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authorKittnz <Kittnz@users.noreply.github.com>2019-01-16 20:48:01 +0100
committerGitHub <noreply@github.com>2019-01-16 20:48:01 +0100
commit83e6fde0664cf8ab0c425e574781262893e7b226 (patch)
tree4aecb8e4560b988907581d1ff11cd507b9fee795 /src/common/Collision/Maps/MapTree.cpp
parente0c939b0d411fae5db0a19939ee9aa67b614db74 (diff)
Core/Objects: increase sight range of all Infinite, Gigantic and Large objects & correct general default visibility distance (#22892)
Note: This does not make the object active. Some info on range https://trinitycore.atlassian.net/wiki/spaces/tc/pages/74950924/Lua+Scene+Script+Documentation#LuaSceneScriptDocumentation-ActorAOIRange #21111 #21681 #22891 Thanks Kinzcool & Kelno
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