diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-05 20:48:08 +0200 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-05 21:22:58 +0200 |
commit | 036f67c0c144954827733cad0c5881eba1bd88e7 (patch) | |
tree | 6ebf1797fd5e27ed67049010af18ecb72aea21db /src/common/Collision/DynamicTree.h | |
parent | c1cc0e9949a73e1cbb2640032d5d038cca051954 (diff) |
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
Diffstat (limited to 'src/common/Collision/DynamicTree.h')
-rw-r--r-- | src/common/Collision/DynamicTree.h | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/src/common/Collision/DynamicTree.h b/src/common/Collision/DynamicTree.h index cbb7c7fdaef..f52c5364362 100644 --- a/src/common/Collision/DynamicTree.h +++ b/src/common/Collision/DynamicTree.h @@ -40,17 +40,11 @@ public: DynamicMapTree(); ~DynamicMapTree(); - bool isInLineOfSight(float x1, float y1, float z1, float x2, float y2, - float z2, uint32 phasemask) const; + bool isInLineOfSight(G3D::Vector3 const& startPos, G3D::Vector3 const& endPos, std::set<uint32> const& phases) const; + bool getIntersectionTime(std::set<uint32> const& phases, G3D::Ray const& ray, G3D::Vector3 const& endPos, float& maxDist) const; + bool getObjectHitPos(std::set<uint32> const& phases, G3D::Vector3 const& startPos, G3D::Vector3 const& endPos, G3D::Vector3& resultHitPos, float modifyDist) const; - bool getIntersectionTime(uint32 phasemask, const G3D::Ray& ray, - const G3D::Vector3& endPos, float& maxDist) const; - - bool getObjectHitPos(uint32 phasemask, const G3D::Vector3& pPos1, - const G3D::Vector3& pPos2, G3D::Vector3& pResultHitPos, - float pModifyDist) const; - - float getHeight(float x, float y, float z, float maxSearchDist, uint32 phasemask) const; + float getHeight(float x, float y, float z, float maxSearchDist, std::set<uint32> const& phases) const; void insert(const GameObjectModel&); void remove(const GameObjectModel&); |