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authorShauren <shauren.trinity@gmail.com>2025-10-25 00:52:55 +0200
committerShauren <shauren.trinity@gmail.com>2025-10-25 00:52:55 +0200
commit96b567995a36bee5de0ffa1f18fac6ba93f39bed (patch)
treede525c3e96be31f25269e4a8bf6f08d1a65d7238 /src/common/Collision/Management/VMapManager2.cpp
parent81a1a5585132257972fe527bb2f7d9b672cc0422 (diff)
Core/Vmaps: Remove VMapManager2 virtual interface
Diffstat (limited to 'src/common/Collision/Management/VMapManager2.cpp')
-rw-r--r--src/common/Collision/Management/VMapManager2.cpp105
1 files changed, 53 insertions, 52 deletions
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
index 481b1cdb0ea..b4f01411543 100644
--- a/src/common/Collision/Management/VMapManager2.cpp
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -23,9 +23,6 @@
#include "VMapDefinitions.h"
#include "WorldModel.h"
#include <G3D/Vector3.h>
-#include <string>
-
-using G3D::Vector3;
namespace VMAP
{
@@ -34,6 +31,12 @@ namespace VMAP
public:
explicit ManagedModel(VMapManager2& mgr, std::string const& name) : _mgr(mgr), _name(name) { }
+ ManagedModel(ManagedModel const&) = delete;
+ ManagedModel(ManagedModel&&) = delete;
+
+ ManagedModel& operator=(ManagedModel const&) = delete;
+ ManagedModel& operator=(ManagedModel&&) = delete;
+
~ManagedModel()
{
_mgr.releaseModelInstance(_name);
@@ -52,18 +55,16 @@ namespace VMAP
return memcmp(dest, compare, len) == 0;
}
- VMapManager2::VMapManager2()
+ VMapManager2::VMapManager2() :
+ iEnableLineOfSightCalc(true),
+ iEnableHeightCalc(true),
+ thread_safe_environment(true),
+ GetLiquidFlagsPtr([](uint32 /*liquidTypeId*/) { return 0u; }),
+ IsVMAPDisabledForPtr([](uint32 /*mapId*/, uint8 /*disableFlags*/) { return false; })
{
- GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
- IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
- thread_safe_environment = true;
}
- VMapManager2::~VMapManager2()
- {
- for (std::pair<uint32 const, StaticMapTree*>& iInstanceMapTree : iInstanceMapTrees)
- delete iInstanceMapTree.second;
- }
+ VMapManager2::~VMapManager2() = default;
InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
{
@@ -78,11 +79,11 @@ namespace VMAP
void VMapManager2::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
{
// the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
- for (std::pair<uint32 const, std::vector<uint32>> const& mapId : mapData)
+ for (auto const& [mapId, childMapIds] : mapData)
{
- iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId.first, nullptr));
- for (uint32 childMapId : mapId.second)
- iParentMapData[childMapId] = mapId.first;
+ iInstanceMapTrees[mapId] = nullptr;
+ for (uint32 childMapId : childMapIds)
+ iParentMapData[childMapId] = mapId;
}
thread_safe_environment = false;
@@ -95,10 +96,10 @@ namespace VMAP
iParentMapData[mapId] = parentMapId;
}
- Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
+ inline static G3D::Vector3 convertPositionToInternalRep(float x, float y, float z)
{
- Vector3 pos;
- const float mid = 0.5f * 64.0f * 533.33333333f;
+ G3D::Vector3 pos;
+ constexpr float mid = 0.5f * 64.0f * 533.33333333f;
pos.x = mid - x;
pos.y = mid - y;
pos.z = z;
@@ -106,13 +107,17 @@ namespace VMAP
return pos;
}
- // move to MapTree too?
- std::string VMapManager2::getMapFileName(unsigned int mapId)
+ std::string VMapManager2::getMapFileName(uint32 mapId)
{
return Trinity::StringFormat("{:04}/{:04}.vmtree", mapId, mapId);
}
- LoadResult VMapManager2::loadMap(char const* basePath, unsigned int mapId, int x, int y)
+ std::string VMapManager2::getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY, std::string_view extension)
+ {
+ return Trinity::StringFormat("{:04}/{:04}_{:02}_{:02}.{}", mapID, mapID, tileY, tileX, extension);
+ }
+
+ LoadResult VMapManager2::loadMap(std::string const& basePath, uint32 mapId, uint32 x, uint32 y)
{
if (!isMapLoadingEnabled())
return LoadResult::DisabledInConfig;
@@ -130,48 +135,40 @@ namespace VMAP
if (!instanceTree->second)
{
std::string mapFileName = getMapFileName(mapId);
- StaticMapTree* newTree = new StaticMapTree(mapId, basePath);
+ std::unique_ptr<StaticMapTree> newTree = std::make_unique<StaticMapTree>(mapId, basePath);
LoadResult treeInitResult = newTree->InitMap(mapFileName);
if (treeInitResult != LoadResult::Success)
- {
- delete newTree;
return treeInitResult;
- }
- instanceTree->second = newTree;
+
+ instanceTree->second = std::move(newTree);
}
return instanceTree->second->LoadMapTile(x, y, this);
}
- void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
+ void VMapManager2::unloadMap(uint32 mapId, uint32 x, uint32 y)
{
auto instanceTree = iInstanceMapTrees.find(mapId);
if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
{
instanceTree->second->UnloadMapTile(x, y, this);
if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
instanceTree->second = nullptr;
- }
}
}
- void VMapManager2::unloadMap(unsigned int mapId)
+ void VMapManager2::unloadMap(uint32 mapId)
{
auto instanceTree = iInstanceMapTrees.find(mapId);
if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
{
instanceTree->second->UnloadMap();
if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
instanceTree->second = nullptr;
- }
}
}
- bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, ModelIgnoreFlags ignoreFlags)
+ bool VMapManager2::isInLineOfSight(uint32 mapId, float x1, float y1, float z1, float x2, float y2, float z2, ModelIgnoreFlags ignoreFlags)
{
if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
return true;
@@ -179,8 +176,8 @@ namespace VMAP
auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
- Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
- Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ G3D::Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ G3D::Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
if (pos1 != pos2)
return instanceTree->second->isInLineOfSight(pos1, pos2, ignoreFlags);
}
@@ -192,16 +189,16 @@ namespace VMAP
get the hit position and return true if we hit something
otherwise the result pos will be the dest pos
*/
- bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
+ bool VMapManager2::getObjectHitPos(uint32 mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
{
if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
{
auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
- Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
- Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
- Vector3 resultPos;
+ G3D::Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ G3D::Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ G3D::Vector3 resultPos;
bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
rx = resultPos.x;
@@ -222,14 +219,14 @@ namespace VMAP
get height or INVALID_HEIGHT if no height available
*/
- float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist)
+ float VMapManager2::getHeight(uint32 mapId, float x, float y, float z, float maxSearchDist)
{
if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
{
auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
- Vector3 pos = convertPositionToInternalRep(x, y, z);
+ G3D::Vector3 pos = convertPositionToInternalRep(x, y, z);
float height = instanceTree->second->getHeight(pos, maxSearchDist);
if (!(height < G3D::finf()))
return height = VMAP_INVALID_HEIGHT_VALUE; // No height
@@ -241,13 +238,13 @@ namespace VMAP
return VMAP_INVALID_HEIGHT_VALUE;
}
- bool VMapManager2::getAreaAndLiquidData(unsigned int mapId, float x, float y, float z, Optional<uint8> reqLiquidType, AreaAndLiquidData& data) const
+ bool VMapManager2::getAreaAndLiquidData(uint32 mapId, float x, float y, float z, Optional<uint8> reqLiquidType, AreaAndLiquidData& data) const
{
InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
LocationInfo info;
- Vector3 pos = convertPositionToInternalRep(x, y, z);
+ G3D::Vector3 pos = convertPositionToInternalRep(x, y, z);
if (instanceTree->second->GetLocationInfo(pos, info))
{
data.floorZ = info.ground_Z;
@@ -275,7 +272,7 @@ namespace VMAP
std::shared_ptr<ManagedModel> worldmodel; // this is intentionally declared before lock so that it is destroyed after it to prevent deadlocks in releaseModelInstance
//! Critical section, thread safe access to iLoadedModelFiles
- std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
+ std::lock_guard lock(LoadedModelFilesLock);
auto& [key, model] = *iLoadedModelFiles.try_emplace(filename).first;
worldmodel = model.lock();
@@ -298,7 +295,7 @@ namespace VMAP
void VMapManager2::releaseModelInstance(std::string const& filename)
{
//! Critical section, thread safe access to iLoadedModelFiles
- std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
+ std::lock_guard lock(LoadedModelFilesLock);
TC_LOG_DEBUG("maps", "VMapManager2: unloading file '{}'", filename);
@@ -307,14 +304,18 @@ namespace VMAP
TC_LOG_ERROR("misc", "VMapManager2: trying to unload non-loaded file '{}'", filename);
}
- LoadResult VMapManager2::existsMap(char const* basePath, unsigned int mapId, int x, int y)
+ LoadResult VMapManager2::existsMap(std::string const& basePath, uint32 mapId, uint32 x, uint32 y)
{
- return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y, this);
+ return StaticMapTree::CanLoadMap(basePath, mapId, x, y, this);
}
- void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree)
+ std::span<ModelInstance const> VMapManager2::getModelsOnMap(uint32 mapId) const
{
- instanceMapTree = iInstanceMapTrees;
+ InstanceTreeMap::const_iterator mapTree = GetMapTree(mapId);
+ if (mapTree != iInstanceMapTrees.end())
+ return mapTree->second->getModelInstances();
+
+ return {};
}
int32 VMapManager2::getParentMapId(uint32 mapId) const