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author | r00ty-tc <r00ty-tc@users.noreply.github.com> | 2016-03-22 23:23:03 +0000 |
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committer | chaodhib <chaodhib@gmail.com> | 2016-03-27 00:35:28 +0100 |
commit | c136af84635bdd88b8e5ce019859f66067859825 (patch) | |
tree | d039ab52efccf4c8b1e92c97bbae442256d654c7 /src/common/Configuration/Config.cpp | |
parent | f37682b7edd0d711e1120cbdd9d627fb5b9dbde1 (diff) |
Adjustments to spell facing - Adjusted HaveAtClient to accept Object* (still accepts all subordinates) - Use grid searcher to find players in visibility range for unit - Use client cache instead of "See or Detect" to decide who to send updates to - Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
(cherry picked from commit c0693a6ee52d31840ab2ee878c4881884b857638)
Diffstat (limited to 'src/common/Configuration/Config.cpp')
0 files changed, 0 insertions, 0 deletions