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author | Roc13x <roc13x@gmail.com> | 2018-04-11 20:04:43 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2018-04-11 22:04:43 +0300 |
commit | 960fdd4deddecc8a1c45f02abfe9114a76ac2feb (patch) | |
tree | 39a68aea3ea9dd44fb71073bcd5d453cf0909dc0 /src/common/CompilerDefs.h | |
parent | b57a4d7d211fe26e14b63611a0281cbe41d88029 (diff) |
Core/Player: Fix equipment set GUID handling (#21646)
Setting max GUID at server load was not taking transmog outfits into consideration.
New equip sets were always stored in _equipmentSets[0], overwriting eachother
Diffstat (limited to 'src/common/CompilerDefs.h')
0 files changed, 0 insertions, 0 deletions