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author | ariel- <ariel-@users.noreply.github.com> | 2017-04-25 02:57:58 -0300 |
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committer | funjoker <funjoker109@gmail.com> | 2020-04-28 13:40:56 +0200 |
commit | dea71597455d3846c801cd340f0f2a6248c61800 (patch) | |
tree | 30d2c5d506f0ea068734baffb40b017a582b7bba /src/common/Collision/Maps/TileAssembler.cpp | |
parent | 3eee76b1c63469152a9e531da4f973d0e0471ac6 (diff) |
Core/Scripts: fix gaseous bloat proc (again)
- UNIT_STATE_CASTING removal not needed for movement now, but it's needed for melee attacking
(cherry picked from commit 85076dd799a76b889d1d22890771f4bc445fd7f8)
Diffstat (limited to 'src/common/Collision/Maps/TileAssembler.cpp')
0 files changed, 0 insertions, 0 deletions