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authorariel- <ariel-@users.noreply.github.com>2016-08-16 00:44:31 -0300
committerariel- <ariel-@users.noreply.github.com>2016-08-16 00:44:31 -0300
commit9cdbf903e28fca303c580b096016e26c402a6a7f (patch)
treedf5625de01bd573d42a2f6197a58e270da703195 /src/common/CompilerDefs.h
parent82517ef46277170cc8db703d9e3a22078a4acb66 (diff)
Core/BattlegroundMgr: Update Battlegrounds each second instead of every tick (just like Battlefield).
There are some battleground scripts (like SOTA) performing object access every update, this should help throttle the cpu usage.
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