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author | Mykhailo Redko <ovitnez@gmail.com> | 2024-02-13 16:55:37 +0200 |
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committer | GitHub <noreply@github.com> | 2024-02-13 15:55:37 +0100 |
commit | ca1560f043df275d9241055adbf61a393666a533 (patch) | |
tree | 594263c2cce9d067bc9e550e785c355740ecf465 /src/common/Collision/Management/MMapManager.cpp | |
parent | 1b878209354723138d2f5d969ee53255e6db94d4 (diff) |
Core/Players: Improvements for talent reset logic. (#29580)
* Clean up Player::ResetTalents() from unnecessary logic, such as withdrawing money. Move it to more suitable places.
* Implemented SMSG_TALENTS_INVOLUNTARILY_RESET and use it instead of old trinity_string.
* Do not reset the accumulated talent reset cost if CONFIG_NO_RESET_TALENT_COST is enabled.
Diffstat (limited to 'src/common/Collision/Management/MMapManager.cpp')
0 files changed, 0 insertions, 0 deletions