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| author | tkrokli <tkrokli@gmail.com> | 2016-06-12 08:36:42 +0200 |
|---|---|---|
| committer | Aokromes <Aokromes@users.noreply.github.com> | 2016-06-12 08:36:42 +0200 |
| commit | d6f0e74cdba9c21e8fc506ecf06d0f3c4fc9b19a (patch) | |
| tree | 90fcca057d9dc7aff5a26e67f1ec70503234c9a9 /src/common/Collision/DynamicTree.h | |
| parent | e607b3995988b9d3bf0504e187999ca8dce33979 (diff) | |
Core/Scripts: move script 'npc_plucky' to DB/SAI (#17071)
1 more text line removed in the ongoing series: "Remove hardcoded text from core scripts".
Core script for "Plucky" Johnson :
- move the actual gossip handling to DB
- create new gossip_menu_option entry
- link the option to gossip_menu.text_id
- add correct default gossip to the NPC
- create SAI script with alternate emotes
- add condition check for quest taken
- remove the script from zone script
- extra enum cleanup in zone script
Diffstat (limited to 'src/common/Collision/DynamicTree.h')
0 files changed, 0 insertions, 0 deletions
