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authorShauren <shauren.trinity@gmail.com>2022-12-20 16:01:28 +0100
committerShauren <shauren.trinity@gmail.com>2022-12-20 16:01:28 +0100
commita2ec80b14ced0d32e5929af6286667de63e9d0ae (patch)
tree095c1cc33f3c623bc398ef1f25a108bab0e50cf8 /src/common/Collision/Models/GameObjectModel.h
parent69cc799447b05ba67b91c67d7861df97a654ad55 (diff)
Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
-rw-r--r--src/common/Collision/Models/GameObjectModel.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h
index a8a5c6fc5e0..a84fac60aa2 100644
--- a/src/common/Collision/Models/GameObjectModel.h
+++ b/src/common/Collision/Models/GameObjectModel.h
@@ -97,6 +97,6 @@ private:
bool isWmo;
};
-TC_COMMON_API void LoadGameObjectModelList(std::string const& dataPath);
+TC_COMMON_API bool LoadGameObjectModelList(std::string const& dataPath);
#endif // _GAMEOBJECT_MODEL_H