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authorHelloKitty <andrew.blakely@ymail.com>2017-01-21 14:44:31 +0100
committerShauren <shauren.trinity@gmail.com>2018-12-09 14:18:42 +0100
commit46c69df3a7cd3f863a7a3cca59a136a0a5cdec9d (patch)
tree4c7c6df7b9ca316c3086478b5a69127d4a64a769 /src/common/Collision/Models/GameObjectModel.h
parentda3783876b141f716d5daf09f9d69d8248a8382a (diff)
Core/Vmaps: Stop M2s from occluding for spellcast LoS
Closes #18528 (cherry-picked from 01d715eaef99e91f0959dc85fb7f69eb26d01a22)
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
-rw-r--r--src/common/Collision/Models/GameObjectModel.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h
index 287f93f87ca..0ea8bbbbcfb 100644
--- a/src/common/Collision/Models/GameObjectModel.h
+++ b/src/common/Collision/Models/GameObjectModel.h
@@ -31,6 +31,7 @@ namespace VMAP
{
class WorldModel;
struct AreaInfo;
+ enum class ModelIgnoreFlags : uint32;
}
class GameObject;
@@ -69,7 +70,7 @@ public:
bool isCollisionEnabled() const { return _collisionEnabled; }
bool isMapObject() const { return isWmo; }
- bool intersectRay(G3D::Ray const& ray, float& maxDist, bool stopAtFirstHit, PhaseShift const& phaseShift) const;
+ bool intersectRay(G3D::Ray const& ray, float& maxDist, bool stopAtFirstHit, PhaseShift const& phaseShift, VMAP::ModelIgnoreFlags ignoreFlags) const;
void intersectPoint(G3D::Vector3 const& point, VMAP::AreaInfo& info, PhaseShift const& phaseShift) const;
static GameObjectModel* Create(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath);