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author | Wyrserth <43747507+Wyrserth@users.noreply.github.com> | 2019-06-15 15:11:49 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-11 13:29:39 +0100 |
commit | 59da957165ef7d7529db30f90a30dc401d682052 (patch) | |
tree | dd9985c6f699edae30b123e7b965e43db1cd229c /src/common/CompilerDefs.h | |
parent | 264373bb656352a0cdf9b18bad4f3929c7376a9c (diff) |
Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_LOOT to be cast if there isn't enough space in inventory (#23404)
* Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_LOOT to be cast if there isn't enough space in inventory,
* Move GetFreeInventorySpace() to a better place, thanks ccrs!
(cherry picked from commit 218055280af4563f28643e2683eafe40808f90db)
Diffstat (limited to 'src/common/CompilerDefs.h')
0 files changed, 0 insertions, 0 deletions