diff options
author | Shauren <shauren.trinity@gmail.com> | 2018-02-24 21:07:08 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2018-03-25 19:28:36 +0300 |
commit | 4798d9ce7abd86be381af086763d8dbc9ed67ef3 (patch) | |
tree | 01ff6ae3c36ca7c443d8cdfd105825262e29e92a /src/common/Collision/VMapDefinitions.h | |
parent | 91be2332e249147ce3169c46a7da77f0f8c2211d (diff) |
Core/VMaps: Implement loading phased tiles
Closes #15163
Diffstat (limited to 'src/common/Collision/VMapDefinitions.h')
-rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 5410eb2130c..c8f3f2fdbe3 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -25,8 +25,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.5"; - const char RAW_VMAP_MAGIC[] = "VMAP045"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.6"; + const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... |