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authorShauren <shauren.trinity@gmail.com>2024-07-04 22:56:00 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-04 22:56:00 +0200
commitff4fc1ad4e91e3da9cd8c011f30473a19a3d47bd (patch)
treea37fc61a59a39520a88d024846a900c63988a0b0 /src/common/Collision/Models/GameObjectModel.h
parentfd329ee8483da81585db484c005a6fe22448bc63 (diff)
Core/Vmaps: Replace manual reference counting with shared_ptr and slightly reduce memory use by deduplicating model name strings
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
-rw-r--r--src/common/Collision/Models/GameObjectModel.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h
index f875d9e3197..1cfe27a050e 100644
--- a/src/common/Collision/Models/GameObjectModel.h
+++ b/src/common/Collision/Models/GameObjectModel.h
@@ -18,12 +18,11 @@
#ifndef _GAMEOBJECT_MODEL_H
#define _GAMEOBJECT_MODEL_H
-#include <G3D/Matrix3.h>
-#include <G3D/Vector3.h>
+#include "Define.h"
#include <G3D/AABox.h>
+#include <G3D/Matrix3.h>
#include <G3D/Ray.h>
-
-#include "Define.h"
+#include <G3D/Vector3.h>
#include <memory>
namespace G3D
@@ -91,7 +90,7 @@ private:
G3D::Vector3 iPos;
float iInvScale;
float iScale;
- VMAP::WorldModel* iModel;
+ std::shared_ptr<VMAP::WorldModel> iModel;
std::unique_ptr<GameObjectModelOwnerBase> owner;
};