diff options
author | Shauren <shauren.trinity@gmail.com> | 2018-04-07 21:56:19 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2018-04-07 21:56:19 +0200 |
commit | 2c64bb97e6fddcbd15ef39fde3d0828bbf600ec6 (patch) | |
tree | 27f9cf5bbfa3693a33b2289da36e5f6307001ce0 /src/common/Collision/VMapDefinitions.h | |
parent | 5c7a5ddcf4735a38c76ae16b416abff2dc94fb62 (diff) |
Tools:
* mapextractor - fixed fatigue in Thousand Needles
* mapextractor - fixed compressing liquid data
* vmapextractor - fixed extracting liquids inside WMOs
* vmapextractor - implemented new WMO flags
* vmapextractor - store model type for gameobject models
* mmap_generator - fixed processing liquids broken in e5d23103f37c40d2e946fa0e2db66d2f527ad9af
Diffstat (limited to 'src/common/Collision/VMapDefinitions.h')
-rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 7bdabb528e7..a70b76ce450 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -25,8 +25,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.6"; - const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.7"; + const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... |