aboutsummaryrefslogtreecommitdiff
path: root/src/common/Collision/Management
diff options
context:
space:
mode:
authorCarbenium <carbenium@outlook.com>2015-08-21 17:54:47 +0200
committerCarbenium <carbenium@outlook.com>2015-08-21 17:54:47 +0200
commite4c97f66529ecfc2e9b3f675e5ebecd199c1d4dc (patch)
treedc7332aaa75ad7c10d2bff9c35e5032b46eb3633 /src/common/Collision/Management
parente9feddf862fd84eb106dd1d305e4a148ad1662bd (diff)
parent1d2aafd39bcb79a67357d198ce9b2345642fdd39 (diff)
Merge pull request #15312 from StormBytePP/6.x_merge_common_and_move_database_out_of_shared
Core/Build: Merge common library and move database out of shared
Diffstat (limited to 'src/common/Collision/Management')
-rw-r--r--src/common/Collision/Management/IVMapManager.h100
-rw-r--r--src/common/Collision/Management/MMapFactory.cpp44
-rw-r--r--src/common/Collision/Management/MMapFactory.h51
-rw-r--r--src/common/Collision/Management/MMapManager.cpp579
-rw-r--r--src/common/Collision/Management/MMapManager.h138
-rw-r--r--src/common/Collision/Management/VMapFactory.cpp42
-rw-r--r--src/common/Collision/Management/VMapFactory.h40
-rw-r--r--src/common/Collision/Management/VMapManager2.cpp329
-rw-r--r--src/common/Collision/Management/VMapManager2.h142
9 files changed, 1465 insertions, 0 deletions
diff --git a/src/common/Collision/Management/IVMapManager.h b/src/common/Collision/Management/IVMapManager.h
new file mode 100644
index 00000000000..b890554257c
--- /dev/null
+++ b/src/common/Collision/Management/IVMapManager.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _IVMAPMANAGER_H
+#define _IVMAPMANAGER_H
+
+#include <string>
+#include "Define.h"
+
+//===========================================================
+
+/**
+This is the minimum interface to the VMapMamager.
+*/
+
+namespace VMAP
+{
+
+ enum VMAP_LOAD_RESULT
+ {
+ VMAP_LOAD_RESULT_ERROR,
+ VMAP_LOAD_RESULT_OK,
+ VMAP_LOAD_RESULT_IGNORED
+ };
+
+ #define VMAP_INVALID_HEIGHT -100000.0f // for check
+ #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
+
+ //===========================================================
+ class IVMapManager
+ {
+ private:
+ bool iEnableLineOfSightCalc;
+ bool iEnableHeightCalc;
+
+ public:
+ IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { }
+
+ virtual ~IVMapManager(void) { }
+
+ virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
+
+ virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
+
+ virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
+ virtual void unloadMap(unsigned int pMapId) = 0;
+
+ virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
+ virtual float getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist) = 0;
+ /**
+ test if we hit an object. return true if we hit one. rx, ry, rz will hold the hit position or the dest position, if no intersection was found
+ return a position, that is pReduceDist closer to the origin
+ */
+ virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
+ /**
+ send debug commands
+ */
+ virtual bool processCommand(char *pCommand)= 0;
+
+ /**
+ Enable/disable LOS calculation
+ It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
+ */
+ void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; }
+ /**
+ Enable/disable model height calculation
+ It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
+ */
+ void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
+
+ bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
+ bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
+ bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
+
+ virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
+ /**
+ Query world model area info.
+ \param z gets adjusted to the ground height for which this are info is valid
+ */
+ virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
+ virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0;
+ };
+
+}
+#endif
diff --git a/src/common/Collision/Management/MMapFactory.cpp b/src/common/Collision/Management/MMapFactory.cpp
new file mode 100644
index 00000000000..667b8378c56
--- /dev/null
+++ b/src/common/Collision/Management/MMapFactory.cpp
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "MMapFactory.h"
+#include "Config.h"
+
+namespace MMAP
+{
+ // ######################## MMapFactory ########################
+ // our global singleton copy
+ MMapManager* g_MMapManager = NULL;
+
+ MMapManager* MMapFactory::createOrGetMMapManager()
+ {
+ if (g_MMapManager == NULL)
+ g_MMapManager = new MMapManager();
+
+ return g_MMapManager;
+ }
+
+ void MMapFactory::clear()
+ {
+ if (g_MMapManager)
+ {
+ delete g_MMapManager;
+ g_MMapManager = NULL;
+ }
+ }
+} \ No newline at end of file
diff --git a/src/common/Collision/Management/MMapFactory.h b/src/common/Collision/Management/MMapFactory.h
new file mode 100644
index 00000000000..773983f81eb
--- /dev/null
+++ b/src/common/Collision/Management/MMapFactory.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _MMAP_FACTORY_H
+#define _MMAP_FACTORY_H
+
+#include "Define.h"
+#include "MMapManager.h"
+#include "DetourAlloc.h"
+#include "DetourNavMesh.h"
+#include "DetourNavMeshQuery.h"
+#include <unordered_map>
+
+namespace MMAP
+{
+ enum MMAP_LOAD_RESULT
+ {
+ MMAP_LOAD_RESULT_ERROR,
+ MMAP_LOAD_RESULT_OK,
+ MMAP_LOAD_RESULT_IGNORED
+ };
+
+ // static class
+ // holds all mmap global data
+ // access point to MMapManager singleton
+ class MMapFactory
+ {
+ public:
+ static MMapManager* createOrGetMMapManager();
+ static void clear();
+ static bool IsPathfindingEnabled(uint32 mapId);
+ };
+}
+
+#endif
+
diff --git a/src/common/Collision/Management/MMapManager.cpp b/src/common/Collision/Management/MMapManager.cpp
new file mode 100644
index 00000000000..f6ccfdf2720
--- /dev/null
+++ b/src/common/Collision/Management/MMapManager.cpp
@@ -0,0 +1,579 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "MMapManager.h"
+#include "Log.h"
+#include "Config.h"
+#include "MMapFactory.h"
+
+namespace MMAP
+{
+ static char const* const MAP_FILE_NAME_FORMAT = "%smmaps/%04i.mmap";
+ static char const* const TILE_FILE_NAME_FORMAT = "%smmaps/%04i%02i%02i.mmtile";
+
+ // ######################## MMapManager ########################
+ MMapManager::~MMapManager()
+ {
+ for (MMapDataSet::iterator i = loadedMMaps.begin(); i != loadedMMaps.end(); ++i)
+ delete i->second;
+
+ // by now we should not have maps loaded
+ // if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost!
+ }
+
+ void MMapManager::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
+ {
+ // the caller must pass the list of all mapIds that will be used in the MMapManager lifetime
+ for (auto const& p : mapData)
+ {
+ loadedMMaps.insert(MMapDataSet::value_type(p.first, nullptr));
+ if (!p.second.empty())
+ {
+ phaseMapData[p.first] = p.second;
+ for (uint32 phasedMapId : p.second)
+ _phaseTiles.insert(PhaseTileMap::value_type(phasedMapId, PhaseTileContainer()));
+ }
+ }
+
+ thread_safe_environment = false;
+ }
+
+ MMapDataSet::const_iterator MMapManager::GetMMapData(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ MMapDataSet::const_iterator itr = loadedMMaps.find(mapId);
+ if (itr != loadedMMaps.cend() && !itr->second)
+ itr = loadedMMaps.cend();
+
+ return itr;
+ }
+
+ bool MMapManager::loadMapData(uint32 mapId)
+ {
+ // we already have this map loaded?
+ MMapDataSet::iterator itr = loadedMMaps.find(mapId);
+ if (itr != loadedMMaps.end())
+ {
+ if (itr->second)
+ return true;
+ }
+ else
+ {
+ if (thread_safe_environment)
+ itr = loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr)).first;
+ else
+ ASSERT(false, "Invalid mapId %u passed to MMapManager after startup in thread unsafe environment", mapId);
+ }
+
+ // load and init dtNavMesh - read parameters from file
+ std::string fileName = Trinity::StringFormat(MAP_FILE_NAME_FORMAT, sConfigMgr->GetStringDefault("DataDir", "./").c_str(), mapId);
+ FILE* file = fopen(fileName.c_str(), "rb");
+ if (!file)
+ {
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName.c_str());
+ return false;
+ }
+
+ dtNavMeshParams params;
+ uint32 count = uint32(fread(&params, sizeof(dtNavMeshParams), 1, file));
+ fclose(file);
+ if (count != 1)
+ {
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not read params from file '%s'", fileName.c_str());
+ return false;
+ }
+
+ dtNavMesh* mesh = dtAllocNavMesh();
+ ASSERT(mesh);
+ if (dtStatusFailed(mesh->init(&params)))
+ {
+ dtFreeNavMesh(mesh);
+ TC_LOG_ERROR("maps", "MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %04u from file %s", mapId, fileName.c_str());
+ return false;
+ }
+
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Loaded %04i.mmap", mapId);
+
+ // store inside our map list
+ MMapData* mmap_data = new MMapData(mesh, mapId);
+
+ itr->second = mmap_data;
+ return true;
+ }
+
+ uint32 MMapManager::packTileID(int32 x, int32 y)
+ {
+ return uint32(x << 16 | y);
+ }
+
+ bool MMapManager::loadMap(const std::string& /*basePath*/, uint32 mapId, int32 x, int32 y)
+ {
+ // make sure the mmap is loaded and ready to load tiles
+ if (!loadMapData(mapId))
+ return false;
+
+ // get this mmap data
+ MMapData* mmap = loadedMMaps[mapId];
+ ASSERT(mmap->navMesh);
+
+ // check if we already have this tile loaded
+ uint32 packedGridPos = packTileID(x, y);
+ if (mmap->loadedTileRefs.find(packedGridPos) != mmap->loadedTileRefs.end())
+ return false;
+
+ // load this tile :: mmaps/MMMMXXYY.mmtile
+ std::string fileName = Trinity::StringFormat(TILE_FILE_NAME_FORMAT, sConfigMgr->GetStringDefault("DataDir", "./").c_str(), mapId, x, y);
+ FILE* file = fopen(fileName.c_str(), "rb");
+ if (!file)
+ {
+ TC_LOG_DEBUG("maps", "MMAP:loadMap: Could not open mmtile file '%s'", fileName.c_str());
+ return false;
+ }
+
+ // read header
+ MmapTileHeader fileHeader;
+ if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC)
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header in mmap %04u%02i%02i.mmtile", mapId, x, y);
+ fclose(file);
+ return false;
+ }
+
+ if (fileHeader.mmapVersion != MMAP_VERSION)
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: %04u%02i%02i.mmtile was built with generator v%i, expected v%i",
+ mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION);
+ fclose(file);
+ return false;
+ }
+
+ unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM);
+ ASSERT(data);
+
+ size_t result = fread(data, fileHeader.size, 1, file);
+ if (!result)
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header or data in mmap %04u%02i%02i.mmtile", mapId, x, y);
+ fclose(file);
+ return false;
+ }
+
+ fclose(file);
+
+ dtMeshHeader* header = (dtMeshHeader*)data;
+ dtTileRef tileRef = 0;
+
+ // memory allocated for data is now managed by detour, and will be deallocated when the tile is removed
+ if (dtStatusSucceed(mmap->navMesh->addTile(data, fileHeader.size, 0/*DT_TILE_FREE_DATA*/, 0, &tileRef)))
+ {
+ mmap->loadedTileRefs.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef));
+ ++loadedTiles;
+ TC_LOG_DEBUG("maps", "MMAP:loadMap: Loaded mmtile %04i[%02i, %02i] into %04i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y);
+
+ PhaseChildMapContainer::const_iterator phasedMaps = phaseMapData.find(mapId);
+ if (phasedMaps != phaseMapData.end())
+ LoadPhaseTiles(phasedMaps, x, y);
+
+ return true;
+ }
+
+ TC_LOG_ERROR("maps", "MMAP:loadMap: Could not load %04u%02i%02i.mmtile into navmesh", mapId, x, y);
+ dtFree(data);
+ return false;
+ }
+
+ PhasedTile* MMapManager::LoadTile(uint32 mapId, int32 x, int32 y)
+ {
+ // load this tile :: mmaps/MMMXXYY.mmtile
+ std::string fileName = Trinity::StringFormat(TILE_FILE_NAME_FORMAT, sConfigMgr->GetStringDefault("DataDir", "./").c_str(), mapId, x, y);
+ FILE* file = fopen(fileName.c_str(), "rb");
+ if (!file)
+ {
+ // Not all tiles have phased versions, don't flood this msg
+ //TC_LOG_DEBUG("phase", "MMAP:LoadTile: Could not open mmtile file '%s'", fileName);
+ return NULL;
+ }
+
+ PhasedTile* pTile = new PhasedTile();
+
+ // read header
+ if (fread(&pTile->fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || pTile->fileHeader.mmapMagic != MMAP_MAGIC)
+ {
+ TC_LOG_ERROR("phase", "MMAP:LoadTile: Bad header in mmap %04u%02i%02i.mmtile", mapId, x, y);
+ fclose(file);
+ delete pTile;
+ return nullptr;
+ }
+
+ if (pTile->fileHeader.mmapVersion != MMAP_VERSION)
+ {
+ TC_LOG_ERROR("phase", "MMAP:LoadTile: %04u%02i%02i.mmtile was built with generator v%i, expected v%i",
+ mapId, x, y, pTile->fileHeader.mmapVersion, MMAP_VERSION);
+ fclose(file);
+ delete pTile;
+ return nullptr;
+ }
+
+ pTile->data = (unsigned char*)dtAlloc(pTile->fileHeader.size, DT_ALLOC_PERM);
+ ASSERT(pTile->data);
+
+ size_t result = fread(pTile->data, pTile->fileHeader.size, 1, file);
+ if (!result)
+ {
+ TC_LOG_ERROR("phase", "MMAP:LoadTile: Bad header or data in mmap %04u%02i%02i.mmtile", mapId, x, y);
+ fclose(file);
+ delete pTile;
+ return nullptr;
+ }
+
+ fclose(file);
+
+ return pTile;
+ }
+
+ void MMapManager::LoadPhaseTiles(PhaseChildMapContainer::const_iterator phasedMapData, int32 x, int32 y)
+ {
+ TC_LOG_DEBUG("phase", "MMAP:LoadPhaseTiles: Loading phased mmtiles for map %u, x: %i, y: %i", phasedMapData->first, x, y);
+
+ uint32 packedGridPos = packTileID(x, y);
+
+ for (uint32 phaseMapId : phasedMapData->second)
+ {
+ // only a few tiles have terrain swaps, do not write error for them
+ if (PhasedTile* data = LoadTile(phaseMapId, x, y))
+ {
+ TC_LOG_DEBUG("phase", "MMAP:LoadPhaseTiles: Loaded phased %04u%02i%02i.mmtile for root phase map %u", phaseMapId, x, y, phasedMapData->first);
+ _phaseTiles[phaseMapId][packedGridPos] = data;
+ }
+ }
+ }
+
+ void MMapManager::UnloadPhaseTile(PhaseChildMapContainer::const_iterator phasedMapData, int32 x, int32 y)
+ {
+ TC_LOG_DEBUG("phase", "MMAP:UnloadPhaseTile: Unloading phased mmtile for map %u, x: %i, y: %i", phasedMapData->first, x, y);
+
+ uint32 packedGridPos = packTileID(x, y);
+
+ for (uint32 phaseMapId : phasedMapData->second)
+ {
+ auto phasedTileItr = _phaseTiles.find(phaseMapId);
+ if (phasedTileItr == _phaseTiles.end())
+ continue;
+
+ auto dataItr = phasedTileItr->second.find(packedGridPos);
+ if (dataItr != phasedTileItr->second.end())
+ {
+ TC_LOG_DEBUG("phase", "MMAP:UnloadPhaseTile: Unloaded phased %04u%02i%02i.mmtile for root phase map %u", phaseMapId, x, y, phasedMapData->first);
+ delete dataItr->second->data;
+ delete dataItr->second;
+ phasedTileItr->second.erase(dataItr);
+ }
+ }
+ }
+
+ bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
+ {
+ // check if we have this map loaded
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map. %04u%02i%02i.mmtile", mapId, x, y);
+ return false;
+ }
+
+ MMapData* mmap = itr->second;
+
+ // check if we have this tile loaded
+ uint32 packedGridPos = packTileID(x, y);
+ if (mmap->loadedTileRefs.find(packedGridPos) == mmap->loadedTileRefs.end())
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %04u%02i%02i.mmtile", mapId, x, y);
+ return false;
+ }
+
+ dtTileRef tileRef = mmap->loadedTileRefs[packedGridPos];
+
+ // unload, and mark as non loaded
+ if (dtStatusFailed(mmap->navMesh->removeTile(tileRef, NULL, NULL)))
+ {
+ // this is technically a memory leak
+ // if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
+ // we cannot recover from this error - assert out
+ TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload %04u%02i%02i.mmtile from navmesh", mapId, x, y);
+ ASSERT(false);
+ }
+ else
+ {
+ mmap->loadedTileRefs.erase(packedGridPos);
+ --loadedTiles;
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %04i", mapId, x, y, mapId);
+
+ PhaseChildMapContainer::const_iterator phasedMaps = phaseMapData.find(mapId);
+ if (phasedMaps != phaseMapData.end())
+ UnloadPhaseTile(phasedMaps, x, y);
+ return true;
+ }
+
+ return false;
+ }
+
+ bool MMapManager::unloadMap(uint32 mapId)
+ {
+ MMapDataSet::iterator itr = loadedMMaps.find(mapId);
+ if (itr == loadedMMaps.end() || !itr->second)
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map %04u", mapId);
+ return false;
+ }
+
+ // unload all tiles from given map
+ MMapData* mmap = itr->second;
+ for (MMapTileSet::iterator i = mmap->loadedTileRefs.begin(); i != mmap->loadedTileRefs.end(); ++i)
+ {
+ uint32 x = (i->first >> 16);
+ uint32 y = (i->first & 0x0000FFFF);
+ if (dtStatusFailed(mmap->navMesh->removeTile(i->second, NULL, NULL)))
+ TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload %04u%02i%02i.mmtile from navmesh", mapId, x, y);
+ else
+ {
+ PhaseChildMapContainer::const_iterator phasedMaps = phaseMapData.find(mapId);
+ if (phasedMaps != phaseMapData.end())
+ UnloadPhaseTile(phasedMaps, x, y);
+ --loadedTiles;
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %04i[%02i, %02i] from %04i", mapId, x, y, mapId);
+ }
+ }
+
+ delete mmap;
+ itr->second = nullptr;
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded %04i.mmap", mapId);
+
+ return true;
+ }
+
+ bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
+ {
+ // check if we have this map loaded
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %04u", mapId);
+ return false;
+ }
+
+ MMapData* mmap = itr->second;
+ if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
+ {
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %04u instanceId %u", mapId, instanceId);
+ return false;
+ }
+
+ dtNavMeshQuery* query = mmap->navMeshQueries[instanceId];
+
+ dtFreeNavMeshQuery(query);
+ mmap->navMeshQueries.erase(instanceId);
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Unloaded mapId %04u instanceId %u", mapId, instanceId);
+
+ return true;
+ }
+
+ dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId, TerrainSet swaps)
+ {
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ return NULL;
+
+ return itr->second->GetNavMesh(swaps);
+ }
+
+ dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId, TerrainSet swaps)
+ {
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ return NULL;
+
+ MMapData* mmap = itr->second;
+ if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
+ {
+ // allocate mesh query
+ dtNavMeshQuery* query = dtAllocNavMeshQuery();
+ ASSERT(query);
+ if (dtStatusFailed(query->init(mmap->GetNavMesh(swaps), 1024)))
+ {
+ dtFreeNavMeshQuery(query);
+ TC_LOG_ERROR("maps", "MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %04u instanceId %u", mapId, instanceId);
+ return NULL;
+ }
+
+ TC_LOG_DEBUG("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %04u instanceId %u", mapId, instanceId);
+ mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query));
+ }
+
+ return mmap->navMeshQueries[instanceId];
+ }
+
+ MMapData::MMapData(dtNavMesh* mesh, uint32 mapId)
+ {
+ navMesh = mesh;
+ _mapId = mapId;
+ }
+
+ MMapData::~MMapData()
+ {
+ for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
+ dtFreeNavMeshQuery(i->second);
+
+ dtFreeNavMesh(navMesh);
+
+ for (PhaseTileContainer::iterator i = _baseTiles.begin(); i != _baseTiles.end(); ++i)
+ {
+ delete (*i).second->data;
+ delete (*i).second;
+ }
+ }
+
+ void MMapData::RemoveSwap(PhasedTile* ptile, uint32 swap, uint32 packedXY)
+ {
+ uint32 x = (packedXY >> 16);
+ uint32 y = (packedXY & 0x0000FFFF);
+
+ if (loadedPhasedTiles[swap].find(packedXY) == loadedPhasedTiles[swap].end())
+ {
+ TC_LOG_DEBUG("phase", "MMapData::RemoveSwap: mmtile %04u[%02i, %02i] unload skipped, due to not loaded", swap, x, y);
+ return;
+ }
+ dtMeshHeader* header = (dtMeshHeader*)ptile->data;
+
+ // remove old tile
+ if (dtStatusFailed(navMesh->removeTile(loadedTileRefs[packedXY], NULL, NULL)))
+ TC_LOG_ERROR("phase", "MMapData::RemoveSwap: Could not unload phased %04u%02i%02i.mmtile from navmesh", swap, x, y);
+ else
+ {
+ TC_LOG_DEBUG("phase", "MMapData::RemoveSwap: Unloaded phased %04u%02i%02i.mmtile from navmesh", swap, x, y);
+
+ // restore base tile
+ if (dtStatusSucceed(navMesh->addTile(_baseTiles[packedXY]->data, _baseTiles[packedXY]->dataSize, 0, 0, &loadedTileRefs[packedXY])))
+ {
+ TC_LOG_DEBUG("phase", "MMapData::RemoveSwap: Loaded base mmtile %04u[%02i, %02i] into %04i[%02i, %02i]", _mapId, x, y, _mapId, header->x, header->y);
+ }
+ else
+ TC_LOG_ERROR("phase", "MMapData::RemoveSwap: Could not load base %04u%02i%02i.mmtile to navmesh", _mapId, x, y);
+ }
+
+ loadedPhasedTiles[swap].erase(packedXY);
+
+ if (loadedPhasedTiles[swap].empty())
+ {
+ _activeSwaps.erase(swap);
+ TC_LOG_DEBUG("phase", "MMapData::RemoveSwap: Fully removed swap %u from map %u", swap, _mapId);
+ }
+ }
+
+ void MMapData::AddSwap(PhasedTile* ptile, uint32 swap, uint32 packedXY)
+ {
+
+ uint32 x = (packedXY >> 16);
+ uint32 y = (packedXY & 0x0000FFFF);
+
+ if (loadedTileRefs.find(packedXY) == loadedTileRefs.end())
+ {
+ TC_LOG_DEBUG("phase", "MMapData::AddSwap: phased mmtile %04u[%02i, %02i] load skipped, due to not loaded base tile on map %u", swap, x, y, _mapId);
+ return;
+ }
+ if (loadedPhasedTiles[swap].find(packedXY) != loadedPhasedTiles[swap].end())
+ {
+ TC_LOG_DEBUG("phase", "MMapData::AddSwap: WARNING! phased mmtile %04u[%02i, %02i] load skipped, due to already loaded on map %u", swap, x, y, _mapId);
+ return;
+ }
+
+
+ dtMeshHeader* header = (dtMeshHeader*)ptile->data;
+
+ const dtMeshTile* oldTile = navMesh->getTileByRef(loadedTileRefs[packedXY]);
+
+ if (!oldTile)
+ {
+ TC_LOG_DEBUG("phase", "MMapData::AddSwap: phased mmtile %04u[%02i, %02i] load skipped, due to not loaded base tile ref on map %u", swap, x, y, _mapId);
+ return;
+ }
+
+ // header xy is based on the swap map's tile set, wich doesn't have all the same tiles as root map, so copy the xy from the orignal header
+ header->x = oldTile->header->x;
+ header->y = oldTile->header->y;
+
+ // the removed tile's data
+ PhasedTile* pt = new PhasedTile();
+ // remove old tile
+ if (dtStatusFailed(navMesh->removeTile(loadedTileRefs[packedXY], &pt->data, &pt->dataSize)))
+ {
+ TC_LOG_ERROR("phase", "MMapData::AddSwap: Could not unload %04u%02i%02i.mmtile from navmesh", _mapId, x, y);
+ delete pt;
+ }
+ else
+ {
+ TC_LOG_DEBUG("phase", "MMapData::AddSwap: Unloaded %04u%02i%02i.mmtile from navmesh", _mapId, x, y);
+
+ // store the removed data first time, this is the origonal, non-phased tile
+ if (_baseTiles.find(packedXY) == _baseTiles.end())
+ _baseTiles[packedXY] = pt;
+
+ _activeSwaps.insert(swap);
+ loadedPhasedTiles[swap].insert(packedXY);
+
+ // add new swapped tile
+ if (dtStatusSucceed(navMesh->addTile(ptile->data, ptile->fileHeader.size, 0, 0, &loadedTileRefs[packedXY])))
+ {
+ TC_LOG_DEBUG("phase", "MMapData::AddSwap: Loaded phased mmtile %04u[%02i, %02i] into %04i[%02i, %02i]", swap, x, y, _mapId, header->x, header->y);
+ }
+ else
+ TC_LOG_ERROR("phase", "MMapData::AddSwap: Could not load %04u%02i%02i.mmtile to navmesh", swap, x, y);
+ }
+ }
+
+ dtNavMesh* MMapData::GetNavMesh(TerrainSet swaps)
+ {
+ std::set<uint32> activeSwaps = _activeSwaps; // _activeSwaps is modified inside RemoveSwap
+ for (uint32 swap : activeSwaps)
+ {
+ if (!swaps.count(swap)) // swap not active
+ {
+ if (PhaseTileContainer const* ptc = MMAP::MMapFactory::createOrGetMMapManager()->GetPhaseTileContainer(swap))
+ for (PhaseTileContainer::const_iterator itr = ptc->begin(); itr != ptc->end(); ++itr)
+ RemoveSwap(itr->second, swap, itr->first); // remove swap
+ }
+ }
+
+ // for each of the calling unit's terrain swaps
+ for (uint32 swap : swaps)
+ {
+ if (!_activeSwaps.count(swap)) // swap not active
+ {
+ // for each of the terrain swap's xy tiles
+ if (PhaseTileContainer const* ptc = MMAP::MMapFactory::createOrGetMMapManager()->GetPhaseTileContainer(swap))
+ for (PhaseTileContainer::const_iterator itr = ptc->begin(); itr != ptc->end(); ++itr)
+ AddSwap(itr->second, swap, itr->first); // add swap
+ }
+ }
+
+ return navMesh;
+ }
+}
diff --git a/src/common/Collision/Management/MMapManager.h b/src/common/Collision/Management/MMapManager.h
new file mode 100644
index 00000000000..eaace584b0a
--- /dev/null
+++ b/src/common/Collision/Management/MMapManager.h
@@ -0,0 +1,138 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _MMAP_MANAGER_H
+#define _MMAP_MANAGER_H
+
+#include "Define.h"
+#include "DetourAlloc.h"
+#include "DetourNavMesh.h"
+#include "DetourNavMeshQuery.h"
+#include "MapDefines.h"
+#include <string>
+#include <unordered_map>
+#include <set>
+#include <vector>
+
+// move map related classes
+namespace MMAP
+{
+ typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
+ typedef std::unordered_map<uint32, dtNavMeshQuery*> NavMeshQuerySet;
+
+
+ typedef std::set<uint32> TerrainSet;
+
+ struct NavMeshHolder
+ {
+ // Pre-built navMesh
+ dtNavMesh* navMesh;
+
+ // List of terrain swap map ids used to build the navMesh
+ TerrainSet terrainIds;
+
+ MMapTileSet loadedTileRefs;
+ };
+
+ struct PhasedTile
+ {
+ unsigned char* data;
+ MmapTileHeader fileHeader;
+ int32 dataSize;
+ };
+
+ typedef std::unordered_map<uint32, PhasedTile*> PhaseTileContainer;
+ typedef std::unordered_map<uint32, PhaseTileContainer> PhaseTileMap;
+
+
+ typedef std::unordered_map<uint32, TerrainSet> TerrainSetMap;
+
+ class MMapData
+ {
+ public:
+ MMapData(dtNavMesh* mesh, uint32 mapId);
+ ~MMapData();
+
+ dtNavMesh* GetNavMesh(TerrainSet swaps);
+
+ // we have to use single dtNavMeshQuery for every instance, since those are not thread safe
+ NavMeshQuerySet navMeshQueries; // instanceId to query
+
+ dtNavMesh* navMesh;
+ MMapTileSet loadedTileRefs;
+ TerrainSetMap loadedPhasedTiles;
+
+ private:
+ uint32 _mapId;
+ PhaseTileContainer _baseTiles;
+ std::set<uint32> _activeSwaps;
+ void RemoveSwap(PhasedTile* ptile, uint32 swap, uint32 packedXY);
+ void AddSwap(PhasedTile* tile, uint32 swap, uint32 packedXY);
+ };
+
+
+ typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
+
+ // singleton class
+ // holds all all access to mmap loading unloading and meshes
+ class MMapManager
+ {
+ public:
+ MMapManager() : loadedTiles(0), thread_safe_environment(true) {}
+ ~MMapManager();
+
+ void InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData);
+ bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
+ bool unloadMap(uint32 mapId, int32 x, int32 y);
+ bool unloadMap(uint32 mapId);
+ bool unloadMapInstance(uint32 mapId, uint32 instanceId);
+
+ // the returned [dtNavMeshQuery const*] is NOT threadsafe
+ dtNavMeshQuery const* GetNavMeshQuery(uint32 mapId, uint32 instanceId, TerrainSet swaps);
+ dtNavMesh const* GetNavMesh(uint32 mapId, TerrainSet swaps);
+
+ uint32 getLoadedTilesCount() const { return loadedTiles; }
+ uint32 getLoadedMapsCount() const { return loadedMMaps.size(); }
+
+ typedef std::unordered_map<uint32, std::vector<uint32>> PhaseChildMapContainer;
+ void LoadPhaseTiles(PhaseChildMapContainer::const_iterator phasedMapData, int32 x, int32 y);
+ void UnloadPhaseTile(PhaseChildMapContainer::const_iterator phasedMapData, int32 x, int32 y);
+ PhaseTileContainer const* GetPhaseTileContainer(uint32 mapId) const
+ {
+ auto itr = _phaseTiles.find(mapId);
+ if (itr != _phaseTiles.end())
+ return &itr->second;
+ return nullptr;
+ }
+
+ private:
+ bool loadMapData(uint32 mapId);
+ uint32 packTileID(int32 x, int32 y);
+
+ MMapDataSet::const_iterator GetMMapData(uint32 mapId) const;
+ MMapDataSet loadedMMaps;
+ PhaseChildMapContainer phaseMapData;
+ uint32 loadedTiles;
+ bool thread_safe_environment;
+
+ PhasedTile* LoadTile(uint32 mapId, int32 x, int32 y);
+ PhaseTileMap _phaseTiles;
+ };
+}
+
+#endif \ No newline at end of file
diff --git a/src/common/Collision/Management/VMapFactory.cpp b/src/common/Collision/Management/VMapFactory.cpp
new file mode 100644
index 00000000000..4c2750a9e5c
--- /dev/null
+++ b/src/common/Collision/Management/VMapFactory.cpp
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "VMapFactory.h"
+#include "VMapManager2.h"
+
+namespace VMAP
+{
+ IVMapManager* gVMapManager = NULL;
+
+ //===============================================
+ // just return the instance
+ IVMapManager* VMapFactory::createOrGetVMapManager()
+ {
+ if (gVMapManager == nullptr)
+ gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
+ return gVMapManager;
+ }
+
+ //===============================================
+ // delete all internal data structures
+ void VMapFactory::clear()
+ {
+ delete gVMapManager;
+ gVMapManager = NULL;
+ }
+}
diff --git a/src/common/Collision/Management/VMapFactory.h b/src/common/Collision/Management/VMapFactory.h
new file mode 100644
index 00000000000..3067c2919d5
--- /dev/null
+++ b/src/common/Collision/Management/VMapFactory.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _VMAPFACTORY_H
+#define _VMAPFACTORY_H
+
+#include "IVMapManager.h"
+
+/**
+This is the access point to the VMapManager.
+*/
+
+namespace VMAP
+{
+ //===========================================================
+
+ class VMapFactory
+ {
+ public:
+ static IVMapManager* createOrGetVMapManager();
+ static void clear();
+ };
+
+}
+#endif
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
new file mode 100644
index 00000000000..9a31692593d
--- /dev/null
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -0,0 +1,329 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <iostream>
+#include <iomanip>
+#include <string>
+#include <sstream>
+#include "VMapManager2.h"
+#include "MapTree.h"
+#include "ModelInstance.h"
+#include "WorldModel.h"
+#include <G3D/Vector3.h>
+#include "Log.h"
+#include "VMapDefinitions.h"
+#include "Errors.h"
+
+using G3D::Vector3;
+
+namespace VMAP
+{
+ VMapManager2::VMapManager2()
+ {
+ GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
+ IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
+ thread_safe_environment = true;
+ }
+
+ VMapManager2::~VMapManager2(void)
+ {
+ for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
+ {
+ delete i->second;
+ }
+ for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
+ {
+ delete i->second.getModel();
+ }
+ }
+
+ void VMapManager2::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
+ {
+ // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
+ for (auto const& p : mapData)
+ iInstanceMapTrees.insert(InstanceTreeMap::value_type(p.first, nullptr));
+
+ thread_safe_environment = false;
+ }
+
+ Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
+ {
+ Vector3 pos;
+ const float mid = 0.5f * 64.0f * 533.33333333f;
+ pos.x = mid - x;
+ pos.y = mid - y;
+ pos.z = z;
+
+ return pos;
+ }
+
+ // move to MapTree too?
+ std::string VMapManager2::getMapFileName(unsigned int mapId)
+ {
+ std::stringstream fname;
+ fname.width(4);
+ fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2);
+
+ return fname.str();
+ }
+
+ int VMapManager2::loadMap(const char* basePath, unsigned int mapId, int x, int y)
+ {
+ int result = VMAP_LOAD_RESULT_IGNORED;
+ if (isMapLoadingEnabled())
+ {
+ if (_loadMap(mapId, basePath, x, y))
+ result = VMAP_LOAD_RESULT_OK;
+ else
+ result = VMAP_LOAD_RESULT_ERROR;
+ }
+
+ return result;
+ }
+
+ InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
+ if (itr != iInstanceMapTrees.cend() && !itr->second)
+ itr = iInstanceMapTrees.cend();
+
+ return itr;
+ }
+
+ // load one tile (internal use only)
+ bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
+ {
+ InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree == iInstanceMapTrees.end())
+ {
+ if (thread_safe_environment)
+ instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
+ else
+ ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment",
+ mapId, tileX, tileY);
+ }
+
+ if (!instanceTree->second)
+ {
+ std::string mapFileName = getMapFileName(mapId);
+ StaticMapTree* newTree = new StaticMapTree(mapId, basePath);
+ if (!newTree->InitMap(mapFileName, this))
+ {
+ delete newTree;
+ return false;
+ }
+ instanceTree->second = newTree;
+ }
+
+ return instanceTree->second->LoadMapTile(tileX, tileY, this);
+ }
+
+ void VMapManager2::unloadMap(unsigned int mapId)
+ {
+ InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
+ {
+ instanceTree->second->UnloadMap(this);
+ if (instanceTree->second->numLoadedTiles() == 0)
+ {
+ delete instanceTree->second;
+ instanceTree->second = nullptr;
+ }
+ }
+ }
+
+ void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
+ {
+ InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
+ {
+ instanceTree->second->UnloadMapTile(x, y, this);
+ if (instanceTree->second->numLoadedTiles() == 0)
+ {
+ delete instanceTree->second;
+ instanceTree->second = nullptr;
+ }
+ }
+ }
+
+ bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2)
+ {
+ if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
+ return true;
+
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ if (pos1 != pos2)
+ {
+ return instanceTree->second->isInLineOfSight(pos1, pos2);
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ get the hit position and return true if we hit something
+ otherwise the result pos will be the dest pos
+ */
+ bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
+ {
+ if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ Vector3 resultPos;
+ bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
+ resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
+ rx = resultPos.x;
+ ry = resultPos.y;
+ rz = resultPos.z;
+ return result;
+ }
+ }
+
+ rx = x2;
+ ry = y2;
+ rz = z2;
+
+ return false;
+ }
+
+ /**
+ get height or INVALID_HEIGHT if no height available
+ */
+
+ float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist)
+ {
+ if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ float height = instanceTree->second->getHeight(pos, maxSearchDist);
+ if (!(height < G3D::finf()))
+ return height = VMAP_INVALID_HEIGHT_VALUE; // No height
+
+ return height;
+ }
+ }
+
+ return VMAP_INVALID_HEIGHT_VALUE;
+ }
+
+ bool VMapManager2::getAreaInfo(unsigned int mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
+ {
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
+ // z is not touched by convertPositionToInternalRep(), so just copy
+ z = pos.z;
+ return result;
+ }
+ }
+
+ return false;
+ }
+
+ bool VMapManager2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const
+ {
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ LocationInfo info;
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ if (instanceTree->second->GetLocationInfo(pos, info))
+ {
+ floor = info.ground_Z;
+ ASSERT(floor < std::numeric_limits<float>::max());
+ ASSERT(info.hitModel);
+ type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc
+ if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType))
+ return false;
+ ASSERT(info.hitInstance);
+ if (info.hitInstance->GetLiquidLevel(pos, info, level))
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
+ {
+ //! Critical section, thread safe access to iLoadedModelFiles
+ std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
+
+ ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
+ if (model == iLoadedModelFiles.end())
+ {
+ WorldModel* worldmodel = new WorldModel();
+ if (!worldmodel->readFile(basepath + filename + ".vmo"))
+ {
+ VMAP_ERROR_LOG("misc", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
+ delete worldmodel;
+ return NULL;
+ }
+ VMAP_DEBUG_LOG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
+ model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
+ model->second.setModel(worldmodel);
+ }
+ model->second.incRefCount();
+ return model->second.getModel();
+ }
+
+ void VMapManager2::releaseModelInstance(const std::string &filename)
+ {
+ //! Critical section, thread safe access to iLoadedModelFiles
+ std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
+
+ ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
+ if (model == iLoadedModelFiles.end())
+ {
+ VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
+ return;
+ }
+ if (model->second.decRefCount() == 0)
+ {
+ VMAP_DEBUG_LOG("maps", "VMapManager2: unloading file '%s'", filename.c_str());
+ delete model->second.getModel();
+ iLoadedModelFiles.erase(model);
+ }
+ }
+
+ bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
+ {
+ return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
+ }
+
+} // namespace VMAP
diff --git a/src/common/Collision/Management/VMapManager2.h b/src/common/Collision/Management/VMapManager2.h
new file mode 100644
index 00000000000..553145cda4b
--- /dev/null
+++ b/src/common/Collision/Management/VMapManager2.h
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _VMAPMANAGER2_H
+#define _VMAPMANAGER2_H
+
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+#include "Define.h"
+#include "IVMapManager.h"
+
+//===========================================================
+
+#define MAP_FILENAME_EXTENSION2 ".vmtree"
+
+#define FILENAMEBUFFER_SIZE 500
+
+/**
+This is the main Class to manage loading and unloading of maps, line of sight, height calculation and so on.
+For each map or map tile to load it reads a directory file that contains the ModelContainer files used by this map or map tile.
+Each global map or instance has its own dynamic BSP-Tree.
+The loaded ModelContainers are included in one of these BSP-Trees.
+Additionally a table to match map ids and map names is used.
+*/
+
+//===========================================================
+
+namespace G3D
+{
+ class Vector3;
+}
+
+namespace VMAP
+{
+ class StaticMapTree;
+ class WorldModel;
+
+ class ManagedModel
+ {
+ public:
+ ManagedModel() : iModel(nullptr), iRefCount(0) { }
+ void setModel(WorldModel* model) { iModel = model; }
+ WorldModel* getModel() { return iModel; }
+ void incRefCount() { ++iRefCount; }
+ int decRefCount() { return --iRefCount; }
+ protected:
+ WorldModel* iModel;
+ int iRefCount;
+ };
+
+ typedef std::unordered_map<uint32, StaticMapTree*> InstanceTreeMap;
+ typedef std::unordered_map<std::string, ManagedModel> ModelFileMap;
+
+ enum DisableTypes
+ {
+ VMAP_DISABLE_AREAFLAG = 0x1,
+ VMAP_DISABLE_HEIGHT = 0x2,
+ VMAP_DISABLE_LOS = 0x4,
+ VMAP_DISABLE_LIQUIDSTATUS = 0x8
+ };
+
+ class VMapManager2 : public IVMapManager
+ {
+ protected:
+ // Tree to check collision
+ ModelFileMap iLoadedModelFiles;
+ InstanceTreeMap iInstanceMapTrees;
+ bool thread_safe_environment;
+ // Mutex for iLoadedModelFiles
+ std::mutex LoadedModelFilesLock;
+
+ bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
+ /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
+
+ static uint32 GetLiquidFlagsDummy(uint32) { return 0; }
+ static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; }
+
+ InstanceTreeMap::const_iterator GetMapTree(uint32 mapId) const;
+
+ public:
+ // public for debug
+ G3D::Vector3 convertPositionToInternalRep(float x, float y, float z) const;
+ static std::string getMapFileName(unsigned int mapId);
+
+ VMapManager2();
+ ~VMapManager2(void);
+
+ void InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData);
+ int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
+
+ void unloadMap(unsigned int mapId, int x, int y) override;
+ void unloadMap(unsigned int mapId) override;
+
+ bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ;
+ /**
+ fill the hit pos and return true, if an object was hit
+ */
+ bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist) override;
+ float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) override;
+
+ bool processCommand(char* /*command*/) override { return false; } // for debug and extensions
+
+ bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override;
+ bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override;
+
+ WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename);
+ void releaseModelInstance(const std::string& filename);
+
+ // what's the use of this? o.O
+ virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const override
+ {
+ return getMapFileName(mapId);
+ }
+ virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y) override;
+ public:
+ void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
+
+ typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType);
+ GetLiquidFlagsFn GetLiquidFlagsPtr;
+
+ typedef bool(*IsVMAPDisabledForFn)(uint32 entry, uint8 flags);
+ IsVMAPDisabledForFn IsVMAPDisabledForPtr;
+ };
+}
+
+#endif