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| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-23 20:40:23 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-04-23 21:48:07 -0300 |
| commit | 522f537048189b40a12d68583485d1de7fcbf1d2 (patch) | |
| tree | b5eeeece2448e874a98e1c9d0dc10398c75ba6e0 /src/common/Collision/BoundingIntervalHierarchy.cpp | |
| parent | 1f4439ece49790bee43016ea2462e3803b2f6218 (diff) | |
Core/Movement: allow focused spells to not break movement if it's movement allowed spell
- Core/Unit: made IsFocusing virtual
Thanks to ccrs for suggestion
Diffstat (limited to 'src/common/Collision/BoundingIntervalHierarchy.cpp')
0 files changed, 0 insertions, 0 deletions
