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authorHelloKitty <andrew.blakely@ymail.com>2017-01-21 14:44:31 +0100
committerShauren <shauren.trinity@gmail.com>2018-12-09 14:18:42 +0100
commit46c69df3a7cd3f863a7a3cca59a136a0a5cdec9d (patch)
tree4c7c6df7b9ca316c3086478b5a69127d4a64a769 /src/common/Collision/Models/ModelInstance.cpp
parentda3783876b141f716d5daf09f9d69d8248a8382a (diff)
Core/Vmaps: Stop M2s from occluding for spellcast LoS
Closes #18528 (cherry-picked from 01d715eaef99e91f0959dc85fb7f69eb26d01a22)
Diffstat (limited to 'src/common/Collision/Models/ModelInstance.cpp')
-rw-r--r--src/common/Collision/Models/ModelInstance.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/Models/ModelInstance.cpp b/src/common/Collision/Models/ModelInstance.cpp
index a3d90ef7dec..a2c62bc565d 100644
--- a/src/common/Collision/Models/ModelInstance.cpp
+++ b/src/common/Collision/Models/ModelInstance.cpp
@@ -31,7 +31,7 @@ namespace VMAP
iInvScale = 1.f/iScale;
}
- bool ModelInstance::intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const
+ bool ModelInstance::intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const
{
if (!iModel)
{
@@ -55,7 +55,7 @@ namespace VMAP
Vector3 p = iInvRot * (pRay.origin() - iPos) * iInvScale;
Ray modRay(p, iInvRot * pRay.direction());
float distance = pMaxDist * iInvScale;
- bool hit = iModel->IntersectRay(modRay, distance, pStopAtFirstHit);
+ bool hit = iModel->IntersectRay(modRay, distance, pStopAtFirstHit, ignoreFlags);
if (hit)
{
distance *= iScale;