+ if(move < diff)
+ {
+ if(sacrificed)
+ {
+ SpellEntry *spell = (SpellEntry *)GetSpellStore()->LookupEntry(HeroicMode?H_SPELL_EMPOWERING_SHADOWS:SPELL_EMPOWERING_SHADOWS);
+ if( spell )
+ Vorpil->AddAura(new EmpoweringShadowsAura(spell, 0, NULL, Vorpil, m_creature));
+ Vorpil->SetHealth(Vorpil->GetHealth()+Vorpil->GetMaxHealth()/25);
+ DoCast(m_creature, SPELL_SHADOW_NOVA, true);
+ m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ return;
+ }
+ m_creature->GetMotionMaster()->MoveFollow(Vorpil,0,0);
+ if(m_creature->GetDistance(Vorpil) < 3)
+ {
+ DoCast(m_creature, SPELL_SACRIFICE, false);
+ sacrificed = true;
+ move = 500;
+ return;
+ }
+ if(!Vorpil->isInCombat() || Vorpil->isDead())
+ {
+ m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ return;
+ }
+ move = 1000;
+ }else move -= diff;
+ }
+};
+CreatureAI* GetAI_mob_voidtraveler(Creature *_Creature)
+{
+ return new mob_voidtravelerAI (_Creature);
+}
+
struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
{
boss_grandmaster_vorpilAI(Creature *c) : ScriptedAI(c)
{
pInstance = ((ScriptedInstance*)c->GetInstanceData());
+ HeroicMode = m_creature->GetMap()->IsHeroic();
Intro = false;
Reset();
}
ScriptedInstance *pInstance;
- bool Intro;
+ bool Intro, HelpYell;
bool sumportals;
bool HeroicMode;
uint32 ShadowBoltVolley_Timer;
- uint32 DrawnShadows_Timer;
- uint32 sumportals_Timer;
+ uint32 DrawShadows_Timer;
uint32 summonTraveler_Timer;
- uint64 PortalsGuid[5];
+ uint32 banish_Timer;
+ uint64 PortalsGuid[5];
+
+ void Reset()
+ {
+ ShadowBoltVolley_Timer = 15000;
+ DrawShadows_Timer = 45000;
+ summonTraveler_Timer = 90000;
+ banish_Timer = 17000;
+ HelpYell = false;
+ destroyPortals();
+ if(pInstance)
+ pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
+ }
void summonPortals()
{
- for (int i = 0;i<5;i++)
+ if(!sumportals)
{
- Creature *Portal = NULL;
- Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
- PortalsGuid[i] = Portal->GetGUID();
- Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
+ for (int i = 0;i<5;i++)
+ {
+ Creature *Portal = NULL;
+ Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
+ PortalsGuid[i] = Portal->GetGUID();
+ Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
+ }
+ sumportals = true;
+ summonTraveler_Timer = 5000;
}
- sumportals = true;
- summonTraveler_Timer = 5000;
}
void destroyPortals()
{
- for (int i = 0;i < 5; i ++)
+ if(sumportals)
{
- Unit *Portal = Unit::GetUnit((*m_creature), PortalsGuid[i]);
- if (Portal)
- if (Portal->isAlive())
+ for (int i = 0;i < 5; i ++)
+ {
+ Unit *Portal = Unit::GetUnit((*m_creature), PortalsGuid[i]);
+ if (Portal && Portal->isAlive())
Portal->DealDamage(Portal, Portal->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- PortalsGuid[i] = 0;
- }
+ PortalsGuid[i] = 0;
+ }
+ sumportals = false;
+ }
}
void spawnVoidTraveler()
{
- srand( (unsigned) time(NULL) ) ;
int pos = rand()%5;
- Creature *traveler;
- traveler = m_creature->SummonCreature(MOB_VOID_TRAVELER,VoidPortalCoords[pos][0],VoidPortalCoords[pos][1],VoidPortalCoords[pos][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,10000);
+ m_creature->SummonCreature(MOB_VOID_TRAVELER,VoidPortalCoords[pos][0],VoidPortalCoords[pos][1],VoidPortalCoords[pos][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,5000);
+ if(!HelpYell)
+ {
+ DoScriptText(SAY_HELP, m_creature);
+ HelpYell = true;
+ }
}
- void Reset()
+ void JustSummoned(Creature *summoned)
{
- HeroicMode = m_creature->GetMap()->IsHeroic();
- if( HeroicMode )
- debug_log("SD2: creature %u is in heroic mode",m_creature->GetEntry());
-
- ShadowBoltVolley_Timer = 15000;
- DrawnShadows_Timer = 45000;
- sumportals_Timer = 10000;
- summonTraveler_Timer = 90000;
-
- InCombat = false;
- sumportals = false;
- destroyPortals();
-
- if(pInstance)
- pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
+ if (summoned && summoned->GetEntry() == MOB_VOID_TRAVELER)
+ ((mob_voidtravelerAI*)summoned->AI())->Vorpil = m_creature;
}
void KilledUnit(Unit *victim)
@@ -151,7 +227,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
}
- void StartEvent()
+ void Aggro(Unit *who)
{
switch(rand()%3)
{
@@ -159,55 +235,27 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
case 1: DoScriptText(SAY_AGGRO2, m_creature); break;
case 2: DoScriptText(SAY_AGGRO3, m_creature); break;
}
-
+ summonPortals();
if(pInstance)
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
}
- void Aggro(Unit *who)
- {
- if(!InCombat)
- {
- InCombat = true;
- StartEvent();
- }
- }
-
void MoveInLineOfSight(Unit *who)
{
- if (!who || m_creature->getVictim())
- return;
-
- if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
- {
- float attackRadius = m_creature->GetAttackDistance(who);
- if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
- {
- AttackStart(who);
- }
- }
- else if (!Intro && m_creature->IsWithinLOSInMap(who)&& m_creature->IsWithinDistInMap(who, 100) ) //not sure about right radius
+ if(who && !m_creature->getVictim() && m_creature->canStartAttack(who))
+ AttackStart(who);
+ if (!Intro && who && m_creature->IsWithinLOSInMap(who)&& m_creature->IsWithinDistInMap(who, 100) && m_creature->IsHostileTo(who))
{
DoScriptText(SAY_INTRO, m_creature);
Intro = true;
}
-
}
-
+
void UpdateAI(const uint32 diff)
{
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
return;
-
- if (!sumportals)
- if (sumportals_Timer < diff)
- {
- DoScriptText(SAY_HELP, m_creature);
- summonPortals();
- sumportals_Timer = 1000000;
-
- }else sumportals_Timer -= diff;
if (ShadowBoltVolley_Timer < diff)
{
@@ -215,23 +263,41 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
ShadowBoltVolley_Timer = 15000;
}else ShadowBoltVolley_Timer -= diff;
- if ( DrawnShadows_Timer < diff)
+ if (HeroicMode && banish_Timer < diff)
+ {
+ Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0,30,false);
+ if (target)
+ {
+ DoCast(target,SPELL_BANISH);
+ banish_Timer = 16000;
+ }
+ }else banish_Timer -= diff;
+
+ if ( DrawShadows_Timer < diff)
{
- DoTeleportAll(VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
- m_creature->Relocate(VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
- DoCast(m_creature,SPELL_DRAWN_SHADOWS,true);
+ Map *map = m_creature->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ if (Player* i_pl = i->getSource())
+ if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH,0))
+ i_pl->TeleportTo(m_creature->GetMapId(), VorpilPosition[0],VorpilPosition[1],VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
- if(!HeroicMode) DoCast(m_creature,SPELL_RAIN_OF_FIRE);
- else DoCast(m_creature,H_SPELL_RAIN_OF_FIRE);
+ m_creature->Relocate(VorpilPosition[0],VorpilPosition[1],VorpilPosition[2]);
+ DoCast(m_creature,SPELL_DRAW_SHADOWS,true);
+
+ DoCast(m_creature,HeroicMode?H_SPELL_RAIN_OF_FIRE:SPELL_RAIN_OF_FIRE);
ShadowBoltVolley_Timer = 6000;
- DrawnShadows_Timer = 45000;
- }else DrawnShadows_Timer -= diff;
+ DrawShadows_Timer = 30000;
+ }else DrawShadows_Timer -= diff;
if ( summonTraveler_Timer < diff)
{
spawnVoidTraveler();
summonTraveler_Timer = 10000;
+ //enrage at 20%
+ if((m_creature->GetHealth()*5) < m_creature->GetMaxHealth())
+ summonTraveler_Timer = 5000;
}else summonTraveler_Timer -=diff;
DoMeleeAttackIfReady();
@@ -242,118 +308,6 @@ CreatureAI* GetAI_boss_grandmaster_vorpil(Creature *_Creature)
return new boss_grandmaster_vorpilAI (_Creature);
}
-struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI
-{
- mob_voidtravelerAI(Creature *c) : ScriptedAI(c)
- {
- pInstance = ((ScriptedInstance*)c->GetInstanceData());
- Reset();
- }
-
- ScriptedInstance *pInstance;
- uint32 VorpilCheck_Timer;
- uint32 eventCheck_Timer;
- bool sacrifice;
- bool sacrificed;
- bool oneTarget;
- bool HeroicMode;
-
- uint32 target_timer;
-
- void Reset()
- {
- HeroicMode = m_creature->GetMap()->IsHeroic();
- if( HeroicMode )
- debug_log("SD2: creature %u is in heroic mode",m_creature->GetEntry());
-
- VorpilCheck_Timer = 5000;
- eventCheck_Timer = 1000;
- target_timer = 2000;
- oneTarget = false;
- sacrificed = false;
- sacrifice = false;
- }
- void EnterEvadeMode(){}
- void Aggro(Unit *who) {}
- void AttackStart(Unit *who){}
- void MoveInLineOfSight(Unit *who){}
-
- void UpdateAI(const uint32 diff)
- {
- if (eventCheck_Timer < diff)
- {
- if(pInstance)
- {
- Unit *Vorpil = Unit::GetUnit((*m_creature),pInstance->GetData64(DATA_GRANDMASTERVORPIL));
- if (Vorpil)
- {
- if (Vorpil->isDead())
- {
- m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- }
-
- if (Vorpil->getVictim())
- {
- if((*m_creature).GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
- (*m_creature).GetMotionMaster()->MoveFollow(Vorpil,1,0);
- }
- }
- if(pInstance->GetData(DATA_GRANDMASTERVORPILEVENT) != IN_PROGRESS)
- {
- m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- }
- }
- eventCheck_Timer = 5000;
- }else eventCheck_Timer -=diff;
-
- if (VorpilCheck_Timer < diff)
- {
- if (pInstance)
- {
- if (!sacrificed)
- {
- if (!sacrifice)
- {
- Unit *Vorpil = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_GRANDMASTERVORPIL));
- if (Vorpil)
- if (Vorpil->isAlive())
- {
- if (m_creature->IsWithinDistInMap(Vorpil, 2))
- {
- sacrifice = true;
- DoCast(m_creature,SPELL_SACRIFICE);
- VorpilCheck_Timer = 2000;
- }
- }
-
- if (!sacrifice)
- VorpilCheck_Timer = 3000;
- }
- else
- {
- Unit *Vorpil = Unit::GetUnit((*m_creature),pInstance->GetData64(DATA_GRANDMASTERVORPIL));
- if (Vorpil)
- if (Vorpil->isAlive())
- {
- if(!HeroicMode) Vorpil->CastSpell(Vorpil,SPELL_HEALVORPIL,true);
- else Vorpil->CastSpell(Vorpil,H_SPELL_HEALVORPIL,true);
- };
- DoCast(m_creature,SPELL_SHADOW_NOVA);
- sacrificed = true;
- m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- VorpilCheck_Timer = 100000;
- }
- }
- }
- }else VorpilCheck_Timer -= diff;
- }
-};
-
-CreatureAI* GetAI_mob_voidtraveler(Creature *_Creature)
-{
- return new mob_voidtravelerAI (_Creature);
-}
-
void AddSC_boss_grandmaster_vorpil()
{
Script *newscript;
diff --git a/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp b/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp
new file mode 100644
index 00000000000..6d230a49e3b
--- /dev/null
+++ b/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp
@@ -0,0 +1,200 @@
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Thousand Needles
+SD%Complete: 100
+SDComment: Support for Quest: 4770
+SDCategory: Thousand Needles
+EndScriptData */
+
+/* ContentData
+npc_swiftmountain
+EndContentData */
+
+#include "precompiled.h"
+#include "../../npc/npc_escortAI.h"
+
+#define SAY_READY -1000147
+#define SAY_AGGRO -1000148
+#define SAY_FINISH -1000149
+
+#define QUEST_HOMEWARD_BOUND 4770
+#define ENTRY_WYVERN 4107
+
+
+
+struct TRINITY_DLL_DECL npc_swiftmountainAI : public npc_escortAI
+{
+npc_swiftmountainAI(Creature *c) : npc_escortAI(c) {Reset();}
+
+ void WaypointReached(uint32 i)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if (!player)
+ return;
+
+ switch (i)
+ {
+ case 46:
+ DoScriptText(SAY_AGGRO, m_creature, player);
+ break;
+ case 47:
+ m_creature->SummonCreature(ENTRY_WYVERN, -5016.45, -935.01, -5.46, 5.36,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(ENTRY_WYVERN, -5001.98, -934.96, -5.55, 3.18,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(ENTRY_WYVERN, -4999.06, -949.61, -5.42, 2.04,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 70:
+ DoScriptText(SAY_FINISH, m_creature, player);
+ if (player && player->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)player)->GroupEventHappens(QUEST_HOMEWARD_BOUND,m_creature);
+ break;
+
+ }
+ }
+
+ void Reset()
+ {
+
+ }
+
+ void Aggro(Unit* who)
+ {}
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->AI()->AttackStart(m_creature);
+ }
+
+ void JustDied(Unit* killer)
+ {
+ if (PlayerGUID)
+ {
+ if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
+ ((Player*)player)->FailQuest(QUEST_HOMEWARD_BOUND);
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ }
+};
+
+bool QuestAccept_npc_swiftmountain(Player* player, Creature* creature, Quest const* quest)
+{
+ if (quest->GetQuestId() == QUEST_HOMEWARD_BOUND)
+ {
+ ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
+ DoScriptText(SAY_READY, creature, player);
+ // Change faction so mobs attack
+ creature->setFaction(775);
+ }
+
+ return true;
+}
+
+CreatureAI* GetAI_npc_swiftmountain(Creature *_Creature)
+{
+ npc_swiftmountainAI* thisAI = new npc_swiftmountainAI(_Creature);
+
+ thisAI->AddWaypoint(0, -5156.69, -1220.49, 48.78, 5000);
+ thisAI->AddWaypoint(1, -5157.12, -1220.13, 48.67);
+ thisAI->AddWaypoint(2, -5171.7, -1205.36, 47.43);
+ thisAI->AddWaypoint(3, -5174.08, -1197.7, 46.90);
+ thisAI->AddWaypoint(4, -5178.24, -1183.78, 45.97);
+ thisAI->AddWaypoint(5, -5181.52, -1171.03, 45.29);
+ thisAI->AddWaypoint(6, -5184.29, -1159.21, 44.62);
+ thisAI->AddWaypoint(7, -5184.84, -1152.95, 44.84);
+ thisAI->AddWaypoint(8, -5182.04, -1142.83, 44.07);
+ thisAI->AddWaypoint(9, -5178.44, -1133.57, 43.91);
+ thisAI->AddWaypoint(10, -5176.68, -1129.48, 43.81);
+ thisAI->AddWaypoint(11, -5164.85, -1123.33, 43.99);
+ thisAI->AddWaypoint(12, -5153.07, -1117.7, 43.66);
+ thisAI->AddWaypoint(13, -5143.52, -1113.14, 43.78);
+ thisAI->AddWaypoint(14, -5135.86, -1104.42, 47.23);
+ thisAI->AddWaypoint(15, -5129.86, -1097.22, 49.52);
+ thisAI->AddWaypoint(16, -5127.48, -1087.29, 49.03);
+ thisAI->AddWaypoint(17, -5127.57, -1080.4, 46.64);
+ thisAI->AddWaypoint(18, -5129.65, -1077.58, 45.29);
+ thisAI->AddWaypoint(19, -5135.86, -1069.12, 39.53);
+ thisAI->AddWaypoint(20, -5141.97, -1060.58, 32.70);
+ thisAI->AddWaypoint(21, -5145.99, -1054.85, 28.98);
+ thisAI->AddWaypoint(22, -5147.08, -1050.35, 26.36);
+ thisAI->AddWaypoint(23, -5147.5, -1043.37, 21.84);
+ thisAI->AddWaypoint(24, -5147.68, -1036.37, 17.05);
+ thisAI->AddWaypoint(25, -5147.68, -1029.37, 14.59);
+ thisAI->AddWaypoint(26, -5144.62, -1023.9, 11.67);
+ thisAI->AddWaypoint(27, -5138.67, -1020.23, 7.81);
+ thisAI->AddWaypoint(28, -5135.6, -1018.55, 6.19);
+ thisAI->AddWaypoint(29, -5126.25, -1014.76, 1.08);
+ thisAI->AddWaypoint(30, -5120.03, -1013.12, -1.11);
+ thisAI->AddWaypoint(31, -5112.3, -1027.65, -5.39);
+ thisAI->AddWaypoint(32, -5106.99, -1023.09, -5.10);
+ thisAI->AddWaypoint(33, -5099.07, -1016.19, -4.92);
+ thisAI->AddWaypoint(34, -5091.23, -1009.21, -5.22);
+ thisAI->AddWaypoint(35, -5083.62, -1001.97, -5.22);
+ thisAI->AddWaypoint(36, -5076.1, -994.652, -4.92);
+ thisAI->AddWaypoint(37, -5066.71, -985.507, -4.97);
+ thisAI->AddWaypoint(38, -5065.13, -978.689, -5.02);
+ thisAI->AddWaypoint(39, -5062.33, -968.57, -5.08);
+ thisAI->AddWaypoint(40, -5059.46, -958.469, -5.16);
+ thisAI->AddWaypoint(41, -5056.59, -948.375, -5.10);
+ thisAI->AddWaypoint(42, -5053.73, -938.274, -5.69);
+ thisAI->AddWaypoint(43, -5043.06, -934.822, -5.35);
+ thisAI->AddWaypoint(44, -5029.35, -932.007, -5.27);
+ thisAI->AddWaypoint(45, -5024.58, -933.781, -5.40);
+ thisAI->AddWaypoint(46, -5019.13, -938.172, -5.54);
+ thisAI->AddWaypoint(47, -5011, -944.812, -5.47);
+ thisAI->AddWaypoint(48, -5002.86, -951.455, -5.44);
+ thisAI->AddWaypoint(49, -4994.73, -958.099, -5.41);
+ thisAI->AddWaypoint(50, -4990.57, -963.782, -5.33);
+ thisAI->AddWaypoint(51, -4987.43, -970.041, -5.17);
+ thisAI->AddWaypoint(52, -4981.41, -982.678, -5.10);
+ thisAI->AddWaypoint(53, -4977.03, -992.221, -4.97);
+ thisAI->AddWaypoint(54, -4972.6, -1001.74, -5.24);
+ thisAI->AddWaypoint(55, -4968.15, -1011.25, -5.49);
+ thisAI->AddWaypoint(56, -4963.75, -1020.78, -5.07);
+ thisAI->AddWaypoint(57, -4959.3, -1030.3, -5.28);
+ thisAI->AddWaypoint(58, -4956.28, -1036.61, -5.84);
+ thisAI->AddWaypoint(59, -4952.05, -1043.75, -9.04);
+ thisAI->AddWaypoint(60, -4943.8, -1055.06, -17.91);
+ thisAI->AddWaypoint(61, -4939.47, -1055.61, -20.73);
+ thisAI->AddWaypoint(62, -4929.16, -1053.64, -25.65);
+ thisAI->AddWaypoint(63, -4922.28, -1052.37, -28.72);
+ thisAI->AddWaypoint(64, -4913.26, -1051.3, -31.80);
+ thisAI->AddWaypoint(65, -4903.54, -1054.17, -33.48);
+ thisAI->AddWaypoint(66, -4905.95, -1056.71, -33.68);
+ thisAI->AddWaypoint(67, -4913.18, -1064.32, -39.46);
+ thisAI->AddWaypoint(68, -4925.27, -1076.98, -47.39);
+ thisAI->AddWaypoint(69, -4932.68, -1084.42, -51.00);
+ thisAI->AddWaypoint(70, -4938.3, -1100.41, -50.71, 5000);
+ thisAI->AddWaypoint(71, -4937.34, -1102.87, -49.82);
+
+ return (CreatureAI*)thisAI;
+}
+
+void AddSC_thousand_needles()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "npc_swiftmountain";
+ newscript->GetAI = &GetAI_npc_swiftmountain;
+ newscript->pQuestAccept = &QuestAccept_npc_swiftmountain;
+ newscript->RegisterSelf();
+} \ No newline at end of file