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| author | treeston <treeston.mmoc@gmail.com> | 2016-04-02 02:50:44 +0200 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-04-02 02:51:06 +0200 |
| commit | 1cf1d4a1eafb3a31bf87a615d9d947eed6eb0f62 (patch) | |
| tree | 66f79cff0dfef3306d191df357c71cd39c928ad6 /src/common/Collision/BoundingIntervalHierarchy.cpp | |
| parent | ddb5c0bf96bd8fae6b6c3fefa392adcb63c7fa7e (diff) | |
- Clean up spell facing behavior a bit. Visual target behavior should now be a lot smoother.
- Clean up Creature.cpp. NULL -> nullptr, gotta love it.
- Renamed some recently added members of Creature to match code style.
Diffstat (limited to 'src/common/Collision/BoundingIntervalHierarchy.cpp')
0 files changed, 0 insertions, 0 deletions
