diff options
author | StormBytePP <stormbyte@gmail.com> | 2015-08-19 19:02:10 +0200 |
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committer | StormBytePP <stormbyte@gmail.com> | 2015-08-21 17:52:42 +0200 |
commit | 1d2aafd39bcb79a67357d198ce9b2345642fdd39 (patch) | |
tree | c32cf1c3717625c60da59c82ba5a4fca2530119a /src/common/Collision/Management/VMapManager2.cpp | |
parent | 172293acee1607727ebd8070ab3e1390590d02a8 (diff) |
Core/Build: Merge common library and move database out of shared
Diffstat (limited to 'src/common/Collision/Management/VMapManager2.cpp')
-rw-r--r-- | src/common/Collision/Management/VMapManager2.cpp | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp new file mode 100644 index 00000000000..9a31692593d --- /dev/null +++ b/src/common/Collision/Management/VMapManager2.cpp @@ -0,0 +1,329 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <iostream> +#include <iomanip> +#include <string> +#include <sstream> +#include "VMapManager2.h" +#include "MapTree.h" +#include "ModelInstance.h" +#include "WorldModel.h" +#include <G3D/Vector3.h> +#include "Log.h" +#include "VMapDefinitions.h" +#include "Errors.h" + +using G3D::Vector3; + +namespace VMAP +{ + VMapManager2::VMapManager2() + { + GetLiquidFlagsPtr = &GetLiquidFlagsDummy; + IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy; + thread_safe_environment = true; + } + + VMapManager2::~VMapManager2(void) + { + for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i) + { + delete i->second; + } + for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i) + { + delete i->second.getModel(); + } + } + + void VMapManager2::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData) + { + // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime + for (auto const& p : mapData) + iInstanceMapTrees.insert(InstanceTreeMap::value_type(p.first, nullptr)); + + thread_safe_environment = false; + } + + Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const + { + Vector3 pos; + const float mid = 0.5f * 64.0f * 533.33333333f; + pos.x = mid - x; + pos.y = mid - y; + pos.z = z; + + return pos; + } + + // move to MapTree too? + std::string VMapManager2::getMapFileName(unsigned int mapId) + { + std::stringstream fname; + fname.width(4); + fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2); + + return fname.str(); + } + + int VMapManager2::loadMap(const char* basePath, unsigned int mapId, int x, int y) + { + int result = VMAP_LOAD_RESULT_IGNORED; + if (isMapLoadingEnabled()) + { + if (_loadMap(mapId, basePath, x, y)) + result = VMAP_LOAD_RESULT_OK; + else + result = VMAP_LOAD_RESULT_ERROR; + } + + return result; + } + + InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const + { + // return the iterator if found or end() if not found/NULL + InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId); + if (itr != iInstanceMapTrees.cend() && !itr->second) + itr = iInstanceMapTrees.cend(); + + return itr; + } + + // load one tile (internal use only) + bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY) + { + InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); + if (instanceTree == iInstanceMapTrees.end()) + { + if (thread_safe_environment) + instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first; + else + ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment", + mapId, tileX, tileY); + } + + if (!instanceTree->second) + { + std::string mapFileName = getMapFileName(mapId); + StaticMapTree* newTree = new StaticMapTree(mapId, basePath); + if (!newTree->InitMap(mapFileName, this)) + { + delete newTree; + return false; + } + instanceTree->second = newTree; + } + + return instanceTree->second->LoadMapTile(tileX, tileY, this); + } + + void VMapManager2::unloadMap(unsigned int mapId) + { + InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); + if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) + { + instanceTree->second->UnloadMap(this); + if (instanceTree->second->numLoadedTiles() == 0) + { + delete instanceTree->second; + instanceTree->second = nullptr; + } + } + } + + void VMapManager2::unloadMap(unsigned int mapId, int x, int y) + { + InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); + if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) + { + instanceTree->second->UnloadMapTile(x, y, this); + if (instanceTree->second->numLoadedTiles() == 0) + { + delete instanceTree->second; + instanceTree->second = nullptr; + } + } + } + + bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) + { + if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) + return true; + + InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + if (instanceTree != iInstanceMapTrees.end()) + { + Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); + Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); + if (pos1 != pos2) + { + return instanceTree->second->isInLineOfSight(pos1, pos2); + } + } + + return true; + } + + /** + get the hit position and return true if we hit something + otherwise the result pos will be the dest pos + */ + bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist) + { + if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) + { + InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + if (instanceTree != iInstanceMapTrees.end()) + { + Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); + Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); + Vector3 resultPos; + bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist); + resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z); + rx = resultPos.x; + ry = resultPos.y; + rz = resultPos.z; + return result; + } + } + + rx = x2; + ry = y2; + rz = z2; + + return false; + } + + /** + get height or INVALID_HEIGHT if no height available + */ + + float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) + { + if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT)) + { + InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + if (instanceTree != iInstanceMapTrees.end()) + { + Vector3 pos = convertPositionToInternalRep(x, y, z); + float height = instanceTree->second->getHeight(pos, maxSearchDist); + if (!(height < G3D::finf())) + return height = VMAP_INVALID_HEIGHT_VALUE; // No height + + return height; + } + } + + return VMAP_INVALID_HEIGHT_VALUE; + } + + bool VMapManager2::getAreaInfo(unsigned int mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const + { + if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG)) + { + InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + if (instanceTree != iInstanceMapTrees.end()) + { + Vector3 pos = convertPositionToInternalRep(x, y, z); + bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId); + // z is not touched by convertPositionToInternalRep(), so just copy + z = pos.z; + return result; + } + } + + return false; + } + + bool VMapManager2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const + { + if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS)) + { + InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + if (instanceTree != iInstanceMapTrees.end()) + { + LocationInfo info; + Vector3 pos = convertPositionToInternalRep(x, y, z); + if (instanceTree->second->GetLocationInfo(pos, info)) + { + floor = info.ground_Z; + ASSERT(floor < std::numeric_limits<float>::max()); + ASSERT(info.hitModel); + type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc + if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType)) + return false; + ASSERT(info.hitInstance); + if (info.hitInstance->GetLiquidLevel(pos, info, level)) + return true; + } + } + } + + return false; + } + + WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename) + { + //! Critical section, thread safe access to iLoadedModelFiles + std::lock_guard<std::mutex> lock(LoadedModelFilesLock); + + ModelFileMap::iterator model = iLoadedModelFiles.find(filename); + if (model == iLoadedModelFiles.end()) + { + WorldModel* worldmodel = new WorldModel(); + if (!worldmodel->readFile(basepath + filename + ".vmo")) + { + VMAP_ERROR_LOG("misc", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str()); + delete worldmodel; + return NULL; + } + VMAP_DEBUG_LOG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str()); + model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first; + model->second.setModel(worldmodel); + } + model->second.incRefCount(); + return model->second.getModel(); + } + + void VMapManager2::releaseModelInstance(const std::string &filename) + { + //! Critical section, thread safe access to iLoadedModelFiles + std::lock_guard<std::mutex> lock(LoadedModelFilesLock); + + ModelFileMap::iterator model = iLoadedModelFiles.find(filename); + if (model == iLoadedModelFiles.end()) + { + VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str()); + return; + } + if (model->second.decRefCount() == 0) + { + VMAP_DEBUG_LOG("maps", "VMapManager2: unloading file '%s'", filename.c_str()); + delete model->second.getModel(); + iLoadedModelFiles.erase(model); + } + } + + bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y) + { + return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y); + } + +} // namespace VMAP |