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| author | Shauren <shauren.trinity@gmail.com> | 2016-11-19 23:42:21 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-11-20 01:46:47 -0300 |
| commit | 6dc37a9add631888fe5fbcd43d19c2b07bed8a57 (patch) | |
| tree | f65348c424fd1a63c6e225ec809542a80ab77540 /src/common/Common.h | |
| parent | 5237eda34014ee6d3fa8ca5c52148ff56cba666d (diff) | |
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras
* Now the entire aura is removed when changing equipment
* All aura types can now depend on equipped items
(cherry picked from commit b9f7b500a362736235fc917ce4f34aa8520eb651)
Diffstat (limited to 'src/common/Common.h')
| -rw-r--r-- | src/common/Common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/Common.h b/src/common/Common.h index aa04abacd30..af9b9b17321 100644 --- a/src/common/Common.h +++ b/src/common/Common.h @@ -35,6 +35,7 @@ #include <unordered_map> #include <unordered_set> #include <vector> +#include <numeric> #include <cmath> #include <cstdio> |
