diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-06-08 21:39:56 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2018-03-28 19:56:56 +0200 |
commit | a07ed72a9bb3be753a065e161ea8fb7aefa76d59 (patch) | |
tree | 42449fa11b5135e1d60387d55afd110c23940af5 /src/common/Collision/DynamicTree.h | |
parent | 161bdad06c27833094f15ef4c08ff0d693f3bcc7 (diff) |
Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Updates #19865
(cherry picked from commit cfb0f9fb19c03677b127f09407a6bd00bfefbe55)
Diffstat (limited to 'src/common/Collision/DynamicTree.h')
-rw-r--r-- | src/common/Collision/DynamicTree.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/common/Collision/DynamicTree.h b/src/common/Collision/DynamicTree.h index b2a198a1846..4ae49c00595 100644 --- a/src/common/Collision/DynamicTree.h +++ b/src/common/Collision/DynamicTree.h @@ -50,7 +50,6 @@ public: void insert(const GameObjectModel&); void remove(const GameObjectModel&); bool contains(const GameObjectModel&) const; - int size() const; void balance(); void update(uint32 diff); |