diff options
author | Shauren <shauren.trinity@gmail.com> | 2018-04-07 21:56:19 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-02-23 22:00:05 +0100 |
commit | 8d1bb258fc4a777b2bd145efd9cadb22d4ec84a2 (patch) | |
tree | 408161f067a32dfd63c8a1c52bbdd15104a5cc7e /src/common/Collision/Models/GameObjectModel.h | |
parent | fd30618f12b3414e92acd0ffc8b196bfd295ce00 (diff) |
Tools:
* mapextractor - fixed compressing liquid data
* vmapextractor - fixed extracting liquids inside WMOs
* vmapextractor - implemented new WMO flags
* vmapextractor - store model type for gameobject models
* mmap_generator - fixed processing liquids broken in e5d23103f37c40d2e946fa0e2db66d2f527ad9af
(cherry picked from commit 2c64bb97e6fddcbd15ef39fde3d0828bbf600ec6)
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h index 325c5bcf64d..b83d855866a 100644 --- a/src/common/Collision/Models/GameObjectModel.h +++ b/src/common/Collision/Models/GameObjectModel.h @@ -39,13 +39,13 @@ struct GameObjectDisplayInfoEntry; class TC_COMMON_API GameObjectModelOwnerBase { public: - virtual bool IsSpawned() const { return false; } - virtual uint32 GetDisplayId() const { return 0; } - virtual uint32 GetPhaseMask() const { return 0; } - virtual G3D::Vector3 GetPosition() const { return G3D::Vector3::zero(); } - virtual float GetOrientation() const { return 0.0f; } - virtual float GetScale() const { return 1.0f; } - virtual void DebugVisualizeCorner(G3D::Vector3 const& /*corner*/) const { } + virtual bool IsSpawned() const = 0; + virtual uint32 GetDisplayId() const = 0; + virtual uint32 GetPhaseMask() const = 0; + virtual G3D::Vector3 GetPosition() const = 0; + virtual float GetOrientation() const = 0; + virtual float GetScale() const = 0; + virtual void DebugVisualizeCorner(G3D::Vector3 const& /*corner*/) const = 0; virtual ~GameObjectModelOwnerBase() { } }; |